For the equivalent, see or . Summoner's Rift
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This article or section may contain obsolete information, but exists here for historical purposes.
Timeworn Relic Shield
per 10 seconds
Unique – Spoils of War:
Grants a charge every 40 seconds, up to 2 charges.
basic attacks can consume one charge to
200 − 285 (based on level) (+ 100% AD) health
. Killing a minion by any means with a charge heals you and the nearest allied champion for
5 − 30 (based on missing health)
health and grants them kill
. Healing is halved if the owner is
. These effects require an allied champion to be
Unique – Quest:
using this item and upgrade to .
Reward: Shield Battery
, a permanent shield for
255 − 340 (based on level)
health. The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates
64 − 85 (based on level)
Limited to 1 Jungle or Gold Income item.
Timeworn Relic Shield was a basic item in . It was exclusive to the League of Legends Twisted Treeline.
50 health =
133. 33 Total Gold Value = 133. 33
is 33. gold efficient without its passive. 33% Without Spoils of War, the item becomes gold efficient in 22 minutes and 14 seconds.
The quest reward can only be obtained after being out-of-combat for 5 seconds.
Spoils of War passive adds +1 to the creep score of the allied champion who receives the bonus gold. The Spoils of War passive is triggered no matter what method is used to
kill the minion, but the execution aspect of the ability only works with melee basic attacks. Assuming user kills the most valuable minions available, Spoils of War provides:
to the user, while also sharing that same gold with the per 10 seconds 8. 125 lane partner. Between 20 and 35 minutes, this is increased to
. per 10 10. 3 After 35 minutes, this is further increased to . per 10 13. 25
, , and , are a set of items available since Season Eight that were designed for . They were themed after locations from Support Runeterra that all incidentally involve a form of physical transcendence.
This item is a relic of an older iteration of in the recipe of , which was changed to allow champions to obtain more diverse build paths. 
V9.23 - Removed
Removed from the game on November 19th, 2019 since Twisted Treeline was removed from the game.
Spoils of War healing changed to 5 − 30 (based on from 15 missing health) (+ 2% of . missing health)
Cost increased to from 400 . 350
Now limited to (1 Jungle or Gold Income item) from (1 Gold Income item).
Health reduced to 50 from 75.
Removed: Granting . Bandit Bug Fix: Pinging the item now displays the correct amount of gold needed to finish its quest.
Tier: Basic item.
Cost: . 350
Stats: + per 10 seconds, +75 health. 2
Unique Passive - Spoils of War: Melee autoattacks execute minions below 200 − 285 (based on level) health. Killing a minion by any means heals you and the nearest allied champion for 15 (+ 2% of health and grants them kill gold. Healing is halved if the owner is ranged. These effects require an allied champion within 1050 units of the user and consume a charge. Recharges every 40 seconds. Max 2 charges. missing health)
Unique Passive - Bandit: Grants . Bandit
Unique Passive - Quest: Earn using this item and upgrade to . 750 Reward: Shield Battery, a permanent shield for 255 − 340 (based on level) health. The shield regenerates slowly when out-of-combat. Executing minions with Spoils of War regenerates 64 − 85 (based on level) shield value.
Availability: Twisted Treeline. Limits: Limited to 1 Gold Income item.