Release version[]
- Bug Fix: Pillar no longer grants vision around itself.
- Stats
- Base health reduced to 650 from 686.
- Base damage reduced to 10 / 30 / 50 / 70 / 90 from 20 / 40 / 60 / 80 / 100.
- New Effect: Empowered attack now gains 25 bonus attack range.
- Stats
- Attack damage growth increased to 4 from 3.
- Mana cost reduced to 20 from 30.
- Stats
- Base mana increased to 340 from 281.
- Base attack speed increased to 0.67 from 0.6.
- Undocumented/Bug Fix: Trundle no longer loses his own buff if the target manages to dispel its debuff (e.g. by having triggered).
- General
- New Effect: Dance animation speed now scales with movement speed.
- Cooldown reduced to 16 / 15 / 14 / 13 / 12 seconds from 18 / 17 / 16 / 15 / 14.
- Stats
- Base attack speed reduced to 0.6 from 0.67.
- Base damage reduced to 20 / 25 / 30% of target's maximum health from 20 / 27.5 / 35%.
- Cooldown increased to 18 / 17 / 16 / 15 / 14 seconds from 15 / 14 / 13 / 12 / 11.
- Bug Fix: VFX now properly match the effect's duration.
- General
- Bug Fix: Knocked up/stunned animation is now correctly played.
- Stats
- Base health increased to 686 from 616.
- Health growth increased to 110 from 96.
- Armor growth increased to 3.9 from 2.7.
- Magic resistance growth increased to 2.05 from 1.25.
- Heal health ratio reduced to 1.8% − 5.5% (based on level) of target's maximum health from 2% − 7% (based on level).
- New Effect: Now trigger spell effects when dealing damage.
- Slow strength reduced to 30 / 34 / 38 / 42 / 46% from 32 / 39 / 46 / 53 / 60%.
- Bug Fix: No longer triggers if he's near a few seconds after it spawns.
- Slow increased to 32 / 39 / 46 / 53 / 60% from 20 / 30 / 40 / 50 / 60%.
- Bug Fix: Now properly increases the healing received from omnivamp.
- Cooldown reduced to 3.5 seconds from 4.
- AD ratio increased to 15 / 25 / 35 / 45 / 55% AD from 10 / 20 / 30 / 40 / 50% AD.
- Bonus attack speed increased to 30 / 50 / 70 / 90 / 110% from 20 / 40 / 60 / 80 / 100%.
- Stats
- Base magic resistance reduced to 32 from 32.1.
- Healing increased to 2% − 7% (based on level) of enemies maximum health from 2 / 3 / 4 / 5 / 6% (based on level).
- Cooldown reduced to 15 / 14 / 13 / 12 / 11 seconds from 15 at all ranks.
- Bonus attack speed reduced to 20 / 40 / 60 / 80 / 100% from 30 / 47.5 / 65 / 82.5 / 100%.
- Stats
- Base health reduced 616 from 616.28.
- Base mana reduced to 281 from 281.6.
- Base mana regeneration reduced to 7.5 from 7.508.
- Bonus movement speed changed to 20 / 28 / 36 / 44 / 52% from 30 / 35 / 40 / 45 / 50%.
- General
- Adjusted splash artwork for .
- Cooldown increased to 120 / 100 / 80 seconds from 100 / 80 / 60.
- V10.4 - February 19th Hotfix
- Bug Fix: Can no longer damage allies by displacing them if he has an item with Immolate.
- Bonus movement speed increased to 30 / 35 / 40 / 45 / 50% from 20 / 25 / 30 / 35 / 40%.
- Slow increased to 20 / 30 / 40 / 50 / 60% from 15 / 25 / 35 / 45 / 55%.
- Base damage increased to 20 / 40 / 60 / 80 / 100 from 20 / 35 / 50 / 65 / 80.
- Cooldown reduced to 100 / 80 / 60 seconds from 110 / 90 / 70.
- Bonus attack speed increased to 30 / 47.5 / 65 / 82.5 / 100% from 20 / 40 / 60 / 80 / 100%.
- Mana cost reduced to 40 from 60.
- Bonus attack speed increased to 20 / 40 / 60 / 80 / 100% from 20 / 35 / 50 / 65 / 80%.
- Base damage increased to 20 / 35 / 50 / 65 / 80 from 20 / 30 / 40 / 50 / 60.
- AD ratio increased to 10 / 20 / 30 / 40 / 50% AD from 0 / 10 / 20 / 30 / 40% AD.
- Cooldown increased to 24 / 22 / 20 / 18 / 16 seconds from 22 / 20 / 18 / 16 / 14.
- Slow changed to 15 / 25 / 35 / 45 / 55% from 30 / 35 / 40 / 45 / 50%.
- Base damage reduced to 20 / 30 / 40 / 50 / 60 from 20 / 40 / 60 / 80 / 100.
- AD ratio increased to 0 / 10 / 20 / 30 / 40% AD from 0 / 5 / 10 / 15 / 20% AD.
- Bonus attack damage duration reduced to 5 seconds from 8.
- New Effect: Now draws nearby minion aggro when targeting an enemy champion.
- Stats
- Base attack damage increased to 68 from 60.04.
- Base armor increased to 37 from 27.536.
- Removed: Giving vision around the cast area.
- New Effect: Can now target turrets.
- New Effect: The attack following Chomp now has more consistent timing and scales better with attack speed.
- Increased healing from all sources increased to 25% from 20%.
- Bug Fix: Was previously already giving 25% increased health restoration.
- Bug Fix: No longer speaks over himself when using Subjugate if he's already talking.
- Bug Fix: Heal now properly procs when and are killed.
- Cooldown changed to 22 / 20 / 18 / 16 / 14 seconds from 23 / 20 / 17 / 14 / 11.
- Stats
- Base health regeneration reduced to 6 from 9.425
- Bug Fix: No longer procs when shadow expires.
- General
- New splash artwork for , and .
- No longer affects turrets.
- Mana cost increased to 75 from 60 at all ranks.
- Cooldown increased to 110 / 90 / 70 from 80 / 70 / 60.
- Mana cost increased to 100 from 75.
- Stats
- Attack range increased to 175 from 125.
- Total target's maximum health ratio increased to 20 / 27.5 / 35% from 20 / 24 / 28%.
- Slow increased to 30 / 35 / 40 / 45 / 50% from 25 / 30 / 35 / 40 / 45%.
- Knockback Distance increased to 225 from 150.
- Range increased to 1400 from 1000.
- Healing amplification increased to 20% at all ranks from 8 / 11 / 14 / 17 / 20%.
- Fixed a bug that caused Subjugate to only steal 36% of the target's Armor and Magic Resistance instead of 40%.
- Stats
- Base armor increased to 23 from 19.
- Slow refresh rate reduced to 0.25 seconds.
- V3.6 - Rework
- Full Relaunch
- General
- Complete visual upgrade across all skins.
- New splash artwork for .
- New voice over.
- New lore.
- Renamed
- Renamed
- Damage adjusted to 20 / 40 / 60 / 80 / 100 (+ 100 / 105 / 110 / 115 / 120% attack damage) from 30 / 45 / 60 / 75 / 90 (+ 80 / 90 / 100 / 110 / 120% attack damage).
- Now slows target by 75% for 0.1 seconds on hit.
- Animation speed scales with Trundle's attack speed.
- Renamed
- Attack speed bonus increased to 20 / 35 / 50 / 65 / 80% from 20 / 30 / 40 / 50 / 60%.
- Now grants 8 / 11 / 14 / 17 / 20% increased healing to Trundle.
- No longer grants Tenacity.
- Renamed
- Now interrupts channels.
- Duration reduced to 6 seconds from 6.5.
- Renamed
- Initial damage and drain over time changed to 10 / 11 / 12 (+ 1 per 100 AP)% max health damage from 100 / 175 / 250 (+ 60% AP).
- Initial armor and magic resist steal and drain over time adjusted to 20% from 15 / 20 / 25%.
- Drain over time effect now applies over 4 seconds and keeps the stats for another 4 seconds afterwards instead of draining over 6 seconds.
- Fixed a bug where Pillar of Filth could stop uninterruptible movement abilities such as .
- Stats
- Movement speed increased to 350 from 325.
- Mana cost reduced to 30 from 40.
- Cast animation no longer locks Trundle out of using other abilities.
- Now additionally reduces silences and blinds.
- Now additionally reduces silences and blinds.
- No longer ignores persistent slow fields such as when stacked with other disable duration reductions (ex. Tenacity).
- Fixed a bug where it was not blocked by spell shields.
- Fixed a bug where the particle could queue up in the fog of war.
- Fixed a bug where it could be dodged.
- Undocumented: Now additionally deals 0 damage ( true damage, sourcetype default) to targets it knocks back to trigger certain damage events such as turret aggro.
- Added
- Whenever an enemy unit near Trundle dies, he heals for a percentage of their maximum health.
(Innate)
- Trundle bites his opponent, dealing damage and sapping some of their attack damage.
(Q)
- Trundle infects a target location with his curse, gaining attack speed, movement speed, and crowd control reduction while on it.
- Trundle creates a plagued beacon at a target location, which becomes impassable terrain and slows all nearby enemy units.
(E)
- Trundle immediately steals his target's health and a percentage of their armor and magic resistance. Over the next six seconds the amount of health, armor, and magic resistance stolen is doubled.
(Ultimate)
(W)