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League of Legends Wiki

Tiamat is an epic item in League of Legends.

Recipe

Tiamat
1200 Gold 1200 (500 Gold 500)

Builds Into

Cost Analysis

Gold Value

Gold efficiency

  • Tiamat's Tiamat's base stats are 58.33% gold efficient.

Similar items

Notes

  • Cleave deals default damage, and thus will not trigger spell effects.
  • Cleave is not blocked by spell shield.
  • Cleave does not trigger on attacks against structures.
  • Cleave will trigger even if the basic attack does not deal damage, such as if the target is invulnerable.
  • Crescent deals area damage and thus will trigger spell effects.
  • Crescent is blocked by spell shield.
  • Crescent is an auto-targeted effect.
  • Crescent's radius is centered offset from the user in the direction they are facing.
  • Crescent's cast breaks stealth.
  • Crescent has a cast time equal to the user's attack windup.
    • If Tiamat's item slot is changed during this cast time, the area of effect spell will not occur.(bug)
  • Crescent goes on cooldown at the end of its cast.

Old icons

Trivia

Media

Sound Effects

Crescent Active

Patch History

V14.4
  • Bug Fix: Crescent range indicator is now properly offset from the center by 100 units, matching the hitbox.
V14.3
V14.2
  • Cast time now shifts to be equal to the caster's attack windup time if it would be lower than the usual cast time.
V14.1 - January 12th Hotfix
  • Cleave AD ratio increased to Champions stunned with Pyromania (P)75% AD from Champions stunned with Pyromania (P)60% AD.
  • Cast time changed to champion's auto attack windup from 0.2 seconds.
V14.1
  • New Recipe: Long Sword Long Sword + Long Sword Long Sword + 500 Gold 500 = 1200 Gold 1200.
  • Attack damage reduced to 20 from 25.
  • New Unique Active - Crescent: Deal Champions stunned with Pyromania (P)60% AD Champions killed from outside standard Attack rangephysical damage to enemies in a radius centered around you (10 second cooldown).
  • Item group limit changed to Cleave from Hydra.
  • Now builds into Profane Hydra Profane Hydra.
V12.23 - December 14th Hotfix
  • Cleave damage AD ratio reduced to ( Champions stunned with Pyromania (P)40% AD / Champions stunned with Pyromania (P)20% AD) from ( Champions stunned with Pyromania (P)50% AD / Champions stunned with Pyromania (P)25% AD).
V12.22
  • Cleave AD ratio changed to ( Champions stunned with Pyromania (P)50% AD / Champions stunned with Pyromania (P)25% AD) from Champions stunned with Pyromania (P)60% − 12% (based on distance) AD.
V12.21
  • Updated icon.
V11.18
  • Tooltip now mentions that Cleave does not work against structures.
V10.23
  • Now purchaseable on ranged champions.
  • Updated icon.
  • New:
    • Recipe: Pickaxe Pickaxe + 325 Gold 325 = 1200 Gold 1200.
    • Stats: 25 attack damage.
    • Unique Passive - Cleave: Basic attacks deal Champions stunned with Pyromania (P)60% − 12% (based on distance) AD Champions killed from outside standard Attack rangephysical damage to other nearby enemies.
    • Limited to 1 Hydra item.
    • Builds Into: Ravenous Hydra Ravenous Hydra, Titanic Hydra Titanic Hydra.
  • Old:
    • Recipe: Long Sword Long Sword + Rejuvenation Bead Rejuvenation Bead + Long Sword Long Sword + 475 Gold 475 = 1325 Gold 1325.
    • Stats: 25 attack damage, 50% base health regeneration.
    • Unique Passive - Cleave: Basic attacks deal Champions stunned with Pyromania (P)(20% to 60% AD) Champions killed from outside standard Attack rangephysical damage to units around your target – (Champions stunned with Pyromania (P)20% AD near the edge).
    • Unique Active - Crescent: Deals Champions stunned with Pyromania (P)(60% to 100% AD) Champions killed from outside standard Attack rangephysical damage to units around you – (Champions stunned with Pyromania (P)60% AD near the edge) (10 second cooldown).
    • Builds Into: Ravenous Hydra Ravenous Hydra, Titanic Hydra Titanic Hydra.
V10.5
  • Crescent center point is now at the champion's basic attack range (up to 200 units), instead of 125 units in front of the champion.
V10.4 - February 21st Hotfix
  • Bug Fix: Fixed a bug where Poppy Poppy and Rengar Rengar could use its active effect from range.
V8.24b
  • Total cost increased to 1325 Gold 1325 from 1200 Gold 1200.
    • Combine cost increased to 475 Gold 475 from 350 Gold 350.
V8.8
V7.24b
  • Attack damage increased to 25 from 20.
V6.6
  • New Recipe: Long Sword Long Sword + Long Sword Long Sword + Rejuvenation Bead Rejuvenation Bead + 350 Gold 350 = 1200 Gold 1200.
  • Attack damage reduced to 20 from 30.
  • Unique Passive – Cleave added:
    • Basic attacks deal Champions stunned with Pyromania (P)20% to 60% of your AD physical damage to units around your target.
V6.1
  • Combine cost reduced to 175 Gold 175 from 225 Gold 225.
    • Total cost reduced to 1200 Gold 1200 from 1250 Gold 1250.
V5.22
  • new recipe: Pickaxe Pickaxe + Rejuvenation Bead Rejuvenation Bead + 225 Gold 225 = 1250 Gold 1250.
  • Attack damage reduced to 30 from 40.
  • Health regeneration reduced to 50% from 100%.
  • Unique Passive – Cleave removed.
V5.16
V5.7
  • Scales linearly with distance from scales in three damage 'stages'.
V4.20
  • Health regen changed to 100% health regen
V3.14
  • Combine cost increased to 305 Gold 305 from 265 Gold 265 (Total cost remains the same due to Long Sword's Long Sword's price being reduced).
V3.6
  • Combine cost decreased to 265 Gold 265 from 665 Gold 665.
  • Item cost decreased to 1900 Gold 1900 from 2300 Gold 2300.
  • Attack damage decreased to 40 from 50.
V1.0.0.152 Reworked
  • New recipe: Pickaxe Pickaxe + Long Sword Long Sword + Rejuvenation Bead Rejuvenation Bead + Rejuvenation Bead Rejuvenation Bead
  • Item cost increased to 2300 Gold 2300 from 2070 Gold 2070.
  • Combine cost increased to 665 Gold 665 from 250 Gold 250.
  • No longer grants mana regen.
  • NEW Unique Passive – Cleave (Melee Only): Your attacks deal up to 60% of your attack damage to units around your target, decaying down to 20% near the edge.
  • NEW Unique Active – Crescent (Melee Only): Deals up to 100% of your attack damage to units around you, decaying down to 60% near the edge - 10 second cooldown.
  • Used in new item recipe: Ravenous Hydra Ravenous Hydra
V1.0.0.112
  • Attack damage increased to 50 from 42.
  • Mana regeneration per 5 seconds increased to 5 from 4.
  • Shop tooltip is now more descriptive, matching the inventory tooltip.
V1.0.0.82
  • Combine cost reduced to 250 Gold 250 from 450 Gold 450.
V0.9.25.34
  • Splash damage is now physical instead of magic.
  • Combine cost reduced to 450 Gold 450 from 500 Gold 500.
V0.9.22.16
  • Area of effect increased to 185 from 175.
V0.9.22.15
V0.8.21.110
  • Damage increased to 42 from 40.
May 15, 2009 Patch
  • Damage reduced to 40 from 45.
  • Health regeneration per 5 reduced to 22 from 25.
  • Mana regeneration per 5 reduced to 7 from 8.
May 9, 2009 Patch
  • Combine cost increased to 500 Gold 500 from 400 Gold 400.
  • Damage decreased to 45 from 50.
May 1, 2009 Patch
  • Recipe cost increased to 400 Gold 400 from 200 Gold 200.


References

List of Items