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Tiamat is an advanced item in League of Legends.[1]

Recipe

Cost Analysis

Gold Value

Gold efficiency

  • Tiamat Tiamat is gold efficient even without its passive and active.

Builds

Notes

  • This item shares the Cleave and Crescent effects with Ravenous Hydra Ravenous Hydra.
  • Cleave's damage is based on the attack damage champion statistic, not from actual damage dealt on the attack—it therefore doesn't benefit from critical strikes or on-hit effects (such as Sheen Sheen).
  • Cleave does not trigger on-hit effects or life steal (Ravenous Hydra's Ravenous Hydra's Cleave does trigger life steal, though).
  • Cleave will not trigger if it has triggered on a different target in the last 0.05 seconds.[2]
  • Cleave has a radius of ~385; Crescent has a radius of 400.[3]
    • Cleave is centered on the target; Crescent is centered on the user.
  • Shapeshifting champions can only use Cleave and Crescent while classified as melee. This includes Kayle Kayle, who is considered a ranged champion while Righteous Fury Righteous Fury is active, and Nidalee Nidalee when using Aspect of the Cougar Aspect of the Cougar.
  • Activating Crescent instantly deals damage around you and resets the auto-attack timer as well. This makes it look like a fast triple attack.

Trivia

  • In Babylonian mythology, Tiamat was the first dragon and was slain to make the heavens, earth, and man.
  • In the V1.0.0.115 April Fools day patch Tiamat Tiamat was renamed to Tamat, the name of a Rioter.

Patch History

V1.0.0.152: Reworked

  • New recipe: Pickaxe Pickaxe + Long Sword Long Sword + Rejuvenation Bead Rejuvenation Bead + Rejuvenation Bead Rejuvenation Bead
  • Item cost increased to 2300 from 2070.
  • Combine cost increased to 665 from 250.
  • No longer grants mana regen.
  • NEW Unique Passive – Cleave (Melee Only): Your attacks deal up to 60% of your attack damage to units around your target, decaying down to 20% near the edge.
  • NEW Unique Active – Crescent (Melee Only): Deals up to 100% of your attack damage to units around you, decaying down to 60% near the edge - 10 second cooldown.
  • Used in new item recipe: Ravenous Hydra Ravenous Hydra

V1.0.0.112:

  • Attack damage increased to 50 from 42.
  • Mana regeneration per 5 seconds increased to 5 from 4.
  • Shop tooltip is now more descriptive, matching the inventory tooltip.

V1.0.0.82:

  • Combine cost reduced to 250 from 450.

V0.9.25.34:

  • Splash damage is now physical instead of magic.
  • Combine cost reduced to 450 from 500.

V0.9.22.16:

  • Area of effect increased to 185 from 175.

V0.9.22.15:

V0.8.21.110:

  • Damage increased to 42 from 40.

May 15, 2009 Patch:

  • Damage reduced to 40 from 45.
  • Health regeneration per 5 reduced to 22 from 25.
  • Mana regeneration per 5 reduced to 7 from 8.

May 9, 2009 Patch:

  • Combine cost increased to 500g from 400g.
  • Damage decreased to 45 from 50.

May 1, 2009 Patch:

  • Recipe cost increased to 400g from 200g.

References

List of Items

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