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Brackern[]

Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.

Dormun[]

The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.

Eka'Sul[]

Desert goats that travel in herds.

Mwatis[]

Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.

Kmiros[]

Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus Rammus.

Outerbeasts[]

Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.

  • Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.

Ralsiji[]

Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.

Shuriman Camel[]

A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.

Sandswimmers[]

Shurima Sandswimmers

Sandswimmers

Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.


Skallashi[]

The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.

Image
01SI052T1-full
Thresh
Thresh (Universe)Thresh (Universe)
Thresh (League of Legends)Thresh (League of Legends)
Thresh (Esports)Thresh (Esports)
Thresh (Teamfight Tactics)Thresh (Teamfight Tactics)
Thresh (Legends of Runeterra)Thresh (Legends of Runeterra)
Thresh (Wild Rift)Thresh (Wild Rift)
Thresh (Development)Thresh (Development)
Thresh (Trivia)Thresh (Trivia)

01SI052


01SI052T1


01SI052T2


Challenge Mode[]

00SI001

The Path of Champions[]


Thresh is a playable champion in The Path of Champions. See more at Thresh (The Path of Champions).

Champion Stars

Stars Power
1 Star [[File:Lua error in Module:LoRPoCData at line 897: attempt to index local 'power' (a nil value).|center|70px]]Lua error in Module:LoRPoCData at line 121: attempt to index field 'Champion' (a nil value). Lua error in Module:LoRPoCData at line 121: attempt to index field 'Champion' (a nil value).
2 Star [[File:Lua error in Module:LoRPoCData at line 897: attempt to index local 'power' (a nil value).|center|70px]]Lua error in Module:LoRPoCData at line 121: attempt to index field 'Champion' (a nil value). Lua error in Module:LoRPoCData at line 121: attempt to index field 'Champion' (a nil value).
3 Star [[File:Lua error in Module:LoRPoCData at line 897: attempt to index local 'power' (a nil value).|center|70px]]Lua error in Module:LoRPoCData at line 121: attempt to index field 'Champion' (a nil value). Lua error in Module:LoRPoCData at line 121: attempt to index field 'Champion' (a nil value).


Skins[]

Original Thresh: Base Skin
1 Wildcards 1 / 15-Oct-2019
01SI052-full
Level 1

Cling clang, go the chains, someone's out to find you,
Cling clang, oh the chains, the Warden's right behind you...

01SI052T1-full
Level 2

"You're mine. Forever." Cling clang, oh the chains, the Warden's right behind you...

01SI052T2-full
Thresh's The Box

"Nobody escapes." - LoR Champion Indicator5Thresh


Edit

Unbound Thresh: Common Skin

Even death's shackles could not bind him.

Features:
  • 2 new artworks
  • New voice filter
This skin is available for purchase.
700 Coins 700 / 14-Jul-2021
01SI052 Unbound-full
Level 1

As the mist spread, Thresh awakened a previously untapped well of energy and, bolstered by the Black Mist, reclaimed power he thought long lost among the Blessed Isles.

01SI052T1 Unbound-full
Level 2

He seized soul after soul, relishing their agony. Each one was reduced to a mere glowing fleck within his lantern, yet it shone brightly.


Edit

Pulsefire Thresh: Rare Skin

Pull the chains of time.

Features:
  • 2 new artworks
  • New animation(s) for challenging an enemy and summoning an ally
This skin is available for purchase.
750 Coins 750 / 25-May-2022
01SI052 Pulsefire-full
Level 1

“The Remembrancers, abduct your wife? Lucian, Lucian, Lucian. Your desperation has clouded your judgment. In the end, aren’t you the one who failed to protect her?”

01SI052T1 Pulsefire-full
Level 2

“If you’d served us longer, perhaps you could have saved her. But your actions have made you an enemy of the Remembrancers. Yes... I'll make sure you're never happy again.


Edit

Notes[]

Trivia[]

  • LoR Non-Champion Non-Spell Indicator3 Senna, Sentinel of Light is featured in his Level 1 artwork.
  • He also appeared in the artwork of:
  • Between the level 1 and level 2 card artwork, he loses one of his keys. The key is in the hands of LoR Non-Champion Non-Spell Indicator1 Mageseeker Conservator.
  • LoR Spell Non-Slow Indicator4 Thresh's The Box is based on Thresh's Thresh's The Box The Box.
  • In alternate artworks:
    • Thresh Level 1: Thresh's skull is covered by a helmet, as well as his chain was made of iron, instead of bone.
    • Thresh Level 2: Thresh's skull is covered by a helmet, as well as his chain was made of iron, instead of bone.

Quotes[]

LoR Champion Indicator5Unbound Thresh features a different, considerably reduced voice filter on top of the lines of LoR Champion Indicator5Original Thresh.

Keyword Summon Summoned[]

Allied LoR Champion Indicator1Lucian present

Allied LoR Champion Indicator1Lucian present with Allied LoR Non-Champion Non-Spell Indicator3 Senna, Sentinel of Light present

Enemy LoR Champion Indicator1Lucian present

Allied LoR Non-Champion Non-Spell Indicator3 Senna, Sentinel of Light present

Enemy LoR Non-Champion Non-Spell Indicator3 Senna, Sentinel of Light present

Allied LoR Champion Indicator4Evelynn present

Enemy LoR Champion Indicator4Evelynn present

Enemy LoR Champion Indicator4Gwen present

Enemy LoR Champion Indicator3Kalista present

Allied LoR Champion Indicator4Kindred present

Enemy LoR Champion Indicator1Teemo present

Enemy LoR Champion Indicator5Vladimir present

Keyword See Sees a Unit card Unit Keyword Summon Summoned[]

Allied LoR Champion Indicator1Lucian

Enemy LoR Champion Indicator1Lucian

Allied LoR Non-Champion Non-Spell Indicator3 Senna, Sentinel of Light

Enemy LoR Non-Champion Non-Spell Indicator3 Senna, Sentinel of Light

Enemy LoR Champion Indicator4Braum

Enemy LoR Champion Indicator5Garen

Allied LoR Champion Indicator6Hecarim

Allied LoR Champion Indicator1Teemo

Enemy LoR Champion Indicator8Tryndamere

Enemy LoR Champion Indicator4Yasuo

Allied LoR Non-Champion Non-Spell Indicator1 Hapless Aristocrat

Allied LoR Non-Champion Non-Spell Indicator5 Tortured Prodigy

Allied LoR Non-Champion Non-Spell Indicator1 Warden's Prey

Enemy LoR Non-Champion Non-Spell Indicator1 Warden's Prey

Allied LoR Non-Champion Non-Spell Indicator4 Chronicler of Ruin

Allied LoR Non-Champion Non-Spell Indicator3 Scribe of Sorrows

Allied LoR Non-Champion Non-Spell Indicator1 Sinister Poro

Keyword Level Up Level Up[]

Keyword See Sees a Spell card Spell or Keyword Skill Skill Resolve[]

Allied LoR Spell Non-Slow Indicator1 Absorb Soul

Allied LoR Spell Non-Slow Indicator4 The Box

Allied LoR Spell Slow Indicator10 The Harrowing

Allied LoR Spell Slow Indicator9 The Ruination

Attack Declared[]

Keyword Challenger Challenger Declared[]

Block Declared[]

  • ▶️  01SI052-circle ▶️  01SI052 Unbound-circle "Nobody escapes."
  • ▶️  01SI052-circle ▶️  01SI052 Unbound-circle "Going somewhere?"
  • ▶️  01SI052-circle ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Unbound" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] "You poor, lost soul."

Keyword See Sees a Unit card Unit Keyword Death Die[]

  • ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Original" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Unbound" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] "Ah, the sweet tones of misery."
  • ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Original" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Unbound" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] "Your vigor fills me."
  • ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Original" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Unbound" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] "That's it..."

Enemy The time allocated for running scripts has expired.

  • ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Original" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Unbound" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] "Yes..."

Keyword Death Death[]

  • ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Original" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Unbound" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] "This isn't the end...!"
  • ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Original" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Unbound" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] "I don't forget...!"
  • ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Original" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Unbound" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] Thresh cries.

Turn timer appears[]

Allied turn timer

  • ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Original" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Unbound" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] "There it is... inevitability."
  • ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Original" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Unbound" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] "Take your time... savor the moment."

Chosen[]

  • ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Original" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Unbound" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] "Think of the torment we'd unleash together."

Removed from choice[]

  • ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Original" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] ▶️  <span class="skin-play-button skin-icon" data-champion="Thresh" data-skin="Unbound" data-variant="The time allocated for running scripts has expired." data-game="lor" style="position:relative; height:20px; width:20px; display:inline">[[File:The time allocated for running scripts has expired.|20px|link=]] "You'll be back."

Media[]

Change Log[]

Thresh
V0.9.0
  • Undocumented:
    • Text becomes: "The first time I attack this game, summon another attacking champion from your deck or hand."
      • Old Text: "The first time I attack this game, summon an attacking champion from your deck or hand."
Expedition Preview Patch
  • Health increased to 6 from 5.
  • Text is removed.
    • Old Text: When an enemy dies, heal me 1.
  • Level Up becomes: "I've seen 6+ units die."
    • Old Level Up: "I've seen 3+ enemies die."
Announce Preview Patch
  • Added.
Thresh (Level 2)
V1.0
  • Undocumented:
    • Flavor becomes: "You're mine. Forever." Cling clang, oh the chains, the Warden's right behind you...
      • Old Flavor: Cling clang, go the chains, someone's out to find you,
        Cling clang, oh the chains, the Warden's right behind you...
Expedition Preview Patch
  • Health increased to 7 from 6.
  • Text becomes: "The first time I attack this game, summon an attacking champion from your deck or hand."
    • Old Text: "When an enemy dies, heal me 1. The first time I attack this game, summon an attacking champion from your deck or hand."
Announce Preview Patch
  • Added.
Thresh's The Box
V1.16
  • Text becomes: "Deal 3 to each enemy that was summoned this round. Create a The time allocated for running scripts has expired. in your deck."
    • Old Text: "Deal 3 to each enemy that was summoned this round. Shuffle a The time allocated for running scripts has expired. into your deck."
V1.0
  • Undocumented:
    • Text becomes: "Deal 3 to each enemy that was summoned this round. Shuffle a The time allocated for running scripts has expired. into your deck."
      • Old Text: "Deal 3 to each enemy that was summoned this round. Shuffle a The time allocated for running scripts has expired. into deck."
Expedition Preview Patch
  • Spell speed changed to Keyword Fast Fast from Keyword Burst Burst.
  • Text becomes: "Deal 3 to each enemy that was summoned this round. Shuffle a Thresh into deck."
    • Old Text: "Enemies have -1|-0 this round. When the enemy summons a unit this round, deal 4 to it. Shuffle a Thresh into deck."
Announce Preview Patch
  • Added.