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User blog:Emptylord/Template:Item Trinity Force is a legendary item in League of Legends.[1]
Recipe
- (400g)
- (400g)
- 375g
(1175g)
- (400g)
- (435g)
- 425g
(1260g)
- (475g)
- (400g)
- 590g
(1465g)
- 3g
Cost Analysis
Gold Value
- 250 health = 660g
- 200 mana = 400g
- 30 attack damage = 1200g
- 30 ability power = 652g
- 30% attack speed = 1000g
- 10% critical strike chance = 500g
- 8% movement speed = 720g
- Total Gold Value = 5132g
Gold Efficiency
- is gold efficient even without its passives.
Notes
- Using multiple abilities in succession does not result in stacking bonus damage, and the bonus damage does not increase on a critical strike.
- Cooldown reduction helps champions to trigger Spellblade as often as possible.
- Note however that Cooldown reduction does not reduce the cooldown of Spellblade itself.
- Icy is unique, but the chance to trigger it is not, and stacks multiplicatively. Two Template:Rarr44% total chance to slow; threeTemplate:Rarr58%; fourTemplate:Rarr68%; fiveTemplate:Rarr76%; sixTemplate:Rarr82%. s
- Spellblade is a unique passive. However if Iceborne gauntlet is used with Lich Bane and/or Trinity force, it will combine the passive of Trinity Force/Lich Bane with Iceborne Gauntlet's slow.
- Lich Bane takes priority over Trinity Force.
Trivia
- ability power and attack damage, the others being and . is one of the only three items that grants both
- champion statistics in one item. features the most
- The highest damage possible from the passive can be achieved with and , both who have 130 base damage at level 18.
- The swords in the icon clearly resemble the item and two swords in the item to make the .
- is currently the most expensive item in League of Legends, despite having the lowest recipe cost of any legendary item.
- and are the only items that have a cost value not being a multiple of 5.
- The name and icon for this item were almost certainly inspired by "The Legend of Zelda's" Triforce.
- The Triforce from The Legend of Zelda has three pieces: Power, Courage, and Wisdom.
- Typing 'Tons of damage' into the in the search bar for the new UI store finds the
- The new "Recommended Items" section of UI store also displays "Tons of Damage" as the description for when shown as a recommended item for a champion.
as a reference to Phreak's catch-phrase during Champion Showcases as well as the meme that follows it.
Patch history
- Combine cost reduced to 3 from 300.
- Item cost reduced to 3903 from 4200.
- Item cost increased to 4200 from 4070.
- Critical strike chance reduced to 10% from 15%.
- Slow reduced to 30% from 35% for melee attacks and reduced to 20% from 25% for ranged attacks.
- Mana reduced to 200 from 250.
- Movement speed reduced to 8% from 12%.
- Slow for ranged attacks reduced to 25% from 35%.
- Now displays its cooldown on the item itself rather than with a buff.
- Damage increased to 30 from 20.
- Attack speed increased to 30% from 25%.
- Critical strike increased to 15% from 12%.
- Mana reduced to 250 from 300.
- Health reduced to 250 from 300.
- Proc damage raised to 150% from 130%.
- "Reservoir" system has been removed. These items will now strictly respect the cooldown time between procs. The cooldown has been reduced to 2 second delays between procs from 3 seconds.
- Fixed a bug with that was causing the proc on spell cast to do less damage than intended.
- Slow reduced to 35% from 50%.
- Spellcast effect reduced to 130% of base damage from 150%.
V0.9.25.21: Added
- Stats: Damage / Ability Power / Attack Speed / Crit / Move Speed / Health / Mana.
- Chance on hit to slow the target.
- Spell Casts cause the next attack to deal bonus damage.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items