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==Season 3==
 
==Season 3==
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{{upcoming}}
 
For Season 3, a change to {{ii|Tiamat}} is incoming. It will be only useable on [[melee]] champions.<ref>[http://na.leagueoflegends.com/board/showthread.php?t=2795397 Post from Xypherous] at [[LeagueofLegends.com]]</ref>
 
For Season 3, a change to {{ii|Tiamat}} is incoming. It will be only useable on [[melee]] champions.<ref>[http://na.leagueoflegends.com/board/showthread.php?t=2795397 Post from Xypherous] at [[LeagueofLegends.com]]</ref>
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  +
The range of the passive is 400, the range of the active is 600. It will be calculated like this:
  +
*0-200 Range: 60%/100%
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*200-300 Range: 40%/90%
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*300-400 Range: 20%/80%
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*400-500 Range: 0%/70%
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*500-600 Range: 0%/60%
   
 
{{infobox item
 
{{infobox item

Revision as of 16:25, 14 November 2012

Tiamat is an advanced item in League of Legends.[1]

Recipe

Notes


Trivia

  • In Babylonian mythology, Tiamat was the first dragon and was slain to make the heavens, earth, and man.
  • In the V1.0.0.115 April Fools day patch Tiamat Tiamat was renamed to Tamat, the name of a Rioter.

Season 3

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This article or section contains upcoming content, and may contain inaccuracies or speculation.

For Season 3, a change to Tiamat Tiamat is incoming. It will be only useable on melee champions.[2]

The range of the passive is 400, the range of the active is 600. It will be calculated like this:

  • 0-200 Range: 60%/100%
  • 200-300 Range: 40%/90%
  • 300-400 Range: 20%/80%
  • 400-500 Range: 0%/70%
  • 500-600 Range: 0%/60%


Patch History

V1.0.0.112:

  • Attack damage increased to 50 from 42.
  • Mana regeneration per 5 seconds increased to 5 from 4.
  • Shop tooltip is now more descriptive, matching the inventory tooltip.

V1.0.0.82:

  • Combine cost reduced to 250 from 450.

V0.9.25.34:

  • Splash damage is now physical instead of magic.
  • Combine cost reduced to 450 from 500.

V0.9.22.16:

  • Area of effect increased to 185 from 175.

V0.9.22.15:

V0.8.21.110:

  • Damage increased to 42 from 40.

May 15, 2009 Patch:

  • Damage reduced to 40 from 45.
  • Health regeneration per 5 reduced to 22 from 25.
  • Mana regeneration per 5 reduced to 7 from 8.

May 9, 2009 Patch:

  • Combine cost increased to 500g from 400g.
  • Damage decreased to 45 from 50.

May 1, 2009 Patch:

  • Recipe cost increased to 400g from 200g.

References

List of Items