Recipe
Template:Item data Trinity Force
Cost Analysis
Template:Gold value math
Rage's Gold Value On-Hit
- 20 flat movement speed = 240
Rage's Gold Value On Kill
- 60 flat movement speed = 720
Gold efficiency
- 108.69% gold efficient, without its two passives. is
- On manaless champions, Trinity Force is 98.18% gold efficient, without its two passives.
- Trinity Force becomes 105.39% gold efficient for 2 seconds while hitting a unit, without Spellblade, on manaless champions.
- When a unit is killed, Trinity Force becomes 119.79% gold efficient for 2 seconds, without Spellblade, on manaless champions.
Recipe
Template:Item data Trinity Fusion
Cost Analysis
Template:Gold value math
Rage's Gold Value On-Hit
- 20 flat movement speed = 240
Rage's Gold Value On Kill
- 60 flat movement speed = 720
Gold efficiency
- 127.18% gold efficient, without its two passives. is
- On manaless champions, Trinity Force is 114.05% gold efficient, without its two passives.
- Trinity Fusion becomes 120.48% gold efficient for 2 seconds while hitting a unit, without Spellblade, on manaless champions.
- When a unit is killed, Trinity Fusion becomes 133.34% gold efficient for 2 seconds, without Spellblade, on manaless champions.
- The raw stats gained from upgrading 1125.17 (100 health, 10% attack speed, 10 attack damage, 3% movement speed, and 100 mana). into are worth
Similar Items
Notes
- Rage's movement speed boost only increases flat movement speed, and will not interact with other percentage increases.
- The bonus damage does not stack with
- Only the more damaging effect is used:
- 1. 75% base AD + (50% AP) bonus magic damage. :
- 2. 200% base AD bonus physical damage. :
- 3. 100% base AD bonus physical damage. :
- 4. 100% base AD bonus physical damage. :
, , or since they all have a unique passive with the same name.
- Only the more damaging effect is used:
- Spellblade interacts with life steal and drain (including ) but not with spell vamp. The bonus damage cannot critically strike.
- The cooldown starts after the proc is consumed (after the triggering basic attack) and consecutive ability casts refresh the duration of the enhanced attack.
Strategy
- champions that have some combination of the following:
- One or more low-cooldown abilities to trigger Spellblade often ( , and ).
- Ability to make use of a wide variety of champion statistics ( , and ).
- High base attack damage, which Spellblade amplifies ( ).
- One or more abilities that grant flat movement speed ( ).
- One or more abilities that apply on-hit effects ( and ).
- Difficulty sticking to a target.
is best used on
Trivia
- Trinity Force features the most champion statistics on one item.
- Spellblade's highest possible damage is 317. This can be achieved by , who has 158.5 base attack damage at level 18.
- The name and icon of Trinity Force are inspired by The Legend of Zelda's Triforce.
- Trinity Force can be found by typing 'tons of damage' in the store's search bar, which references David 'Phreak' Turley's catchphrase in Champion Spotlights as well as the meme around it.
- The "Recommended Items" section of the store also displays "Tons of Damage" as the description for Trinity Force when shown as a recommended item for a champion.
- The swords in Trinity Force's current icon resemble with the two swords of (which used to be part of its build path).
- The three blades of Trinity Force represent the Land, Name, and Nation of Ionia.
- Its updated icon resembles blades, which are fragments of an Ionian Crest.
- On June 12th, 2020, the Preseason 2021 Gameplay Plans[1] revealed a File:Trinity Force (Wild Rift) item HD.png redrawn version of the item icon.
- The same icon was introduced in Wild Rift promotional videos and will be used in that game and possibly in League of Legends.
Patch history
- Spellblade VFX updated.
- Added to recipe from . Only available while is on your team.
- New recipe: + + + 333 = 3733.
- Bonus attack speed increased to 40% from 15%.
- Cooldown reduction increased to 20% from 10%.
- Removed: +20% critical strike chance.
- Combine cost increased to 300 from 78.
- Now grants 10% cooldown reduction.
- Ability power removed.
- Attack damage reduced to 25 from 30.
- Attack speed reduced to 15% from 30%.
- Critical strike chance increased to 20% from 10%.
- Movement speed reduced to 5% from 8%.
- Mana increased to 250 from 200.
- Now correctly lists the Spellblade passive as having a 1.5 second cooldown.
- Item cost increased to 3728 from 3628.
- Unique Passive – Rage: movement speed bonus now halved for ranged champions.
- Unique Passive - Icy removed.
- New Unique Passive - Rage: basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds.
- Spellblade damage increased to 200% base attack damage from 150%.
- Total cost reduced to 3628 from 3843.
- Item cost increased to 4200 from 4070.
- Critical strike chance reduced to 10% from 15%.
- Slow reduced to 30% from 35% for melee attacks and reduced to 20% from 25% for ranged attacks.
- Mana reduced to 200 from 250.
- Movement speed reduced to 8% from 12%.
- Slow for ranged attacks reduced to 25% from 35%.
- Now displays its cooldown on the item itself rather than with a buff.
- Damage increased to 30 from 20.
- Attack speed increased to 30% from 25%.
- Critical strike increased to 15% from 12%.
- Health reduced to 250 from 300.
- Mana reduced to 250 from 300.
- Spellblade damage increased to to 150% from 130%.
- "Reservoir" system has been removed. These items will now strictly respect the cooldown time between procs. The cooldown has been reduced to 2 second delays between procs from 3 seconds.
- Fixed a bug with Trinity Force that was causing the proc on spell cast to do less damage than intended.
- Slow reduced to 35% from 50%.
- Spellcast effect reduced to 130% of base damage from 150%.
- V0.9.25.21 Added
- Stats: Damage / Ability Power / Attack Speed / Crit / Move Speed / Health / Mana.
- Chance on hit to slow the target.
- Spell casts cause the next attack to deal bonus damage.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items