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Abilities

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Loaded Dice
Loaded Dice

Innate: Twisted Fate rolls his dice every time he kills an enemy, randomly gaining Gold1 − 6 (based on probability).

Info
Notes
  • Total average of gold gained is Gold 4.

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Wild Cards
TARGET RANGE: 1450
ANGLE: 45°
SPEED: 1000
COST: 60 / 70 / 80 / 90 / 100 Mana
COOLDOWN: 6
Wild Cards

Active: Twisted Fate throws three cards in a cone, dealing Magic damage magic damage to all enemies they pass through.

Magic Damage:
60 / 105 / 150 / 195 / 240 (+ 65% AP)

Enemies can only be damaged once by Wild Cards.

Info
Notes
  • No additional details.

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Pick a Card
EFFECT RADIUS: 100
CAST TIME: none
COST: 40 / 55 / 70 / 85 / 100 Mana
COOLDOWN: 6
Pick a Card

Active: Twisted Fate cycles through Blue CardRed CardGold Card three cards for 6 seconds. Choosing one by reactivating Pick a Card converts Twisted Fate's next basic attack within 6 seconds to deal magic damage and apply an additional effect based on the card selected after a very brief cast time. The basic attack applies on-hit and spell effects, but cannot Critical strike icon critically strike.

Blue Card

Recast - Blue Card Blue Card: Restores Mana icon mana.

Magic Damage:
40 / 60 / 80 / 100 / 120 (+ 100% AD) (+ 90% AP)

Mana Restored:
50 / 75 / 100 / 125 / 150
Red Card

Recast - Red Card Red Card: Deals magic damage around the target and Slow icon slows all enemies hit for 2.5 seconds.

Magic Damage:
30 / 45 / 60 / 75 / 90 (+ 100% AD) (+ 60% AP)

Slow:
30 / 35 / 40 / 45 / 50%
Gold Card

Recast - Gold Card Gold Card: Stun icon Stuns the target.

Magic Damage:
15 / 22.5 / 30 / 37.5 / 45 (+ 100% AD) (+ 50% AP)

Stun Duration:
1 / 1.25 / 1.5 / 1.75 / 2

The card may be chosen while Stun icon crowd controlled.

Info
Notes
  • The initial cast counts as an ability activation for the purposes of on-cast effects such as Spellblade, charging Spellbinder item Spellbinder, and stacking Force Pulse Force Pulse.
    • Recasting the ability does not.
  • Pick a Card's cast time for the attack cannot be Silence icon interrupted.
  • Pick a Card will stack and can trigger Stacked Deck Stacked Deck.
  • The first card shown is random but the order always remains the same (Blue Card Blue Card, Red Card Red Card, Gold Card Gold Card, repeat).
    • Upon activation, an indicator visible to allies and enemies appears above Twisted Fate to show him shuffling his deck of cards while remaining in the same order, the card he can choose at every moment glows over the others. The selected card is specified for the duration of the enhanced attack.

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Stacked Deck
Stacked Deck

Passive: Twisted Fate gains Attack speed icon bonus attack speed.

Bonus Attack Speed:
20 / 25 / 30 / 35 / 40%

Twisted Fate gains a Stacked Deck stack for every basic attack on-hit, up to a maximum of three.

At 3 stacks, his next basic attack against Turret icon non-structures consumes the stacks on-hit to deal bonus magic damage.

Bonus Magic Damage:
65 / 90 / 115 / 140 / 165 (+ 50% AP)

Info
Notes
  • Stacked Deck can be Counter Strike dodged or missed if Twisted Fate is Blind icon blinded (the enhanced attack is not consumed in either case) but can only be mitigated if Spirit's Refuge blocked (the enhanced attack is consumed but the bonus damage is still applied).

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Destiny
TARGET RANGE: 5500
EFFECT RADIUS: Global
COST: 100 Mana
COOLDOWN: 180 / 150 / 120
Destiny

Active: Twisted Fate and his allies gain True Sight icon true sight of all enemy Champion icon champions for a few seconds. Destiny can be recast after 0.5 seconds.

Duration:
6 / 8 / 10
Gate

Recast: Twisted Fate chooses a location and Channeling icon channels for 1.5 seconds. If successful, he Flash blinks to the location and Bullet strikethrough destroys any Projectile projectiles targeting him.

 
TwistedFate.destiny1
"No fightin' destiny."

Info
Notes
  • The second cast's name is Gate.
  • Both casts count as ability activations for the purposes of on-cast effects such as Spellblade, charging Spellbinder item Spellbinder, and stacking Force Pulse Force Pulse.
  • Destiny will reveal Ward icon wards and Noxious Trap stealthed traps if they are within Sight icon sight range of a revealed enemy champion.
  • Gate will be interrupted if Twisted Fate enters Stasis icon stasis (Zhonya's Hourglass item Zhonya's Hourglass, Tempered Fate Tempered Fate) while channeling.
  • Paranoia Paranoia will prevent Destiny's True Sight icon true sight regardless of which one was cast first (enemy champions can still be revealed by Destiny after Paranoia ends if durations permit).
Type Channel
Attacking Disabled
Abilities W is usable, the others are disabled
Movement Disabled
Items Usable All the other item-actives are usable
Disabled Hextech Protobelt-01 item Hextech Protobelt-01 Hextech GLP-800 item Hextech GLP-800
Interrupted by Stopwatch item Stopwatch Zhonya's Hourglass item Zhonya's Hourglass
Consumables Usable
Spells Usable N/A
Disabled Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash Mark Mark Dash Dash
Interrupted by N/A
Interrupted by
  • Death
  • Silence icon Silencing effects
  • References

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