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m (Undo revision 88568 by 124.148.241.66 (talk))
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|ver = v1.0.0.103
 
|ver = v1.0.0.103
 
|innatename = Battle Fury
 
|innatename = Battle Fury
|innateinfo = '''(Innate)''': Tryndamere's critical strike chance increases by 1% per 1% health he is missing.
+
|innateinfo = '''(Innate)''': Tryndamere's critical strike chance increases by 0.5% per 1% health he is missing.
 
|firstname = Bloodlust
 
|firstname = Bloodlust
 
|firstinfo = '''(Passive)''': Whenever Tryndamere kills a unit or critically strikes, he gains 5 attack damage and increased critical strike damage for 15 seconds (max 8 stacks). Killing a unit or critically striking while not Bloodlusted applies 2 stacks instead of 1.
 
|firstinfo = '''(Passive)''': Whenever Tryndamere kills a unit or critically strikes, he gains 5 attack damage and increased critical strike damage for 15 seconds (max 8 stacks). Killing a unit or critically striking while not Bloodlusted applies 2 stacks instead of 1.
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{{level up|Bloodlust Stacks||4|6|8}}
 
{{level up|Bloodlust Stacks||4|6|8}}
 
}}
 
}}
 
 
==Notes==
 
==Notes==
 
{{ai|Spinning Slash|Tryndamere}} can be used to go through terrain.
 
{{ai|Spinning Slash|Tryndamere}} can be used to go through terrain.

Revision as of 01:06, 16 January 2011

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{{{1}}} is a champion in League of Legends.[1]Tryndamere/LoL is a Champion in League of Legends.[2]

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Abilities

Patch v1.0.0.103
ChampionSquare
Battle Fury
(Innate): Tryndamere's critical strike chance increases by 0.5% per 1% health he is missing.


Ability Description Leveling up
ChampionSquare
Bloodlust
(Passive): Whenever Tryndamere kills a unit or critically strikes, he gains 5 attack damage and increased critical strike damage for 15 seconds (max 8 stacks). Killing a unit or critically striking while not Bloodlusted applies 2 stacks instead of 1.

(Active): Tryndamere consumes his Bloodlust stacks, restoring health.

  • No cost

Cooldown: 12 / 11 / 10 / 9 / 8 seconds

Critical Damage: 1.5 / 2.25 / 3 / 3.75 / 4.5 %

Health Restored: 10 / 20 / 30 / 40 / 50 per stack (+1.5 per Ability Power)

ChampionSquare
Mocking Shout
(Active): Decreases surrounding champions' physical damage, and enemies with their backs turned also have their movement speed reduced. Lasts 4 seconds.
  • Cooldown: 14 seconds
  • Cost: 25 Health
  • Area of Effect: 400

Damage Reduction: 20 / 40 / 60 / 80 / 100

Slow: 30 / 37.5 / 45 / 52.5 / 60 %

ChampionSquare
Spinning Slash
(Active): Tryndamere spins through his enemies, dealing magic damage to enemies in his path.

(Passive): Slash's cooldown is reduced by 2 seconds whenever Tryndamere critically strikes.

  • Cooldown: 9 seconds
  • Range: 125
  • Area of Effect: 225

Magic Damage: 40 / 90 / 140 / 185 / 240 (+1 per Ability Power) (+0.5 per Attack Damage)

Cost: 40 / 50 / 60 / 70 / 80 Health

ChampionSquare
Undying Rage
(Active): Tryndamere becomes immune to death for 6 seconds. During this time, his abilities have no cost and he gains Bloodlust stacks. This move is usable when stunned, silenced or even suppressed.
  • No cost

Cooldown: 110 / 100 / 90 seconds

Bloodlust Stacks: 4 / 6 / 8

Notes

Spinning Slash Spinning Slash can be used to go through terrain.

References

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