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(Undid revision 1998361 by Nystus (talk) Whoa there. Was this discussed? I see nothing in the forums.)
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== Builds ==
 
== Builds ==
* {{ii|Ravenous Hydra}}
+
{{Recipe/item|Ravenous Hydra}}
   
 
== Notes ==
 
== Notes ==

Revision as of 08:47, January 27, 2014

Tiamat is an advanced item in League of Legends.[1]

Recipe

Tiamat item
Tiamat
Gold {{{total}}} (Gold 305)

Cost Analysis

Gold Value

Gold Efficiency*

  • Tiamat item Tiamat is gold efficient even without its passive and active.

Builds

Notes

Trivia

  • In Babylonian mythology, Tiamat was the first dragon and was slain to make the heavens, earth, and man.
  • In the V1.0.0.115 April Fools day patch Tiamat item Tiamat was renamed to Tamat, the name of a Rioter.
  • Tiamat is also the name of the five headed dragon goddess in the Dungeons And Dragons RPG.

Patch History

V3.14:

  • Combine cost increased to 305 from 265 (total cost remains the same due to Long Sword item Long Sword's price being reduced).

V3.6:

  • Combine cost decreased to 265 from 665.
  • Item cost decreased to 1900 from 2300.
  • Attack damage decreased to 40 from 50.

V1.0.0.152: Reworked

  • New recipe: Pickaxe item Pickaxe + Long Sword item Long Sword + Rejuvenation Bead item Rejuvenation Bead + Rejuvenation Bead item Rejuvenation Bead
  • Item cost increased to 2300 from 2070.
  • Combine cost increased to 665 from 250.
  • No longer grants mana regen.
  • NEW Unique Passive – Cleave (Melee Only): Your attacks deal up to 60% of your attack damage to units around your target, decaying down to 20% near the edge.
  • NEW Unique Active – Crescent (Melee Only): Deals up to 100% of your attack damage to units around you, decaying down to 60% near the edge - 10 second cooldown.
  • Used in new item recipe: Ravenous Hydra item Ravenous Hydra

V1.0.0.112:

  • Attack damage increased to 50 from 42.
  • Mana regeneration per 5 seconds increased to 5 from 4.
  • Shop tooltip is now more descriptive, matching the inventory tooltip.

V1.0.0.82:

  • Combine cost reduced to 250 from 450.

V0.9.25.34:

  • Splash damage is now physical instead of magic.
  • Combine cost reduced to 450 from 500.

V0.9.22.16:

  • Area of effect increased to 185 from 175.

V0.9.22.15:

V0.8.21.110:

  • Damage increased to 42 from 40.

May 15, 2009 Patch:

  • Damage reduced to 40 from 45.
  • Health regeneration per 5 reduced to 22 from 25.
  • Mana regeneration per 5 reduced to 7 from 8.

May 9, 2009 Patch:

  • Combine cost increased to 500g from 400g.
  • Damage decreased to 45 from 50.

May 1, 2009 Patch:

  • Recipe cost increased to 400g from 200g.

References

List of Items

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