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For the Teamfight Tactics icon.png Teamfight Tactics item, see Titanic Hydra Titanic Hydra.

Titanic Hydra is a legendary item in League of Legends icon.png League of Legends.

Recipe

Titanic Hydra item.png
Titanic Hydra
3300 Gold 3300 (800 Gold 800)
Tiamat item.png
1200 Gold 1200 (325 Gold 325)
Giant's Belt item.png
900 Gold 900 (500 Gold 500)

Cost Analysis

Gold Value

Colossus and Cleave Gold Value

Gold Efficiency*

  • Titanic Hydra's Titanic Hydra's base stats are 72.22% gold efficient.
  • Titanic Hydra Titanic Hydra is 89.93% gold efficient on a ranged champion.
  • Titanic Hydra Titanic Hydra is 92.3% gold efficient on a melee champion.

Similar items

Notes

Cleave VFX

  • Cleave deals Wit's End item.png proc damage, and thus will not trigger spell effects.
  • Cleave strikes all targets in the cone simultaneously, and is not a Projectile.png projectile.
  • The bonus damage dealt by Cleave benefits from Life steal icon.png life steal.
  • Cleave's on-hit damage will apply to structures and its cone will trigger while attacking them as well.
  • Cleave will trigger even if the basic attack does not deal damage (e.g. when the target is Cosmic Radiance.png invulnerable or from Guinsoo's Rageblade's Guinsoo's Rageblade's Phantom Hit).

Strategy

  • Champions with large health pools or health-gaining abilities, such as Cho'Gath Cho'Gath, Kled Kled or Sion Sion, may profit greatly from Titanic Hydra Titanic Hydra.

Old icons

Trivia

Old Active VFX

Old Crescent VFX

Noxus Crest icon.png

Patch History

V11.8
  • Colossus bonus attack damage changed to 2% bonus health from 1% maximum health.
V10.24
  • Updated icon.
V10.23
  • Now purchaseable on Ranged role.png ranged champions.
  • New:
    • Recipe: Tiamat Tiamat + Ruby Crystal Ruby Crystal + Giant's Belt Giant's Belt + 800 Gold 800 = 3300 Gold 3300.
    • Stats: 500 health, 30 attack damage.
    • Unique Passive - Colossus: Gain bonus attack damage equal to 1% of maximum health.
    • Unique Passive - Cleave: Basic attacks deal (Melee role.png 5 / Ranged role.png 3.75) (+ (Melee role.png 1.5% / Ranged role.png 1.125%) maximum health) bonus physical damage on-hit to your target and (Melee role.png 40 / Ranged role.png 30) (+ (Melee role.png 3% / Ranged role.png 2.25%) maximum health) bonus physical damage to other enemies in a cone on-hit. Cleave's damage also applies to structures.
    • Limited to 1 Hydra item.
  • Old:
    • Recipe: Tiamat Tiamat + Ruby Crystal Ruby Crystal + Jaurim's Fist Jaurim's Fist + 575 Gold 575 = 3500 Gold 3500.
    • Stats: 450 health, 40 attack damage, 100% base health regeneration.
    • Unique Passive - Cleave: Basic attacks deal 5 (+ 1.5% maximum health) bonus physical damage on-hit. Additionally, basic attacks also deal 40 (+ 3% maximum health) physical damage in a cone to units behind the target.
    • Unique Active - Crescent: On your next basic attack, Cleave will instead deal 40 (+ 10% maximum health) physical damage to all targets and has a larger cone (20 second cooldown). Crescent resets your basic attack timer.
V10.5
  • Cleave on-hit health ratio increased to 1.5% maximum health from 1%.
  • Cleave cone health ratio increased to 3% maximum health from 2.5%.
V9.11
  • Bug Fix: Cleave's on-hit damage can no longer damage towers. Note: It can still deal damage when using Crescent.
V8.24b
  • Combine cost reduced to 575 Gold 575 from 700 Gold 700. Total cost unchanged.
V7.24b
  • Attack damage increased to 40 from 35.
V6.6
  • Attack damage reduced to 35 from 50.
V6.4
V6.1
  • Combine cost reduced to 700 Gold 700 from 750 Gold 750.
    • Item cost reduced to 3500 Gold 3500 from 3600 Gold 3600.
V5.22
V5.16 - Added
  • Titanic Hydra Titanic Hydra
    • Recipe: Tiamat Tiamat + Giant's Belt Giant's Belt + 400 Gold 400 = 3300 Gold 3300
    • Stats: +400 health, +50 attack damage, +100% base health regeneration
    • Unique Passive - Cleave: Basic attacks deal 5 (+ 1% of your maximum health) bonus physical damage on-hit and 40 (+ 2.5% of your maximum health) physical damage to other enemies in a cone behind the target (385 range).
    • Unique Active - Crescent: On your next basic attack, Cleave deals 40 (+ 10% of your maximum health) physical damage to all targets in a larger cone. Damage does not stack with Cleave (20 second cooldown). Crescent resets your autoattack timer.

References

List of Items

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