6,141 Pages

Tristana OriginalCentered.jpg
Tristana
DutyS12345 select white.svgDutyS12345 lore icon.png
DutyS12345 select white.svgDutyS12345 lol icon.png
DutyS12345 select white.svgDutyS12345 tft icon.png



Abilities

Edit
Draw a Bead
Draw a Bead.png

Innate: The Range icon.png range of Tristana's basic attacks, Explosive Charge Explosive Charge and Buster Shot Buster Shot are increased by 0 − 136 (based on level) for a total of 525 − 661 (based on level) range.

Info
Notes
  • Tristana can attack Baron Nashor Baron Nashor over the back wall once she hits level 15, a feature shared by Caitlyn Caitlyn.

Edit
Rapid Fire
CAST TIME: none
COOLDOWN: 20 / 19 / 18 / 17 / 16
Rapid Fire.png

Active: Tristana empowers her cannon, gaining Attack speed icon.png bonus attack speed for 7 seconds.

Bonus Attack Speed:
50 / 65 / 80 / 95 / 110%

Info
Notes
  • Rapid Fire is a non-refreshing buff that will not update on rank-up.

Edit
Rocket Jump
TARGET RANGE: Range center.png 900
EFFECT RADIUS: Range center.png 350
SPEED: 1100
CAST TIME: 0.25
COST: 60 mana
COOLDOWN: 22 / 20 / 18 / 16 / 14
Rocket Jump.png

Active: Tristana Dash.png jumps to the target location, dealing magic damage to all nearby enemies on impact and Slow icon.png slowing them by 60%.

Magic Damage:
95 / 145 / 195 / 245 / 295 (+ 50% AP)
Slow Duration:
1 / 1.5 / 2 / 2.5 / 3

On enemy champion Damage rating.png takedowns or upon detonating Explosive Charge Explosive Charge at maximum stacks on an enemy champion, Rocket Jump's Cooldown reduction icon.png cooldown is reset.

Info
Notes
  • While Dash.png jumping, Tristana can still use her abilities, summoner spells, and item actives.
    • The jump is overriden if she uses a Dash.png dash or Flash.png blink ability.
  • Rocket Jump's dash speed depends on the distance of the jump. Close-ranged jumps are much shorter while long-ranged jumps leave Tristana in the air significantly longer.
  • Killing Command Hallucinate.png clones or detonating Explosive Charge Explosive Charge on them also resets Rocket Jump's cooldown.
    • The former may be unintended.

Edit
Explosive Charge
TARGET RANGE: Range model.png 525 − 661 (based on level)
EFFECT RADIUS: Range center.png 300 / 300 / 600
SPEED: 2400
CAST TIME: See notes
COST: 50 / 55 / 60 / 65 / 70 mana
COOLDOWN: 16 / 15.5 / 15 / 14.5 / 14
Explosive Charge.png

Passive: Enemies explode when killed by Tristana's basic attacks, dealing magic damage to all nearby enemies.

Magic Damage:
55 / 80 / 105 / 130 / 155 (+ 25% AP)

Active: Tristana places an explosive charge on the target enemy or enemy Turret icon.png turret. After 4 seconds, the charge detonates, dealing physical damage to nearby enemies and turrets. The explosion radius is doubled when used on a turret.

Minimum Physical Damage:
70 / 80 / 90 / 100 / 110 (+ 50 / 75 / 100 / 125 / 150% bonus AD) (+ 50% AP)

Tristana's basic attacks and abilities against the target increase Explosive Charge's damage by 30%, stacking up to 4 times for a maximum 120% increase, upon which the charge also detonates instantly.

Bonus Damage Per Stack:
21 / 24 / 27 / 30 / 33 (+ 15 / 22.5 / 30 / 37.5 / 45% bonus AD) (+ 15% AP)
Maximum Physical Damage:
154 / 176 / 198 / 220 / 242 (+ 110 / 165 / 220 / 275 / 330% bonus AD) (+ 110% AP)

Explosive Charge's total damage is increased by 0% − 33.3% (based on critical strike chance).

If Buster Shot Buster Shot is used to apply the last stack, the detonation will instead be delayed until the end of the Airborne icon.png knock back or the 4 seconds expire.

Info
Notes
  • Explosive Charge's cast time attempts to be the same as her attack windup time and is therefore reduced by Attack speed icon.png total attack speed.
  • Tristana will be automatically ordered to basic attack the target.
  • Explosive Charge's initial application deals 0 physical damage, triggering Turret icon.png turret aggro.
  • All explosions by Explosive Charge's passive count as the same cast instance. Every cast of the active is a separate cast instance:
    • Hitting a champion with the passive by killing a nearby unit, casting the active on them (see note above) and landing a basic attack against them triggers Electrocute Electrocute.
    • Hitting a champion with the passive by killing a nearby unit, casting the active on them and hitting them again with the Passive by killing another nearby unit does not trigger Electrocute Electrocute.
  • Counter Strike.png Dodge, Spirit's Refuge.png block and Blind icon.png blind all prevent Explosive Charge's stack application via basic attacks.
  • Explosive Charge's detonation will deal damage to the primary target even if they have become Playful.png untargetable.
  • Explosive Charge's stacks from basic attacks are not applied as an on-hit effect and will therefore not interact with Guinsoo's Rageblade's Guinsoo's Rageblade's Phantom Hit or Runaan's Hurricane's Runaan's Hurricane's bolts.

Edit
Buster Shot
TARGET RANGE: Range model.png 525 − 661 (based on level)
EFFECT RADIUS: Range center.png 200
SPEED: 2000 / 1500
CAST TIME: 0.25
COST: 100 mana
COOLDOWN: 120 / 110 / 100
Buster Shot.png

Active: Tristana fires a massive cannonball at the target enemy, dealing magic damage to them and Airborne icon.png knocking back and Stun icon.png stunning all enemies in a radius around them, including the target, for up-to 0.75 seconds.

Magic Damage:
300 / 400 / 500 (+ 100% AP)
Knockback Distance:
600 / 800 / 1000

Info
Notes
  • Applies Disintegrate.png spell damage to the primary target and deals 0 Umbra Blades.png default damage to secondary targets.
  • Tristana will automatically be ordered to attack the target of Buster Shot.
  • Buster Shot's Airborne icon.png displacement direction is based on Tristana's location at the end of the cast time.
    • The primary target is pushed in a straight line away from that location, but the knockback distance and speed may be impeded by terrain.
    • Secondary targets are displaced parallel to the primary target's displacement.
  • The Airborne icon.png Stun icon.png crowd control is removed early when the forced movement stops.
    • At normal knockback distance and knockback speed, this changes the duration of the disable to circa 0.4 / 0.5 / 0.6 seconds by default.


References

Community content is available under CC-BY-SA unless otherwise noted.