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Reputation was a feature for champions in The Path of Champions 1.0. It was added in V2.19, and was removed in V3.8 for the new Path of Champions 2.0.
As player progress through the stages in Path of Champions, champions gain their own Experience. When gain enough experience, champions rank up in reputation, gaining bonus buffs.
Experience[]
| Rank | EXP | Total EXP |
Reward | |
|---|---|---|---|---|
| 1 | 0 | 0 | Begin your Adventure | Complete adventures to gain Reputation and unlock your champion's potential! |
| 2 | 50 | 50 | Champion Item | Your champion begins every adventure with an predetermined item. |
| 3 | 50 | 100 | +50 Gold | Begin every adventure with an extra 50 gold. |
| 4 | 75 | 175 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
| 5 | 75 | 250 | Random Starting Item | Begin each adventure with a random Common Item on a card in your deck. |
| 6 | 100 | 350 | Common Relic Slot | Gain a slot for a Common Relic Item. |
| 7 | 100 | 450 | Cut Cards | You can now cut cards at the Healer. |
| 8 | 125 | 575 | New starting Power | Obtain an exclusive power for the corresponding champion. |
| 9 | 125 | 700 | +10% Rare Powers | You have a 10% additional chance to find Rare Powers. |
| 10 | 150 | 850 | +50 Gold | Begin every adventure with an extra 50 gold. |
| 11 | 150 | 1000 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
| 12 | 200 | 1200 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
| 13 | 200 | 1400 | +10% Gold | You earn 10% additional gold during adventures. |
| 14 | 250 | 1650 | Common Relic Slot | Gain a slot for a Common Relic Item. |
| 15 | 250 | 1900 | +1 Revive | Begin every adventure with 1 Revive. It will save you if you lose a combat! |
| 16 | 300 | 2200 | +10% Rare Items | You have a 10% additional chance to find Rare Items. |
| 17 | 300 | 2500 | Random Starting Item | Begin each adventure with a random Rare Item on a card in your deck. |
| 18 | 400 | 2900 | Upgraded Starting Power | Upgrade your champion power. |
| 19 | 400 | 3300 | +10% Gold | You earn 10% additional gold during adventures. |
| 20 | 500 | 3800 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
| 21 | 500 | 4300 | 5% Epic Items | You have a 5% additional chance to find Epic Items. |
| 22 | 750 | 5050 | +1 Mana | You begin every battle with an extra mana gem. |
Champions[]
Bandle City[]
Gnar[]
- For information about the Full Detail, see Gnar/LoR/PoC.
| Rank | Reward | ||||
|---|---|---|---|---|---|
| 2 | (+1 | +1) | Begin every adventure with . | |||
| 8 | New starting Power | Round End: If you damaged the enemy nexus this round, grant your units | |||
| 18 | Upgraded Starting Power | Round End: If you damaged the enemy nexus this round, grant your units | |||
- Champions
4Gnar (x2)
- Followers
1 Proto Poro (x2)
2 Bitsy Lizard (x2)
2 Stone Stackers (x2)
3 Mighty Poro (x2)
5 Spotted Toad (x2)
7 Minitee (x2)
- Spells
2 Pokey Stick (x2)
3 Wallop (x2)
Kennen[]
- For information about the Full Detail, see Kennen/LoR/PoC.
| Rank | Reward | ||||
|---|---|---|---|---|---|
| 2 | (+1 | +1) | Begin every adventure with . | |||
| 8 | New starting Power | Round Start: If you have the attack token, summon an | |||
| 18 | Upgraded Starting Power | Round Start: If you have the attack token, summon 2 | |||
- Champions
1Kennen (x2)
- Followers
2 Navori Conspirator (x2)
1 Tornado Warrior (x2)
3 Thunder Fist (x2)
4 Fae Guide (x2)
5 Risu, The Silent Storm (x2)
- Spells
2 Quicken (x2)
2 Retreat (x2)
3 Lightning Rush (x2)
Teemo[]
- For information about the Full Detail, see Teemo/LoR/PoC.
| Rank | Reward | ||||
|---|---|---|---|---|---|
| 2 | (+1 | +1) | Begin every adventure with . | |||
| 8 | New starting Power | Round Start: When allies attack, plant 4 | |||
| 18 | Upgraded Starting Power | Round Start: When allies attack, plant 8 | |||
- Champions
1Teemo (x2)
- Followers
2 Conchologist (x2)
2 Puffcap Pup (x2)
3 Puffcap Peddler (x2)
4 Chump Whump (x2)
4 Lecturing Yordle (x2)
7 Furious Faefolk (x2)
- Spells
3 Stress Defense (x2)
3 Sump Fumes (x2)
Yuumi[]
- For information about the Full Detail, see Yuumi/LoR/PoC.
| Rank | Reward | ||||
|---|---|---|---|---|---|
| 2 | (+0 | +2) | Begin every adventure with . | |||
| 8 | New starting Power | Allies have | |||
| 18 | Upgraded Starting Power | Allies have | |||
- Champions
3Yuumi (x2)
- Followers
1 Porofly (x2)
2 Assistain Librarian (x2)
2 Blastcone Seedling (x2)
3 Babbling Balladeers (x2)
4 Rainbowfish (x2)
6 Papercraft Dragon (x2)
- Spells
1 Fae Sprout (x2)
4 Friendship! (x2)
Bilgewater[]
Miss Fortune[]
- For information about the Full Detail, see Miss Fortune/LoR/PoC.
- Champions
3Miss Fortune (x2)
- Followers
2 Hired Gun (x2)
4 Island Navigator (x2)
1 Jagged Butcher (x2)
1 Prowling Cutthroat (x2)
5 Razorscale Hunter (x2)
- Spells
4 Chum the Waters (x2)
2 Make it Rain (x2)
6 Monster Harpoon (x2)
Nami[]
- For information about the Full Detail, see Nami/LoR/PoC.
| Rank | Reward | ||||
|---|---|---|---|---|---|
| 2 | (+1 | +1) | Begin every adventure with . | |||
| 8 | New starting Power | When you cast a spell, refill 1 spell mana. | |||
| 18 | Upgraded Starting Power | When you cast a spell, refill 2 spell mana. | |||
- Champions
3Nami (x2)
- Followers
2 Coral Creatures (x2)
2 Marai Warden (x2)
7 Shark Trainer (x2)
1 Shellshocker (x2)
- Spells
4 Chum the Waters (x2)
3 Double Trouble (x2)
1 Jailbreak (x2)
6 Monster Harpoon (x2)
Pyke[]
- For information about the Full Detail, see Pyke/LoR/PoC.
| Rank | Reward | ||||
|---|---|---|---|---|---|
| 2 | (+2 | +0) | Begin every adventure with . | |||
| 8 | New starting Power | Game Start: Grant Lurkers in your deck +1 | +1, then grant all non-Lurker allies | |||
| 18 | Upgraded Starting Power | Game Start: Grant Lurkers in your deck +2 | +2, then grant all non-Lurker allies | |||
- Champions
5Pyke (x2)
- Followers
3 Petty Officer (x2)
2 Redfin Hammersnout (x2)
1 Sharkling (x2)
2 Snapjaw Swarm (x2)
1 Xer'sai Hatchling (x2)
- Spells
1 Bloodbait (x2)
2 Bone Skewer (x2)
4 Chum the Waters (x2)
Tahm Kench[]
- For information about the Full Detail, see Tahm Kench/LoR/PoC.
| Rank | Reward | ||||
|---|---|---|---|---|---|
| 2 | (+0 | +2) | Begin every adventure with . | |||
| 8 | New starting Power | Round End: Grant allies +0 | +1. | |||
| 18 | Upgraded Starting Power | Round End: Grant allies +0 | +2. | |||
- Champions
4Tahm Kench (x2)
- Followers
2 Boxtopus (x2)
6 Citrus Courier (x2)
1 Crusty Codger (x2)
3 Lounging Lizard (x2)
3 Monkey Idol (x2)
5 Slippery Waverider (x2)
- Spells
3 Bayou Brunch (x2)
1 Health Potion (x2)
Twisted Fate[]
- For information about the Full Detail, see Twisted Fate/LoR/PoC.
| Rank | Reward | ||||
|---|---|---|---|---|---|
| 2 | (+1 | +1) | Begin every adventure with . | |||
| 8 | New starting Power | Round End: If you drew 3+ cards this round, deal 3 to the | |||
| 18 | Upgraded Starting Power | Round End: If you drew 3+ cards this round, deal 3 to the | |||
- Champions
4Twisted Fate (x2)
- Followers
2 Black Market Merchant (x2)
3 Jaull Hunters (x2)
1 Prowling Cutthroat (x2)
5 Slippery Waverider (x2)
3 Slotbot (x2)
4 Zap Sprayfin (x2)
- Spells
1 Parrrley (x2)
3 Pilfered Goods (x2)
Ionia[]
Ahri[]
- For information about the Full Detail, see Ahri/LoR/PoC.
| Rank | Reward | ||||
|---|---|---|---|---|---|
| 2 | (+1 | +1) | Begin every adventure with . | |||
| 8 | New starting Power | Round End: If you | |||
| 18 | Upgraded Starting Power | Round End: If you | |||
- Champions
2Ahri (x2)
- Followers
1 Dancing Droplet (x2)
1 The Mourned (x2)
2 Keeper of Masks (x2)
3 Woodland Keeper (x2)
4 Pathless Ancient (x2)
5 Tail-Cloak Matriarch (x2)
- Spells
2 Charm (x2)
4 Homecoming (x2)
Irelia[]
- For information about the Full Detail, see Irelia/LoR/PoC.
| Rank | Reward | ||||
|---|---|---|---|---|---|
| 2 | (+1 | +1) | Begin every adventure with . | |||
| 8 | New starting Power | Attacking allies have +1 | +0. | |||
| 18 | Upgraded Starting Power | Attacking allies have +2 | +0. | |||
- Champions
3Irelia (x2)
- Followers
5 Blossoming Blade (x2)
2 Greenglade Duo (x2)
2 Herald of Spring (x2)
2 Ribbon Dancer (x2)
1 Sparring Student (x2)
2 Young Witch (x2)
- Spells
2 Sonic Wave (x2)
2 Twin Disciplines (x2)
Lee Sin[]
- For information about the Full Detail, see Lee Sin/LoR/PoC.
| Rank | Reward | ||||
|---|---|---|---|---|---|
| 2 | (+1 | +1) | Begin every adventure with . | |||
| 8 | New starting Power | Your first spell each round refills 2 spell mana. | |||
| 18 | Upgraded Starting Power | Your first spell each round refills 2 spell mana and draws 1. | |||
- Champions
5Lee Sin (x2)
- Followers
2 Greenglade Lookout (x2)
1 Inspiring Mentor (x2)
3 Scaled Snapper (x2)
3 Scales of the Dragon (x2)
4 Swole Squirrel (x2)
- Spells
5 Deep Meditation (x2)
2 Sonic Wave (x2)
2 Twin Disciplines (x2)
Lulu[]
- For information about the Full Detail, see Lulu/LoR/PoC.
| Rank | Reward | ||||
|---|---|---|---|---|---|
| 2 | (+0 | +2) | Begin every adventure with . | |||
| 8 | New starting Power | Round Start: If you have the attack token, summon an | |||
| 18 | Upgraded Starting Power | Round Start: Summon an | |||
- Champions
3Lulu (x2)
- Followers
4 Fae Guide (x2)
2 Greenglade Duo (x2)
1 Pix! (x2)
3 Rivershaper (x2)
3 Scaled Snapper (x2)
2 Young Witch (x2)
- Spells
2 Twin Disciplines (x2)
4 Whimsy! (x2)
Yasuo[]
- For information about the Full Detail, see Yasuo/LoR/PoC.
| Rank | Reward | ||||
|---|---|---|---|---|---|
| 2 | (+2 | +0) | Begin every adventure with . | |||
| 8 | New starting Power | Round Start: If you have the attack token, | |||
| 18 | Upgraded Starting Power | Round Start: | |||
- Champions
4Yasuo (x2)
- Followers
2 Fae Bladetwirler (x2)
1 Navori Bladescout (x2)
2 Navori Conspirator (x2)
3 Shadow Assassin (x2)
6 Yone, Windchaser (x2)
- Spells
4 Concussive Palm (x2)
2 Steel Tempest (x2)
4 Will of Ionia (x2)
Zed[]
- For information about the Full Detail, see Zed/LoR/PoC.
| Rank | Reward | ||||
|---|---|---|---|---|---|
| 2 | (+1 | +1) | Begin every adventure with . | |||
| 8 | New starting Power | When allies attack, summon an attacking | |||
| 18 | Upgraded Starting Power | When allies attack, summon an attacking | |||
- Champions
3Zed (x2)
- Followers
1 Inspiring Mentor (x2)
2 Keeper of Masks (x2)
4 Ren Shadowblade (x2)
3 Shadow Assassin (x2)
1 Sparring Student (x2)
- Spells
1 Ghost (x2)
2 Shadowshift (x2)
2 Twin Disciplines (x2)
Piltover & Zaun[]
Caitlyn[]
- For information about the Full Detail, see Caitlyn/LoR/PoC.
| Rank | Reward | ||||
|---|---|---|---|---|---|
| 2 | (+1 | +1) | Begin every adventure with . | |||
| 8 | New starting Power | Round Start: Plant a | |||
| 18 | Upgraded Starting Power | Round Start: Plant 2 | |||
- Champions
3Caitlyn (x2)
- Followers
1 Astute Academic (x2)
3 Double Agent (x2)
1 House Whump (x2)
2 Sting Officer (x2)
4 Justice Rider (x2)
2 Veteran Investigator (x2)
- Spells
2 Mystic Shot (x2)
3 Piltover Peacemaker (x2)
4 Statikk Shock (x2)
Ekko[]
- For information about the Full Detail, see Ekko/LoR/PoC.
| Rank | Reward | ||||
|---|---|---|---|---|---|
| 2 | (+1 | +1) | Begin every adventure with . | |||
| 8 | New starting Power | When you see an ally in a Prediction, grant it +1 | +1. | |||
| 18 | Upgraded Starting Power | When you see an ally in a Prediction, grant it +1 | +1. When you see a spell, reduce its cost by 2. | |||
- Champions
4Ekko (x2)
- Followers
2 Boomcrew Rookie (x2)
5 Chempunk Shredder (x2)
3 Chirean Grayback (x2)
1 Dropboarder (x2)
1 Fallen Feline (x2)
3 Practical Perfectionist (x2)
- Spells
2 Iterative Improvement (x2)
2 Mystic Shot (x2)
2 Time Trick (x2)
Jayce[]
- For information about the Full Detail, see Jayce/LoR/PoC.
| Rank | Reward | ||||
|---|---|---|---|---|---|
| 2 | (+2 | +0) | Begin every adventure with . | |||
| 8 | New starting Power | When you summon an ally, grant it +1 | +0 for each 6+ cost spell in your hand. | |||
| 18 | Upgraded Starting Power | When you summon an ally, grant it +1 | +1 for each 6+ cost spell in your hand. | |||
- Champions
4Jayce (x2)
- Followers
2 Eager Apprentice (x2)
4 Ferros Skycruiser (x2)
1 Forge Chief (x2)
3 Golden Crushbot (x2)
- Landmarks
3 The Forge Of Tomorrow (x2)
- Spells
6 Assembly Line (x2)
2 Mystic Shot (x2)
6 Shock Blast (x2)
0 Thermogenic Beam (x2)
Jinx[]
- For information about the Full Detail, see Jinx/LoR/PoC.
| Rank | Reward | ||||
|---|---|---|---|---|---|
| 2 | New Deck and +1 | +1 | Unlock a new Jinx deck! Jinx begins every adventure with . | |||
| 8 | New starting Power | When you discard a card, deal 1 to the enemy | |||
| 18 | Upgraded Starting Power | When you discard a card, deal 2 to the enemy | |||
- Champions
4Jinx (x2)
- Followers
2 Boomcrew Rookie (x2)
2 Flame Chompers! (x2)
2 Rocketboarder (x2)
3 Sump Dredger (x2)
1 Zaunite Urchin (x2)
- Spells
1 Jury-Rig (x2)
1 Poro Cannon (x2)
2 Pow-Pow (x2)
Vi[]
- For information about the Full Detail, see Vi/LoR/PoC.
| Rank | Reward | ||||
|---|---|---|---|---|---|
| 2 | (+1 | +1) | Begin every adventure with . | |||
| 8 | New starting Power | Round Start: Grant the | |||
| 18 | Upgraded Starting Power | Round Start: Grant the | |||
- Champions
5Vi (x2)
- Followers
3 Amateur Aeronaut (x2)
1 Astute Academic (x2)
2 Boomcrew Rookie (x2)
4 Chump Whump (x2)
3 Golden Crushbot (x2)
2 Veteran Investigator (x2)
- Spells
2 Mystic Shot (x2)
4 Gotcha! (x2)
1 Poro Cannon (x2)
