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Trinity Force is a mythic item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 20 ability haste =
533.33
- 25 attack damage =
875
- 35% attack speed =
875
- 200 health =
533.33
Mythic passive gold value
- 10% attack speed =
250
Gold Efficiency*
- 84.51% gold efficient without its passive. is
- 7.5% for every other Legendary item. gold efficiency is increased by
Infinity Force is a mythic item in League of Legends. Can only be forged by .
Recipe
Cost Analysis
Gold Value
- 25 ability haste =
666.67
- 35 attack damage =
1225
- 45% attack speed =
1125
- 300 health =
800
Mythic passive gold value
- 10% attack speed =
250
Gold Efficiency*
- 114.51% gold efficient without its passive. is
- 7.5% for every other Legendary item. gold efficiency is increased by
- The raw stats gained from upgrading
1000 (10 attack damage, 10% attack speed, 100 health, and 5 ability haste).
into are worth
Similar Items
Notes

Item VFX

Movement Speed VFX

Max Stacks VFX
- Spellblade deals
proc damage, and thus will not trigger spell effects.
- Spellblade is not blocked by
spell shield.
- Threefold Strike's movement speed boost only increases flat movement speed, and will not interact with other percentage increases.
- Spellblade's bonus damage matches the damage type of the triggering attack and in almost all cases this deals physical damage. Exceptions are , , , and .
- Spellblade does not benefit from
critical strikes.
- Spellblade's bonus damage benefits from
life steal,
omnivamp, and
physical vamp (this one excludes ) but not
spell vamp.
- The bonus damage does not stack with other Spellblade items ( , , , and ) since they all share a unique passive with the same name.
- Only the more damaging effect is used when multiple Spellblade items are owned at the same time.
- The cooldown starts after the enhanced attack is consumed and consecutive ability casts refresh the duration of the enhanced attack.
- Spellblade will trigger against structures. will specifically not deal its maximum health damage against
turrets.
Old icon
Trivia

Old Item VFX

Old Item VFX
- Trinity Force features the most champion statistics on one item.
- Spellblade's highest possible damage is 412.1. This can be achieved by , who has 158.5 base attack damage at level 18.
- The name and icon of Trinity Force are inspired by The Legend of Zelda's Triforce.
- Trinity Force can be found by typing 'tons of damage' in the store's search bar, which references David 'Phreak' Turley's catchphrase in Champion Spotlights as well as the meme around it.
- The swords in the original icon resemble with the two swords of , which were part of its build path.
- The blades in the icon (V10.23) resemble blades, which are fragments of an Ionian Crest.
Patch History
- Attack damage reduced to 25 from 35.
- Ability haste increased to 20 from 10.
- attack damage reduced to 35 from 45.
- ability haste increased to 25 from 15.
- Updated icon.
- New:
- Recipe: + + +
733 =
3333.
- Stats: 35 attack damage, 35% attack speed, 200 health, 10 ability haste.
- Unique Passive - Threefold Strike: Basic attacks grant 25 bonus movement speed for 3 seconds. If the target is a champion also increases base attack damage by 6% for the same duration, stacking up to 5 times for a 30% increase.
- Unique Passive - Spellblade: After using an ability, deal 200% base AD bonus physical damage on-hit (1.5 second cooldown).
- Mythic Passive: Empowers your other Legendary items with 10% bonus attack speed.
- Limited to 1 Mythic item.
- Stats: 45 attack damage, 45% attack speed, 300 health, 15 ability haste.
item: .
- Recipe: + + +
- Old:
- Recipe: + + +
333 =
3733.
- Stats: 25 attack damage, 40% attack speed, 250 health, 20% cooldown reduction, 5% movement speed, 250 mana.
- Unique Passive - Rage: Basic attacks (on-hit) grant +(
20 /
10) flat movement speed for 2 seconds. Killing a unit grants +(
60 /
30) flat movement speed instead.
- Unique Passive - Spellblade: After using an ability, your next basic attack within 10 seconds deals 200% base AD bonus physical damage on-hit (1.5 second cooldown).
- Stats: 35 attack damage, 50% attack speed, 350 health, 20% cooldown reduction, 8% movement speed, 350 mana.
item: .
- Recipe: + + +
- Spellblade VFX updated.
- Added to recipe from . Only available while is on your team.
- New recipe: + + +
333 =
3733.
- Bonus attack speed increased to 40% from 15%.
- Cooldown reduction increased to 20% from 10%.
- Removed: +20% critical strike chance.
- Combine cost increased to
300 from
78.
- Now grants 10% cooldown reduction.
- Ability power removed.
- Attack damage reduced to 25 from 30.
- Attack speed reduced to 15% from 30%.
- Critical strike chance increased to 20% from 10%.
- Movement speed reduced to 5% from 8%.
- Mana increased to 250 from 200.
- Now correctly lists the Spellblade passive as having a 1.5 second cooldown.
- Item cost increased to
3728 from
3628.
- Unique Passive – Rage: movement speed bonus now halved for ranged champions.
- Unique Passive - Icy removed.
- New Unique Passive - Rage: basic attacks grant 20 movement speed for 2 seconds on hit. Minion, monster, and champion kills grant 60 movement speed for 2 seconds.
- Spellblade damage increased to 200% base attack damage from 150%.
- Total cost reduced to
3628 from
3843.
- Item cost increased to
4200 from
4070.
- Critical strike chance reduced to 10% from 15%.
- Slow reduced to 30% from 35% for melee attacks and reduced to 20% from 25% for ranged attacks.
- Mana reduced to 200 from 250.
- Movement speed reduced to 8% from 12%.
- Slow for ranged attacks reduced to 25% from 35%.
- Now displays its cooldown on the item itself rather than with a buff.
- Damage increased to 30 from 20.
- Attack speed increased to 30% from 25%.
- Critical strike increased to 15% from 12%.
- Health reduced to 250 from 300.
- Mana reduced to 250 from 300.
- Spellblade damage increased to to 150% from 130%.
- "Reservoir" system has been removed. These items will now strictly respect the cooldown time between procs. The cooldown has been reduced to 2 second delays between procs from 3 seconds.
- Fixed a bug with Trinity Force that was causing the proc on spell cast to do less damage than intended.
- Slow reduced to 35% from 50%.
- Spellcast effect reduced to 130% of base damage from 150%.
- V0.9.25.21 Added
- Stats: Damage / Ability Power / Attack Speed / Crit / Move Speed / Health / Mana.
- Chance on hit to slow the target.
- Spell casts cause the next attack to deal bonus damage.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed
- Boots items
- Basic items
- Epic items
- Legendary items
- Mythic items
- Minion and Turret items
- Special Game Mode Exclusive items
- Removed items
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