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Tracker's Knife was an advanced item in League of Legends icon League of Legends. It was exclusive to Summoner's Rift.


Tracker's Knife item
Tracker's Knife
Gold 1000 (Gold 300)

Available Enchantments

Bloodrazor item
Gold 1625 (Gold 625)
Recurve Bow item
Gold 1000 (Gold 400)
Dagger item
Gold 300
Dagger item
Gold 300
Juggernaut item
Gold 1500 (Gold 600)
Bami's Cinder item
Gold 900 (Gold 500)
Magus item
Gold 1500 (Gold 250)
Fiendish Codex item
Gold 900 (Gold 465)
Warrior item
Gold 1625 (Gold 525)


Similar Items


  • This enchantment was removed because it was overshadowing other enchantments in the professional play. It gave too much safety for teams during the early and mid game, killing most of the early game action.

Patch history

V8.4 - Removed
  • Removed from the game.
  • Tooth
    • Damage over time increased to 80 from 30.
    • Health restored over time remains 30.
  • Nail
    • Bonus damage increased to 30 from 25.
    • New Effect: Now grants 15% bonus attack speed for 2 seconds.
  • Special Bonus Experience
    • Removed: Bonus experience from lesser and medium sized monsters.
    • Bonus experience per level difference increased to 50 from 30.
  • Base mana regeneration while in jungle increased to 225% from 180%.
  • On-hit damage against monsters increased to 25 from 20.
  • Bonus experience upon killing large monsters increased to 50 from 30.
  • Added +30 bonus experience on monster kill for each level higher the monster is than you.
  • Mana regeneration increased to 180% from 150%.
  • Total cost reduced to Gold 1000 from Gold 1050.
    • Combine cost reduced to Gold 300 from Gold 350.
V5.22 Added
  • Replaces Poacher's Knife item Poacher's Knife.
  • Recipe: Hunter's Machete item Hunter's Machete + Hunter's Talisman item Hunter's Talisman + Gold 350 = Gold 1050
  • +10% life steal versus monsters, +150% mana regeneration while in the jungle.
  • Unique Passive – Tooth and Nail: Basic attacks versus monsters deal 20 bonus damage and damaging a monster through any means applies Health Drain, which deals 30 magic damage over 5 seconds while restoring as much as health. Killing large monsters grants 30 bonus experience.
  • Unique Active – Warding: Consumes a charge to place a Stealth Ward that reveals the surrounding area for 150 seconds. Holds up to 2 charges that refill upon visiting the shop. The Warding passives from other items take priority over this one.
  • Limitations: Limited to 1 Jungle item. Limited to 3 Stealth Wards on the map at a time.

List of Items


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