No edit summary |
|||
Line 33: | Line 33: | ||
==Season 3== |
==Season 3== |
||
+ | {{upcoming}} |
||
For Season 3, a change to {{ii|Tiamat}} is incoming. It will be only useable on [[melee]] champions.<ref>[http://na.leagueoflegends.com/board/showthread.php?t=2795397 Post from Xypherous] at [[LeagueofLegends.com]]</ref> |
For Season 3, a change to {{ii|Tiamat}} is incoming. It will be only useable on [[melee]] champions.<ref>[http://na.leagueoflegends.com/board/showthread.php?t=2795397 Post from Xypherous] at [[LeagueofLegends.com]]</ref> |
||
+ | |||
+ | The range of the passive is 400, the range of the active is 600. It will be calculated like this: |
||
+ | *0-200 Range: 60%/100% |
||
+ | *200-300 Range: 40%/90% |
||
+ | *300-400 Range: 20%/80% |
||
+ | *400-500 Range: 0%/70% |
||
+ | *500-600 Range: 0%/60% |
||
{{infobox item |
{{infobox item |
Revision as of 16:25, 14 November 2012
Tiamat is an advanced item in League of Legends.[1]
Recipe
- (975g)
- (415g)
- (180g)
- (250g)
- 250g
Notes
- 's splash diameter, 185, is fairly small, reaching out a mere 92.5 units from the center. For comparison, most melee champions have an attack range of 125. If facing a -heavy build on an enemy champion, staying even slightly spread out will counter it completely. On the flip side, abilities that force stacking like or will make it much more effective.
- The splash damage will also apply a percentage of total physical damage dealt, hence
- Note that life steal, which is entirely based off attack damage. is an exception, as it deals magic damage, yet procs
proc will also be accounted for the splash.
- The splash damage passive from the item is not unique, meaning that it is possible to obtain up to 300% splash damage with 6 .
- The bonus splash damage of each is dealt separately.
- The splash is considered an on-hit effect, and thus will be triggered by basic attacks and abilities that proc on-hit effects, such as , , , or .
- When using , kills due to splash damage do not grant bonus damage for but do grant bonus gold from .
- , , , and --in dragon form--can trigger on multiple enemies at once, causing the splash damage to scale quadratically. This damage can splash back onto the original target.
Trivia
- In Babylonian mythology, Tiamat was the first dragon and was slain to make the heavens, earth, and man.
- In the V1.0.0.115 April Fools day patch was renamed to Tamat, the name of a Rioter.
Season 3
For Season 3, a change to melee champions.[2]
is incoming. It will be only useable onThe range of the passive is 400, the range of the active is 600. It will be calculated like this:
- 0-200 Range: 60%/100%
- 200-300 Range: 40%/90%
- 300-400 Range: 20%/80%
- 400-500 Range: 0%/70%
- 500-600 Range: 0%/60%
Patch History
- Attack damage increased to 50 from 42.
- Mana regeneration per 5 seconds increased to 5 from 4.
- Shop tooltip is now more descriptive, matching the inventory tooltip.
- Combine cost reduced to 250 from 450.
- Splash damage is now physical instead of magic.
- Combine cost reduced to 450 from 500.
- Area of effect increased to 185 from 175.
- Recipe changed: Now requires and instead of and .
- Health regeneration per 5 reduced to 15 from 22.
- Mana regeneration per 5 reduced to 4 from 7.
- Total cost decreased to 2320 from 2755.
- Damage increased to 42 from 40.
- Damage reduced to 40 from 45.
- Health regeneration per 5 reduced to 22 from 25.
- Mana regeneration per 5 reduced to 7 from 8.
- Combine cost increased to 500g from 400g.
- Damage decreased to 45 from 50.
- Recipe cost increased to 400g from 200g.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items