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== Notes == |
== Notes == |
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+ | [[File:Thornmail screenshot.png|thumb|275px|Item VFX]] |
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* [[Damage]] is reflected when hit by a [[basic attack]], regardless of whether the attack deals damage. If the attacker is {{tip|blind|blinded}}, or the wearer is protected by a {{tip|shield}} or {{tip|invulnerability}}, damage will still be reflected. |
* [[Damage]] is reflected when hit by a [[basic attack]], regardless of whether the attack deals damage. If the attacker is {{tip|blind|blinded}}, or the wearer is protected by a {{tip|shield}} or {{tip|invulnerability}}, damage will still be reflected. |
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− | ** It will also apply simultaneously to repeated or subsequent basic attacks (e.g, {{ii|Guinsoo's Rageblade}}, {{ai|Double Strike|Master Yi}}, {{ai|Lightslinger|Lucian}}, {{ai|Ruthless Predator|Renekton}}). |
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* Healing effects triggering on a basic attack ({{sti|life steal}}, {{cai|Turtle Stance|Udyr}}, {{cai|Determination|Xin Zhao}}, etc.) will first be reduced by {{tip|Grievous Wounds}}. |
* Healing effects triggering on a basic attack ({{sti|life steal}}, {{cai|Turtle Stance|Udyr}}, {{cai|Determination|Xin Zhao}}, etc.) will first be reduced by {{tip|Grievous Wounds}}. |
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** This means that the {{tip|Grievous Wounds}}, applied by '''Thornmail''', will be effective with the basic attack that triggers the effect. |
** This means that the {{tip|Grievous Wounds}}, applied by '''Thornmail''', will be effective with the basic attack that triggers the effect. |
Revision as of 16:30, 26 January 2020
Template:Item data ThornmailThornmail was an advanced item in League of Legends for .
Recipe
Template:Item data Thornmail
Cost Analysis
Template:Gold value math
Gold efficiency
- 80.25% gold efficient without its passives. is
Similar items
Notes
- Damage is reflected when hit by a basic attack, regardless of whether the attack deals damage. If the attacker is blinded, or the wearer is protected by a shield or invulnerability, damage will still be reflected.
- By itself, 33 magic damage on being hit. reflects at least
- Healing effects triggering on a basic attack ( life steal, , , etc.) will first be reduced by Grievous Wounds.
- This means that the Grievous Wounds, applied by Thornmail, will be effective with the basic attack that triggers the effect.
Strategy
- on-hit healing to survive fights (such as life steal). is a particularly effective defensive option when facing down opponents whose damage is dealt primarily through basic attacks, or against opponents that utilize
- Unlike spell effects. and , Thornmail's magic damage does not trigger
Old Icon
Trivia
- tutorial. is the only purchasable item in the basic
Patch History
- Grievous Wounds duration increased to 3 seconds from 1.
- Bug Fix: Now correctly applies the cripple debuff to minions and monsters attacking its owner.
- New Recipe: + + + 400 = 2900
- Armor reduced to 75 from 100.
- New Effect: Grants 250 health.
- Removed Passive: Reflects 15% of the physical damage taken (+ 25% bonus armor) from basic attacks and on-hit effects back to its source as magic damage.
- New Passive – Thorns: Upon being hit by a basic attack, reflects magic damage equal to 25 (+ 10% bonus armor), inflicting Grievous Wounds on the attacker for 1 second.
- New Passive – Cold Steel: When hit by basic attacks, reduced source's attack speed by 15% for 1 second.
- Added to the Twisted Treeline.
- Total cost increased to 2350 from 2100.
- Reflected damage reduced to 15% from 30%.
- New Effect: Reflected damage now deals (+25% bonus armor) bonus damage.
- The armor ratio will be affected by flat armor reductions down to 0 armor - while percent armor reductions will be ignored for the purpose of calculating bonus damage.i.e. will not reduce the reflected damage by reducing your bonus armor but a level 5 will reduce the reflected damage by 6.25(25% of 25).Negative armor values will be treated as 0. Armor penetration will not affect the ratio.
- New icon.
- Removed from the purchasable item list on Twisted Treeline.
- Damage return increased to 30% from 25%.
- Recipe cost increased to 1000 from 600.
- Armor increased to 100 from 70.
- Damage return increased to 25% from 20%.
- Now reflects damage calculated before armor.
- Added back into the game.
- Removed from the game temporarily.
- May 9, 2009 Patch Reworked
- Recipe changed: Now requires .
- Armor increased armor to 70 from 50.
- Combine cost increased to 500 from 320.
- Unique ability: On being hit, returns 20% of damage taken (20 damage minimum).
- Increased damage returned to 20 damage from 18.
- Increased return damage.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Ornn's item upgrades
- Champion exclusive items
- Minion and Turret items
- Special Game Mode Items
- Removed items