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Tiamat is an epic item in League of Legends icon.png League of Legends.

Recipe

Tiamat item.png
Tiamat
1200 Gold 1200 (325 Gold 325)

Builds Into

Cost Analysis

Gold Value

Gold efficiency

  • Tiamat's Tiamat's base stats are 72.92% gold efficient.

Notes

Old icons

Trivia

Shurima Crest icon.png

Media

Patch History

V11.18
  • Tooltip now mentions that Cleave does not work against structures.
V10.23
  • Now purchaseable on Ranged role.png ranged champions.
  • Updated icon.
  • New:
    • Recipe: Pickaxe Pickaxe + 325 Gold 325 = 1200 Gold 1200.
    • Stats: 25 attack damage.
    • Unique Passive - Cleave: Basic attacks deal 60% − 12% (based on distance) AD physical damage to other nearby enemies.
    • Limited to 1 Hydra item.
    • Builds Into: Ravenous Hydra Ravenous Hydra, Titanic Hydra Titanic Hydra.
  • Old:
    • Recipe: Long Sword Long Sword + Rejuvenation Bead Rejuvenation Bead + Long Sword Long Sword + 475 Gold 475 = 1325 Gold 1325.
    • Stats: 25 attack damage, 50% base health regeneration.
    • Unique Passive - Cleave: Basic attacks deal (20% to 60% AD) physical damage to units around your target – (20% AD near the edge).
    • Unique Active - Crescent: Deals (60% to 100% AD) physical damage to units around you – (60% AD near the edge) (10 second cooldown).
    • Builds Into: Ravenous Hydra Ravenous Hydra, Titanic Hydra Titanic Hydra.
V10.5
  • Crescent center point is now at the champion's basic attack range (up to 200 units), instead of 125 units in front of the champion.
V10.4 - February 21st Hotfix
  • Bug Fix: Fixed a bug where Poppy Poppy and Rengar Rengar could use its active effect from range.
V8.24b
  • Total cost increased to 1325 Gold 1325 from 1200 Gold 1200.
    • Combine cost increased to 475 Gold 475 from 350 Gold 350.
V8.8
V7.24b
  • Attack damage increased to 25 from 20.
V6.6
V6.1
  • Combine cost reduced to 175 Gold 175 from 225 Gold 225.
    • Total cost reduced to 1200 Gold 1200 from 1250 Gold 1250.
V5.22
  • new recipe: Pickaxe Pickaxe + Rejuvenation Bead Rejuvenation Bead + 225 Gold 225 = 1250 Gold 1250.
  • Attack damage reduced to 30 from 40.
  • Health regeneration reduced to 50% from 100%.
  • Unique Passive – Cleave removed.
V5.16
V5.7
  • Scales linearly with distance from scales in three damage 'stages'.
V4.20
  • Health regen changed to 100% health regen
V3.14
  • Combine cost increased to 305 Gold 305 from 265 Gold 265 (Total cost remains the same due to Long Sword's Long Sword's price being reduced).
V3.6
  • Combine cost decreased to 265 Gold 265 from 665 Gold 665.
  • Item cost decreased to 1900 Gold 1900 from 2300 Gold 2300.
  • Attack damage decreased to 40 from 50.
V1.0.0.152 Reworked
  • New recipe: Pickaxe Pickaxe + Long Sword Long Sword + Rejuvenation Bead Rejuvenation Bead + Rejuvenation Bead Rejuvenation Bead
  • Item cost increased to 2300 Gold 2300 from 2070 Gold 2070.
  • Combine cost increased to 665 Gold 665 from 250 Gold 250.
  • No longer grants mana regen.
  • NEW Unique Passive – Cleave (Melee Only): Your attacks deal up to 60% of your attack damage to units around your target, decaying down to 20% near the edge.
  • NEW Unique Active – Crescent (Melee Only): Deals up to 100% of your attack damage to units around you, decaying down to 60% near the edge - 10 second cooldown.
  • Used in new item recipe: Ravenous Hydra Ravenous Hydra
V1.0.0.112
  • Attack damage increased to 50 from 42.
  • Mana regeneration per 5 seconds increased to 5 from 4.
  • Shop tooltip is now more descriptive, matching the inventory tooltip.
V1.0.0.82
  • Combine cost reduced to 250 Gold 250 from 450 Gold 450.
V0.9.25.34
  • Splash damage is now physical instead of magic.
  • Combine cost reduced to 450 Gold 450 from 500 Gold 500.
V0.9.22.16
  • Area of effect increased to 185 from 175.
V0.9.22.15
V0.8.21.110
  • Damage increased to 42 from 40.
May 15, 2009 Patch
  • Damage reduced to 40 from 45.
  • Health regeneration per 5 reduced to 22 from 25.
  • Mana regeneration per 5 reduced to 7 from 8.
May 9, 2009 Patch
  • Combine cost increased to 500 Gold 500 from 400 Gold 400.
  • Damage decreased to 45 from 50.
May 1, 2009 Patch
  • Recipe cost increased to 400 Gold 400 from 200 Gold 200.

References

List of Items

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