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|ver = v1.0.0.103 |
|ver = v1.0.0.103 |
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|innatename = Battle Fury |
|innatename = Battle Fury |
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− | |innateinfo = '''(Innate)''': Tryndamere's critical strike chance increases by |
+ | |innateinfo = '''(Innate)''': Tryndamere's critical strike chance increases by 0.5% per 1% health he is missing. |
|firstname = Bloodlust |
|firstname = Bloodlust |
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|firstinfo = '''(Passive)''': Whenever Tryndamere kills a unit or critically strikes, he gains 5 attack damage and increased critical strike damage for 15 seconds (max 8 stacks). Killing a unit or critically striking while not Bloodlusted applies 2 stacks instead of 1. |
|firstinfo = '''(Passive)''': Whenever Tryndamere kills a unit or critically strikes, he gains 5 attack damage and increased critical strike damage for 15 seconds (max 8 stacks). Killing a unit or critically striking while not Bloodlusted applies 2 stacks instead of 1. |
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{{level up|Bloodlust Stacks||4|6|8}} |
{{level up|Bloodlust Stacks||4|6|8}} |
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}} |
}} |
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==Notes== |
==Notes== |
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{{ai|Spinning Slash|Tryndamere}} can be used to go through terrain. |
{{ai|Spinning Slash|Tryndamere}} can be used to go through terrain. |
Revision as of 01:06, 16 January 2011
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{{{1}}} is a champion in League of Legends.[1]Tryndamere/LoL is a Champion in League of Legends.[2]
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Abilities
Patch v1.0.0.103 | ||
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Battle Fury |
(Innate): Tryndamere's critical strike chance increases by 0.5% per 1% health he is missing.
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Ability | Description | Leveling up |
Bloodlust |
(Passive): Whenever Tryndamere kills a unit or critically strikes, he gains 5 attack damage and increased critical strike damage for 15 seconds (max 8 stacks). Killing a unit or critically striking while not Bloodlusted applies 2 stacks instead of 1.
(Active): Tryndamere consumes his Bloodlust stacks, restoring health.
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Cooldown: 12 / 11 / 10 / 9 / 8 seconds Critical Damage: 1.5 / 2.25 / 3 / 3.75 / 4.5 % Health Restored: 10 / 20 / 30 / 40 / 50 per stack (+1.5 per Ability Power) |
Mocking Shout |
(Active): Decreases surrounding champions' physical damage, and enemies with their backs turned also have their movement speed reduced. Lasts 4 seconds.
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Damage Reduction: 20 / 40 / 60 / 80 / 100 Slow: 30 / 37.5 / 45 / 52.5 / 60 % |
Spinning Slash |
(Active): Tryndamere spins through his enemies, dealing magic damage to enemies in his path.
(Passive): Slash's cooldown is reduced by 2 seconds whenever Tryndamere critically strikes.
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Magic Damage: 40 / 90 / 140 / 185 / 240 (+1 per Ability Power) (+0.5 per Attack Damage) Cost: 40 / 50 / 60 / 70 / 80 Health |
Undying Rage |
(Active): Tryndamere becomes immune to death for 6 seconds. During this time, his abilities have no cost and he gains Bloodlust stacks. This move is usable when stunned, silenced or even suppressed.
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Cooldown: 110 / 100 / 90 seconds Bloodlust Stacks: 4 / 6 / 8 |
Notes
can be used to go through terrain.
References
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