
The trinket slot as it appeared in Season Four.

The current trinket slot. The fourth slot is responsible for holding trinket items.
Trinkets are a category of items introduced in Season 4 and the preseason. They are placed in the trinket slot, which is independent from the player's main inventory and can only hold trinket items.[1]
Contents
Purchasing and Selling Trinkets
Trinkets can be found in the Vision & Trinkets category under Tools in the shop.
All trinkets are totally free, and can be swap between each other for no cost. Changing a trinket will remain the same cooldown as the previous trinket.
Upgrades
All basic Trinkets are granted lower cooldowns and increased effects as their owner gains levels. Additionally, you must reach level 9 or above in order to upgrade your basic Trinket into an advanced Trinket.
Basic Trinkets
Item Name | Stats | Can be changed for | Requirements |
---|---|---|---|
Consume a charge to place an invisible ![]() |
Level 1 Summoner's Rift | ||
Summons a ![]() |
Level 1 Summoner's Rift |
Advanced Trinkets
Item Name | Stats | Can be changed for | Requirements |
---|---|---|---|
Reveals an area for 2 seconds. Enemy champions inside the area at the time of placement will be ![]() ![]() |
Level 9 Summoner's Rift |
Other trinkets
Item Name | Stats | Maps |
---|---|---|
Unique – Herald's Call: Crushing the Eye of the Herald begins a 1 second ![]() |
Replaces the trinket item in your trinket slot after slaying Summoner's Rift | on|
Teleports to one of the battle platforms. Can only be used from the summoning platform. Grants ![]() |
Crystal Scar (Ascension) | |
Serves a scrumptious scoop to a nearby Poro. | Howling Abyss | |
![]() ![]() |
Summoner's Rift (Nexus Siege) Crystal Scar (Definitely not Dominion) | |
Consume a charge to place a visible ![]() ![]() ![]() |
Summoner's Rift and on the Howling Abyss only if is used. |
Strategy
- brush, or keep an eye on a position in the lane that could be quickly overrun by the presence of enemy minions. can be used to ensure the safety of nearby
true sight for the duration, revealing stealthed champions, and giving you the ability to disable any opposing wards and invisible traps, letting you counter the use of enemy trinkets and keep you and your teammates stealthed, and is a major counter to abilities such as .
grants you sight in the cast range for 5 seconds while also placing a
Farsight Ward in the middle of the casted zone indefinitely, it can be used to quickly reveal a zone without getting yourself in danger. is often bought on ranged carries preferring a long range warding placement over a dangerous warding game. has the same mechanic but will not place a
Farsight Ward.
grants you
Limitations
- Since there is only one inventory slot for trinkets, a player can only own one trinket at any given moment.
- Trinkets can be used as soon as they are bought, even in the 30 first seconds for the game.
Trivia
- Trinkets were originally called "Relics" during their early stage of development.[2]
References
List of Items
- Starter items
- Pots and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Mythic items
- Ornn's Mythic item upgrades
- Champion exclusive items
- Minion and Turret items
- Removed items