5,764 Pages

Abilities

Edit
Battle Fury
Battle Fury

Innate: Tryndamere gains Fury resource 5 Fury each time he lands a basic attack, and 10 Fury on Critical strike icon critical strikes and each time he kills an enemy. After not dealing or receiving damage for 8 seconds, Tryndamere loses 5 Fury per second.

Tryndamere gains Critical strike chance icon 0.35% − 0.5% (based on level) critical strike chance per point of Fury, up to a maximum of 35% − 50% (based on level) critical strike chance.

Info
Notes
  • Attacks against structures will not grant bonus Fury, but will still reset the timer on Fury decay.

Edit
Bloodlust
CAST TIME: none
COST: 100% Current Fury
COOLDOWN: 12
Bloodlust

Passive: Tryndamere permanently has bonus attack damage, and gains additional bonus attack damage per Health icon 1% of his missing health.

Bonus AD:
5 / 10 / 15 / 20 / 25 AD
Bonus AD Per Missing Health:
0.15 / 0.2 / 0.25 / 0.3 / 0.35 AD
Maximum Bonus AD:
20 / 30 / 40 / 50 / 60 AD

Active: Tryndamere consumes all of his Fury resource Fury and Heal power heals himself, increased for every point of Fury consumed.

Minimum Heal:
30 / 40 / 50 / 60 / 70 (+ 30% AP)
Heal Per Fury:
0.5 / 0.95 / 1.4 / 1.85 / 2.3 (+ 1.2% AP)
Maximum Heal:
80 / 135 / 190 / 245 / 300 (+ 150% AP)

Info
Notes
  • Bloodlust can still be activated even if Tryndamere does not have any Fury.

Edit
Mocking Shout
EFFECT RADIUS: 850
CAST TIME: 0.3
COOLDOWN: 14
Mocking Shout

Active: Tryndamere reduces the Attack damage icon attack damage of all nearby enemy Champion icon champions for 4 seconds.

AD Reduction:
20 / 35 / 50 / 65 / 80 AD

Targets who have their backs turned to him are also Slow icon slowed for the duration.

Slow:
30 / 37.5 / 45 / 52.5 / 60%

Info
Notes
  • Mocking Shout can be cast even if Tryndamere does not have Sight icon sight of targets.
    • This can be utilized to scout for nearby enemy champions that are not Sight icon visible because of the fog of war and provides pseudo stealth detection of enemy champions.
  • Mocking Shout very briefly Sight icon reveals Tryndamere if he uses it while in the fog of war to enemies.

Tips & Tricks
  • The ability will lighten up once an enemy champion gets in range, even if Twilight Shroud old2 invisible, thus allowing their detection.

Edit
Spinning Slash
TARGET RANGE: 660
EFFECT RADIUS: 225
CAST TIME: none
COOLDOWN: 12 / 11 / 10 / 9 / 8
Spinning Slash

Active: Tryndamere Dash dashes in the target direction, dealing Attack damage physical damage to enemies in his path and gaining Fury resource 2 Fury per enemy hit.

Physical Damage:
80 / 110 / 140 / 170 / 200 (+ 130% bonus AD) (+ 80% AP)

Spinning Slash's Cooldown reduction icon cooldown is reduced by 1 second whenever Tryndamere Critical strike icon critically strikes on-hit, increased to 2 seconds against Champion icon champions.

Info
Notes
  • Flash Flash will interrupt the Dash dash but Spinning Slash will deal damage to enemies at the new location instantly.
    • Enemies already hit by Spinning Slash can be damaged more than once.*
  • PENDING FOR TEST: Cooldown reduction on Critical strike icon critical strike interaction with parrying effects (Counter Strike dodge, Spirit's Refuge block, Blind icon blind).

Edit
Undying Rage
CAST TIME: none
COOLDOWN: 110 / 100 / 90
Undying Rage

Active: Tryndamere instantly gains Fury resource Fury and becomes immune to Death death for 5 seconds, during which his Health icon health cannot fall below a certain amount.

Fury Gained:
50 / 75 / 100

Minimum Health:
30 / 50 / 70

Undying Rage can be used when affected by Stun icon crowd control.

Info
Notes


References

Community content is available under CC-BY-SA unless otherwise noted.