4,660 Pages

m (r2.7.10) (Bot: Adding ru:Tiamat)
(5.22)
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** {{nie|Crescent}} casts faster as you gain more attack speed.
 
** {{nie|Crescent}} casts faster as you gain more attack speed.
 
* This item shares the {{nie|Cleave}} and {{nie|Crescent}} effects with {{ii|Ravenous Hydra}}.
 
* This item shares the {{nie|Cleave}} and {{nie|Crescent}} effects with {{ii|Ravenous Hydra}}.
* This item's passive and active cannot be used by ranged champions.
+
* This item's active cannot be used by ranged champions.
 
** [[Shapeshifter|Shapeshifting]] champions can only use Cleave and Crescent while classified as melee. This includes {{ci|Kayle}}, who is considered a ranged champion while {{ai|Righteous Fury|Kayle}} is active, {{ci|Nidalee}} when using {{ai|Aspect of the Cougar|Nidalee}}, {{ci|Jayce}} while in {{ai|Mercury Hammer|Jayce|Hammer stance}}, {{ci|Elise}} while in {{ai|Spider Form|Elise|Spider Form}}, and {{ci|Quinn}} while her ultimate {{ai|Tag Team|Quinn}} is activated.
 
** [[Shapeshifter|Shapeshifting]] champions can only use Cleave and Crescent while classified as melee. This includes {{ci|Kayle}}, who is considered a ranged champion while {{ai|Righteous Fury|Kayle}} is active, {{ci|Nidalee}} when using {{ai|Aspect of the Cougar|Nidalee}}, {{ci|Jayce}} while in {{ai|Mercury Hammer|Jayce|Hammer stance}}, {{ci|Elise}} while in {{ai|Spider Form|Elise|Spider Form}}, and {{ci|Quinn}} while her ultimate {{ai|Tag Team|Quinn}} is activated.
 
* Cleave's damage is based on the [[attack damage]] [[champion statistic]], not from actual damage dealt on the attack—it therefore doesn't benefit from [[critical strike]]s or [[on-hit effect]]s
 
* Cleave's damage is based on the [[attack damage]] [[champion statistic]], not from actual damage dealt on the attack—it therefore doesn't benefit from [[critical strike]]s or [[on-hit effect]]s
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== Patch History ==
 
== Patch History ==
 
{{Scroll box|content=
 
{{Scroll box|content=
  +
'''[[V5.22]]:'''
  +
* {{sbc|new recipe:}} {{ii|Pickaxe}} + {{ii|Rejuvenation Bead}} + {{g|225}} = {{g|1250}}.
  +
* Attack damage reduced to 30 from 40.
  +
* Health regeneration reduced to 50% from 100%.
  +
* {{sbc|unique passive - CLEAVE}} removed.
  +
 
'''[[V5.16]]:'''
 
'''[[V5.16]]:'''
 
* Added to item recipe for {{ii|Titanic Hydra}}.
 
* Added to item recipe for {{ii|Titanic Hydra}}.
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{{items}}
 
{{items}}
   
[[Category:Advanced items]]
 
[[Category:Attack damage items]]
 
[[Category:Health regeneration items]]
 
[[Category:On-hit effect items]]
 
   
 
[[cs:Tiamat]]
 
[[cs:Tiamat]]
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[[ru:Tiamat]]
 
[[ru:Tiamat]]
 
[[zh:提亚马特]]
 
[[zh:提亚马特]]
  +
[[Category:Advanced items]]
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[[Category:Attack damage items]]
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[[Category:Health regeneration items]]
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[[Category:On-hit effect items]]

Revision as of 02:41, November 13, 2015

Template:Item info

Cost Analysis

Gold Value

Gold Efficiency*

  • Tiamat item Tiamat is 94.74% gold efficient without its passive and active.

Builds

Notes

Trivia

  • In Babylonian mythology, Tiamat was the first dragon and was slain to make the heavens, earth, and man.
  • In the V1.0.0.115 April Fools day patch Tiamat item Tiamat was renamed to Tamat, the name of a Rioter.
  • Tiamat is also the name of the five headed dragon goddess in the Dungeons And Dragons RPG.
  • This item is very similar to the DotA item Battlefury: Both requires 2 attack damage items and 2 regeneration items to build (althrough Battlefury have mana regeneration rather than a second health regeneration) and both gives area of effect damage on autoattack for melee only.

Patch History

V5.22:

  • new recipe: Pickaxe item Pickaxe + Rejuvenation Bead item Rejuvenation Bead + Gold 225 = Gold 1250.
  • Attack damage reduced to 30 from 40.
  • Health regeneration reduced to 50% from 100%.
  • unique passive - CLEAVE removed.

V5.16:

V5.7:

  • Scales linearly with distance from scales in three damage 'stages'.

V4.20:

  • Health regen changed to 100% health regen

V3.14:

  • Combine cost increased to Gold 305 from Gold 265 (Total cost remains the same due to Long Sword item Long Sword's price being reduced).

V3.6:

  • Combine cost decreased to Gold 265 from Gold 665.
  • Item cost decreased to Gold 1900 from Gold 2300.
  • Attack damage decreased to 40 from 50.

V1.0.0.152: Reworked

  • New recipe: Pickaxe item Pickaxe + Long Sword item Long Sword + Rejuvenation Bead item Rejuvenation Bead + Rejuvenation Bead item Rejuvenation Bead
  • Item cost increased to Gold 2300 from Gold 2070.
  • Combine cost increased to Gold 665 from Gold 250.
  • No longer grants mana regen.
  • NEW Unique Passive – Cleave (Melee Only): Your attacks deal up to 60% of your attack damage to units around your target, decaying down to 20% near the edge.
  • NEW Unique Active – Crescent (Melee Only): Deals up to 100% of your attack damage to units around you, decaying down to 60% near the edge - 10 second cooldown.
  • Used in new item recipe: Ravenous Hydra item Ravenous Hydra

V1.0.0.112:

  • Attack damage increased to 50 from 42.
  • Mana regeneration per 5 seconds increased to 5 from 4.
  • Shop tooltip is now more descriptive, matching the inventory tooltip.

V1.0.0.82:

  • Combine cost reduced to Gold 250 from Gold 450.

V0.9.25.34:

  • Splash damage is now physical instead of magic.
  • Combine cost reduced to Gold 450 from Gold 500.

V0.9.22.16:

  • Area of effect increased to 185 from 175.

V0.9.22.15:

V0.8.21.110:

  • Damage increased to 42 from 40.

May 15, 2009 Patch:

  • Damage reduced to 40 from 45.
  • Health regeneration per 5 reduced to 22 from 25.
  • Mana regeneration per 5 reduced to 7 from 8.

May 9, 2009 Patch:

  • Combine cost increased to Gold 500 from Gold 400.
  • Damage decreased to 45 from 50.

May 1, 2009 Patch:

  • Recipe cost increased to Gold 400 from Gold 200.

References

List of Items

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