Here you can find all the information regarding each of the champions that was part of The Path of Champions 1.0.
Ahri was a playable champion from The Path of Champions 1.0. She was removed in V3.8 for the new Path of Champions 2.0.
Reputation[]
Rank | Reward | |
---|---|---|
1 | Begin your Adventure | Complete adventures to gain Reputation and unlock your champion's potential! |
2 | (+1|+1) | Begin every adventure with | .
3 | +50 Gold | Begin every adventure with an extra 50 gold. |
4 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
5 | Random Starting Item | Begin each adventure with a random Common Item on a card in your deck. |
6 | Common Relic Slot | Gain a slot for a Common Relic Item. |
7 | Cut Cards | You can now cut cards at the Healer. |
8 | New starting Power | Round End: If you recalled a unit this round, recall the weakest enemy. |
9 | +10% Rare Powers | You have a 10% additional chance to find Rare Powers. |
10 | +50 Gold | Begin every adventure with an extra 50 gold. |
11 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
12 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
13 | +10% Gold | You earn 10% additional gold during adventures. |
14 | Common Relic Slot | Gain a slot for a Common Relic Item. |
15 | +1 Revive | Begin every adventure with 1 Revive. It will save you if you lose a combat! |
16 | +10% Rare Items | You have a 10% additional chance to find Rare Items. |
17 | Random Starting Item | Begin each adventure with a random Rare Item on a card in your deck. |
18 | Upgraded Starting Power | Round End: If you recalled a unit this round, recall the strongest enemy. |
19 | +10% Gold | You earn 10% additional gold during adventures. |
20 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
21 | 5% Epic Items | You have a 5% additional chance to find Epic Items. |
22 | +1 Mana | You begin every battle with an extra mana gem. |
Starting Deck[]
- Champions
- 2Ahri (x2)
- Followers
- 1 Dancing Droplet (x2)
- 1 The Mourned (x2)
- 2 Keeper of Masks (x2)
- 3 Woodland Keeper (x2)
- 4 Pathless Ancient (x2)
- 5 Tail-Cloak Matriarch (x2)
- Spells
- 2 Charm (x2)
- 4 Homecoming (x2)
Caitlyn was a playable champion from The Path of Champions 1.0. She was removed in V3.8 for the new Path of Champions 2.0.
Reputation[]
Rank | Reward | |
---|---|---|
1 | Begin your Adventure | Complete adventures to gain Reputation and unlock your champion's potential! |
2 | (+1|+1) | Begin every adventure with | .
3 | +50 Gold | Begin every adventure with an extra 50 gold. |
4 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
5 | Random Starting Item | Begin each adventure with a random Common Item on a card in your deck. |
6 | Common Relic Slot | Gain a slot for a Common Relic Item. |
7 | Cut Cards | You can now cut cards at the Healer. |
8 | New starting Power | Round Start: Plant a Flashbomb Trap randomly in the top 10 cards of the enemy deck. |
9 | +10% Rare Powers | You have a 10% additional chance to find Rare Powers. |
10 | +50 Gold | Begin every adventure with an extra 50 gold. |
11 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
12 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
13 | +10% Gold | You earn 10% additional gold during adventures. |
14 | Common Relic Slot | Gain a slot for a Common Relic Item. |
15 | +1 Revive | Begin every adventure with 1 Revive. It will save you if you lose a combat! |
16 | +10% Rare Items | You have a 10% additional chance to find Rare Items. |
17 | Random Starting Item | Begin each adventure with a random Rare Item on a card in your deck. |
18 | Upgraded Starting Power | Round Start: Plant 2 Flashbomb Traps randomly in the top 10 cards of the enemy deck. |
19 | +10% Gold | You earn 10% additional gold during adventures. |
20 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
21 | 5% Epic Items | You have a 5% additional chance to find Epic Items. |
22 | +1 Mana | You begin every battle with an extra mana gem. |
Starting Deck[]
- Champions
- 3Caitlyn (x2)
- Followers
- 1 Astute Academic (x2)
- 3 Double Agent (x2)
- 1 House Whump (x2)
- 2 Sting Officer (x2)
- 4 Justice Rider (x2)
- 2 Veteran Investigator (x2)
- Spells
- 2 Mystic Shot (x2)
- 3 Piltover Peacemaker (x2)
- 4 Statikk Shock (x2)
Ekko was a playable champion from The Path of Champions 1.0. He was removed in V3.8 for the new Path of Champions 2.0.
Reputation[]
Rank | Reward | |
---|---|---|
1 | Begin your Adventure | Complete adventures to gain Reputation and unlock your champion's potential! |
2 | (+1|+1) | Begin every adventure with | .
3 | +50 Gold | Begin every adventure with an extra 50 gold. |
4 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
5 | Random Starting Item | Begin each adventure with a random Common Item on a card in your deck. |
6 | Common Relic Slot | Gain a slot for a Common Relic Item. |
7 | Cut Cards | You can now cut cards at the Healer. |
8 | New starting Power | When you see an ally in a Prediction, grant it +1|+1. |
9 | +10% Rare Powers | You have a 10% additional chance to find Rare Powers. |
10 | +50 Gold | Begin every adventure with an extra 50 gold. |
11 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
12 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
13 | +10% Gold | You earn 10% additional gold during adventures. |
14 | Common Relic Slot | Gain a slot for a Common Relic Item. |
15 | +1 Revive | Begin every adventure with 1 Revive. It will save you if you lose a combat! |
16 | +10% Rare Items | You have a 10% additional chance to find Rare Items. |
17 | Random Starting Item | Begin each adventure with a random Rare Item on a card in your deck. |
18 | Upgraded Starting Power | When you see an ally in a Prediction, grant it +1|+1. When you see a spell, reduce its cost by 2. |
19 | +10% Gold | You earn 10% additional gold during adventures. |
20 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
21 | 5% Epic Items | You have a 5% additional chance to find Epic Items. |
22 | +1 Mana | You begin every battle with an extra mana gem. |
Starting Deck[]
- Champions
- 4Ekko (x2)
- Followers
- 2 Boomcrew Rookie (x2)
- 5 Chempunk Shredder (x2)
- 3 Chirean Grayback (x2)
- 1 Dropboarder (x2)
- 1 Fallen Feline (x2)
- 3 Practical Perfectionist (x2)
- Spells
- 2 Iterative Improvement (x2)
- 2 Mystic Shot (x2)
- 2 Time Trick (x2)
Gnar was a playable champion from The Path of Champions 1.0. He was removed in V3.8 for the new Path of Champions 2.0.
Reputation[]
Rank | Reward | |
---|---|---|
1 | Begin your Adventure | Complete adventures to gain Reputation and unlock your champion's potential! |
2 | (+1|+1) | Begin every adventure with | .
3 | +50 Gold | Begin every adventure with an extra 50 gold. |
4 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
5 | Random Starting Item | Begin each adventure with a random Common Item on a card in your deck. |
6 | Common Relic Slot | Gain a slot for a Common Relic Item. |
7 | Cut Cards | You can now cut cards at the Healer. |
8 | New starting Power | Round End: If you damaged the enemy nexus this round, grant your units Impact. |
9 | +10% Rare Powers | You have a 10% additional chance to find Rare Powers. |
10 | +50 Gold | Begin every adventure with an extra 50 gold. |
11 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
12 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
13 | +10% Gold | You earn 10% additional gold during adventures. |
14 | Common Relic Slot | Gain a slot for a Common Relic Item. |
15 | +1 Revive | Begin every adventure with 1 Revive. It will save you if you lose a combat! |
16 | +10% Rare Items | You have a 10% additional chance to find Rare Items. |
17 | Random Starting Item | Begin each adventure with a random Rare Item on a card in your deck. |
18 | Upgraded Starting Power | Round End: If you damaged the enemy nexus this round, grant your units Impact twice. |
19 | +10% Gold | You earn 10% additional gold during adventures. |
20 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
21 | 5% Epic Items | You have a 5% additional chance to find Epic Items. |
22 | +1 Mana | You begin every battle with an extra mana gem. |
Starting Deck[]
- Champions
- 4Gnar (x2)
- Followers
- 1 Proto Poro (x2)
- 2 Bitsy Lizard (x2)
- 2 Stone Stackers (x2)
- 3 Mighty Poro (x2)
- 5 Spotted Toad (x2)
- 7 Minitee (x2)
- Spells
- 2 Pokey Stick (x2)
- 3 Wallop (x2)
- Main article: Irelia/LoR/PoC
Irelia was a playable champion from The Path of Champions 1.0. She was removed in V3.8 for the new Path of Champions 2.0.
Reinforcement[]
Irelia is one of the options for Reinforcement Nodes.
- 3Irelia (x2)
- 2 Ribbon Dancer (x2)
- 5 Defiant Dance (x2)
Path of Champions 1.0[]
Reputation[]
Rank | Reward | |
---|---|---|
1 | Begin your Adventure | Complete adventures to gain Reputation and unlock your champion's potential! |
2 | (+1|+1) | Begin every adventure with | .
3 | +50 Gold | Begin every adventure with an extra 50 gold. |
4 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
5 | Random Starting Item | Begin each adventure with a random Common Item on a card in your deck. |
6 | Common Relic Slot | Gain a slot for a Common Relic Item. |
7 | Cut Cards | You can now cut cards at the Healer. |
8 | New starting Power | Attacking allies have +1 | +0. |
9 | +10% Rare Powers | You have a 10% additional chance to find Rare Powers. |
10 | +50 Gold | Begin every adventure with an extra 50 gold. |
11 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
12 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
13 | +10% Gold | You earn 10% additional gold during adventures. |
14 | Common Relic Slot | Gain a slot for a Common Relic Item. |
15 | +1 Revive | Begin every adventure with 1 Revive. It will save you if you lose a combat! |
16 | +10% Rare Items | You have a 10% additional chance to find Rare Items. |
17 | Random Starting Item | Begin each adventure with a random Rare Item on a card in your deck. |
18 | Upgraded Starting Power | Attacking allies have +2 | +0. |
19 | +10% Gold | You earn 10% additional gold during adventures. |
20 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
21 | 5% Epic Items | You have a 5% additional chance to find Epic Items. |
22 | +1 Mana | You begin every battle with an extra mana gem. |
Starting Deck[]
- Champions
- 3Irelia (x2)
- Followers
- 5 Blossoming Blade (x2)
- 2 Greenglade Duo (x2)
- 2 Herald of Spring (x2)
- 2 Ribbon Dancer (x2)
- 1 Sparring Student (x2)
- 2 Young Witch (x2)
- Spells
- 2 Sonic Wave (x2)
- 2 Twin Disciplines (x2)
Jayce was a playable champion from The Path of Champions 1.0. He was removed in V3.8 for the new Path of Champions 2.0.
Reputation[]
Rank | Reward | |
---|---|---|
1 | Begin your Adventure | Complete adventures to gain Reputation and unlock your champion's potential! |
2 | (+2|+0) | Begin every adventure with | .
3 | +50 Gold | Begin every adventure with an extra 50 gold. |
4 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
5 | Random Starting Item | Begin each adventure with a random Common Item on a card in your deck. |
6 | Common Relic Slot | Gain a slot for a Common Relic Item. |
7 | Cut Cards | You can now cut cards at the Healer. |
8 | New starting Power | When you summon an ally, grant it +1|+0 for each 6+ cost spell in your hand. |
9 | +10% Rare Powers | You have a 10% additional chance to find Rare Powers. |
10 | +50 Gold | Begin every adventure with an extra 50 gold. |
11 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
12 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
13 | +10% Gold | You earn 10% additional gold during adventures. |
14 | Common Relic Slot | Gain a slot for a Common Relic Item. |
15 | +1 Revive | Begin every adventure with 1 Revive. It will save you if you lose a combat! |
16 | +10% Rare Items | You have a 10% additional chance to find Rare Items. |
17 | Random Starting Item | Begin each adventure with a random Rare Item on a card in your deck. |
18 | Upgraded Starting Power | When you summon an ally, grant it +1|+1 for each 6+ cost spell in your hand. |
19 | +10% Gold | You earn 10% additional gold during adventures. |
20 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
21 | 5% Epic Items | You have a 5% additional chance to find Epic Items. |
22 | +1 Mana | You begin every battle with an extra mana gem. |
Starting Deck[]
- Champions
- 4Jayce (x2)
- Followers
- 2 Eager Apprentice (x2)
- 4 Ferros Skycruiser (x2)
- 1 Forge Chief (x2)
- 3 Golden Crushbot (x2)
- Landmarks
- 3 The Forge Of Tomorrow (x2)
- Spells
- 6 Assembly Line (x2)
- 2 Mystic Shot (x2)
- 6 Shock Blast (x2)
- 0 Thermogenic Beam (x2)
Jinx was a playable champion from The Path of Champions 1.0. She was removed in V3.8 for the new Path of Champions 2.0.
Reputation[]
Rank | Reward | |
---|---|---|
1 | Begin your Adventure | Complete adventures to gain Reputation and unlock your champion's potential! |
2 | New Deck and +1|+1 | Unlock a new Jinx deck! Jinx begins every adventure with | .
3 | +50 Gold | Begin every adventure with an extra 50 gold. |
4 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
5 | Random Starting Item | Begin each adventure with a random Common Item on a card in your deck. |
6 | Common Relic Slot | Gain a slot for a Common Relic Item. |
7 | Cut Cards | You can now cut cards at the Healer. |
8 | New starting Power | When you discard a card, deal 1 to the enemy Nexus and 1 to a random enemy. |
9 | +10% Rare Powers | You have a 10% additional chance to find Rare Powers. |
10 | +50 Gold | Begin every adventure with an extra 50 gold. |
11 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
12 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
13 | +10% Gold | You earn 10% additional gold during adventures. |
14 | Common Relic Slot | Gain a slot for a Common Relic Item. |
15 | +1 Revive | Begin every adventure with 1 Revive. It will save you if you lose a combat! |
16 | +10% Rare Items | You have a 10% additional chance to find Rare Items. |
17 | Random Starting Item | Begin each adventure with a random Rare Item on a card in your deck. |
18 | Upgraded Starting Power | When you discard a card, deal 2 to the enemy Nexus and 2 to a random enemy. |
19 | +10% Gold | You earn 10% additional gold during adventures. |
20 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
21 | 5% Epic Items | You have a 5% additional chance to find Epic Items. |
22 | +1 Mana | You begin every battle with an extra mana gem. |
Unlike all the other champions, Jinx reputations rank 7 and 9 are swapped.
Starting Deck[]
- Champions
- 4Jinx (x2)
- Followers
- 2 Boomcrew Rookie (x2)
- 2 Flame Chompers! (x2)
- 2 Rocketboarder (x2)
- 3 Sump Dredger (x2)
- 1 Zaunite Urchin (x2)
- Spells
- 1 Jury-Rig (x2)
- 1 Poro Cannon (x2)
- 2 Pow-Pow (x2)
- Main article: Kennen/LoR/PoC
Kennen was a playable champion from The Path of Champions 1.0. He was removed in V3.8 for the new Path of Champions 2.0.
Reinforcement[]
Kennen is one of the options for Reinforcement Nodes.
Path of Champions 1.0[]
Reputation[]
Rank | Reward | |
---|---|---|
1 | Begin your Adventure | Complete adventures to gain Reputation and unlock your champion's potential! |
2 | (+1|+1) | Begin every adventure with | .
3 | +50 Gold | Begin every adventure with an extra 50 gold. |
4 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
5 | Random Starting Item | Begin each adventure with a random Common Item on a card in your deck. |
6 | Common Relic Slot | Gain a slot for a Common Relic Item. |
7 | Cut Cards | You can now cut cards at the Healer. |
8 | New starting Power | Round Start: If you have the attack token, summon an Ephemeral copy of your weakest ally. |
9 | +10% Rare Powers | You have a 10% additional chance to find Rare Powers. |
10 | +50 Gold | Begin every adventure with an extra 50 gold. |
11 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
12 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
13 | +10% Gold | You earn 10% additional gold during adventures. |
14 | Common Relic Slot | Gain a slot for a Common Relic Item. |
15 | +1 Revive | Begin every adventure with 1 Revive. It will save you if you lose a combat! |
16 | +10% Rare Items | You have a 10% additional chance to find Rare Items. |
17 | Random Starting Item | Begin each adventure with a random Rare Item on a card in your deck. |
18 | Upgraded Starting Power | Round Start: If you have the attack token, summon 2 Ephemeral copies of your weakest ally. |
19 | +10% Gold | You earn 10% additional gold during adventures. |
20 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
21 | 5% Epic Items | You have a 5% additional chance to find Epic Items. |
22 | +1 Mana | You begin every battle with an extra mana gem. |
Starting Deck[]
- Champions
- 1Kennen (x2)
- Followers
- 2 Navori Conspirator (x2)
- 1 Tornado Warrior (x2)
- 3 Thunder Fist (x2)
- 4 Fae Guide (x2)
- 5 Risu, The Silent Storm (x2)
- Spells
- 2 Quicken (x2)
- 2 Retreat (x2)
- 3 Lightning Rush (x2)
Lee Sin was a playable champion from The Path of Champions 1.0. He was removed in V3.8 for the new Path of Champions 2.0.
Reputation[]
Rank | Reward | |
---|---|---|
1 | Begin your Adventure | Complete adventures to gain Reputation and unlock your champion's potential! |
2 | (+1|+1) | Begin every adventure with | .
3 | +50 Gold | Begin every adventure with an extra 50 gold. |
4 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
5 | Random Starting Item | Begin each adventure with a random Common Item on a card in your deck. |
6 | Common Relic Slot | Gain a slot for a Common Relic Item. |
7 | Cut Cards | You can now cut cards at the Healer. |
8 | New starting Power | Your first spell each round refills 2 spell mana. |
9 | +10% Rare Powers | You have a 10% additional chance to find Rare Powers. |
10 | +50 Gold | Begin every adventure with an extra 50 gold. |
11 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
12 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
13 | +10% Gold | You earn 10% additional gold during adventures. |
14 | Common Relic Slot | Gain a slot for a Common Relic Item. |
15 | +1 Revive | Begin every adventure with 1 Revive. It will save you if you lose a combat! |
16 | +10% Rare Items | You have a 10% additional chance to find Rare Items. |
17 | Random Starting Item | Begin each adventure with a random Rare Item on a card in your deck. |
18 | Upgraded Starting Power | Your first spell each round refills 2 spell mana and draws 1. |
19 | +10% Gold | You earn 10% additional gold during adventures. |
20 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
21 | 5% Epic Items | You have a 5% additional chance to find Epic Items. |
22 | +1 Mana | You begin every battle with an extra mana gem. |
Starting Deck[]
- Champions
- 5Lee Sin (x2)
- Followers
- 2 Greenglade Lookout (x2)
- 1 Inspiring Mentor (x2)
- 3 Scaled Snapper (x2)
- 3 Scales of the Dragon (x2)
- 4 Swole Squirrel (x2)
- Spells
- 5 Deep Meditation (x2)
- 2 Sonic Wave (x2)
- 2 Twin Disciplines (x2)
- Main article: Lulu/LoR/PoC
Lulu was a playable champion from The Path of Champions 1.0. She was removed in V3.8 for the new Path of Champions 2.0.
Reinforcement[]
Lulu is one of the options for Reinforcement Nodes.
- 3Lulu (x2)
- 2 Young Witch (x2)
- 3 Fuzzy Caretaker (x2)
Path of Champions 1.0[]
Reputation[]
Rank | Reward | |
---|---|---|
1 | Begin your Adventure | Complete adventures to gain Reputation and unlock your champion's potential! |
2 | (+0|+2) | Begin every adventure with | .
3 | +50 Gold | Begin every adventure with an extra 50 gold. |
4 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
5 | Random Starting Item | Begin each adventure with a random Common Item on a card in your deck. |
6 | Common Relic Slot | Gain a slot for a Common Relic Item. |
7 | Cut Cards | You can now cut cards at the Healer. |
8 | New starting Power | Round Start: If you have the attack token, summon an Ephemeral 1 Pix!. |
9 | +10% Rare Powers | You have a 10% additional chance to find Rare Powers. |
10 | +50 Gold | Begin every adventure with an extra 50 gold. |
11 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
12 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
13 | +10% Gold | You earn 10% additional gold during adventures. |
14 | Common Relic Slot | Gain a slot for a Common Relic Item. |
15 | +1 Revive | Begin every adventure with 1 Revive. It will save you if you lose a combat! |
16 | +10% Rare Items | You have a 10% additional chance to find Rare Items. |
17 | Random Starting Item | Begin each adventure with a random Rare Item on a card in your deck. |
18 | Upgraded Starting Power | Round Start: Summon an Ephemeral 1 Pix!. |
19 | +10% Gold | You earn 10% additional gold during adventures. |
20 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
21 | 5% Epic Items | You have a 5% additional chance to find Epic Items. |
22 | +1 Mana | You begin every battle with an extra mana gem. |
Starting Deck[]
- Champions
- 3Lulu (x2)
- Followers
- 4 Fae Guide (x2)
- 2 Greenglade Duo (x2)
- 1 Pix! (x2)
- 3 Rivershaper (x2)
- 3 Scaled Snapper (x2)
- 2 Young Witch (x2)
- Spells
- 2 Twin Disciplines (x2)
- 4 Whimsy! (x2)
Miss Fortune was a playable champion from The Path of Champions 1.0. She was removed in V3.8 for the new Path of Champions 2.0.
Reputation[]
Rank | Reward | |
---|---|---|
1 | Begin your Adventure | Complete adventures to gain Reputation and unlock your champion's potential! |
2 | (+1|+1) | Begin every adventure with | .
3 | +50 Gold | Begin every adventure with an extra 50 gold. |
4 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
5 | Random Starting Item | Begin each adventure with a random Common Item on a card in your deck. |
6 | Common Relic Slot | Gain a slot for a Common Relic Item. |
7 | Cut Cards | You can now cut cards at the Healer. |
8 | New starting Power | When allies attack, deal 1 to the enemy Nexus. |
9 | +10% Rare Powers | You have a 10% additional chance to find Rare Powers. |
10 | +50 Gold | Begin every adventure with an extra 50 gold. |
11 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
12 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
13 | +10% Gold | You earn 10% additional gold during adventures. |
14 | Common Relic Slot | Gain a slot for a Common Relic Item. |
15 | +1 Revive | Begin every adventure with 1 Revive. It will save you if you lose a combat! |
16 | +10% Rare Items | You have a 10% additional chance to find Rare Items. |
17 | Random Starting Item | Begin each adventure with a random Rare Item on a card in your deck. |
18 | Upgraded Starting Power | When allies attack, deal 1 to all battling enemies and the enemy Nexus. |
19 | +10% Gold | You earn 10% additional gold during adventures. |
20 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
21 | 5% Epic Items | You have a 5% additional chance to find Epic Items. |
22 | +1 Mana | You begin every battle with an extra mana gem. |
Starting Deck[]
- Champions
- 3Miss Fortune (x2)
- Followers
- 2 Hired Gun (x2)
- 4 Island Navigator (x2)
- 1 Jagged Butcher (x2)
- 1 Prowling Cutthroat (x2)
- 5 Razorscale Hunter (x2)
- Spells
- 4 Chum the Waters (x2)
- 2 Make it Rain (x2)
- 6 Monster Harpoon (x2)
Nami was a playable champion from The Path of Champions 1.0. She was removed in V3.8 for the new Path of Champions 2.0.
Reputation[]
Rank | Reward | |
---|---|---|
1 | Begin your Adventure | Complete adventures to gain Reputation and unlock your champion's potential! |
2 | (+1|+1) | Begin every adventure with | .
3 | +50 Gold | Begin every adventure with an extra 50 gold. |
4 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
5 | Random Starting Item | Begin each adventure with a random Common Item on a card in your deck. |
6 | Common Relic Slot | Gain a slot for a Common Relic Item. |
7 | Cut Cards | You can now cut cards at the Healer. |
8 | New starting Power | When you cast a spell, refill 1 spell mana. |
9 | +10% Rare Powers | You have a 10% additional chance to find Rare Powers. |
10 | +50 Gold | Begin every adventure with an extra 50 gold. |
11 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
12 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
13 | +10% Gold | You earn 10% additional gold during adventures. |
14 | Common Relic Slot | Gain a slot for a Common Relic Item. |
15 | +1 Revive | Begin every adventure with 1 Revive. It will save you if you lose a combat! |
16 | +10% Rare Items | You have a 10% additional chance to find Rare Items. |
17 | Random Starting Item | Begin each adventure with a random Rare Item on a card in your deck. |
18 | Upgraded Starting Power | When you cast a spell, refill 2 spell mana. |
19 | +10% Gold | You earn 10% additional gold during adventures. |
20 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
21 | 5% Epic Items | You have a 5% additional chance to find Epic Items. |
22 | +1 Mana | You begin every battle with an extra mana gem. |
Starting Deck[]
- Champions
- 3Nami (x2)
- Followers
- 2 Coral Creatures (x2)
- 2 Marai Warden (x2)
- 7 Shark Trainer (x2)
- 1 Shellshocker (x2)
- Spells
- 4 Chum the Waters (x2)
- 3 Double Trouble (x2)
- 1 Jailbreak (x2)
- 6 Monster Harpoon (x2)
Pyke was a playable champion from The Path of Champions 1.0. He was removed in V3.8 for the new Path of Champions 2.0.
Reputation[]
Rank | Reward | |
---|---|---|
1 | Begin your Adventure | Complete adventures to gain Reputation and unlock your champion's potential! |
2 | (+2|+0) | Begin every adventure with | .
3 | +50 Gold | Begin every adventure with an extra 50 gold. |
4 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
5 | Random Starting Item | Begin each adventure with a random Common Item on a card in your deck. |
6 | Common Relic Slot | Gain a slot for a Common Relic Item. |
7 | Cut Cards | You can now cut cards at the Healer. |
8 | New starting Power | Game Start: Grant Lurkers in your deck +1 | +1, then grant all non-Lurker allies Lurk and they become Lurkers. |
9 | +10% Rare Powers | You have a 10% additional chance to find Rare Powers. |
10 | +50 Gold | Begin every adventure with an extra 50 gold. |
11 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
12 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
13 | +10% Gold | You earn 10% additional gold during adventures. |
14 | Common Relic Slot | Gain a slot for a Common Relic Item. |
15 | +1 Revive | Begin every adventure with 1 Revive. It will save you if you lose a combat! |
16 | +10% Rare Items | You have a 10% additional chance to find Rare Items. |
17 | Random Starting Item | Begin each adventure with a random Rare Item on a card in your deck. |
18 | Upgraded Starting Power | Game Start: Grant Lurkers in your deck +2 | +2, then grant all non-Lurker allies Lurk and they become Lurkers. |
19 | +10% Gold | You earn 10% additional gold during adventures. |
20 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
21 | 5% Epic Items | You have a 5% additional chance to find Epic Items. |
22 | +1 Mana | You begin every battle with an extra mana gem. |
Starting Deck[]
- Champions
- 5Pyke (x2)
- Followers
- 3 Petty Officer (x2)
- 2 Redfin Hammersnout (x2)
- 1 Sharkling (x2)
- 2 Snapjaw Swarm (x2)
- 1 Xer'sai Hatchling (x2)
- Spells
- 1 Bloodbait (x2)
- 2 Bone Skewer (x2)
- 4 Chum the Waters (x2)
Tahm Kench was a playable champion from The Path of Champions 1.0. He was removed in V3.8 for the new Path of Champions 2.0.
Reputation[]
Rank | Reward | |
---|---|---|
1 | Begin your Adventure | Complete adventures to gain Reputation and unlock your champion's potential! |
2 | (+0|+2) | Begin every adventure with | .
3 | +50 Gold | Begin every adventure with an extra 50 gold. |
4 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
5 | Random Starting Item | Begin each adventure with a random Common Item on a card in your deck. |
6 | Common Relic Slot | Gain a slot for a Common Relic Item. |
7 | Cut Cards | You can now cut cards at the Healer. |
8 | New starting Power | Round End: Grant allies +0 | +1. |
9 | +10% Rare Powers | You have a 10% additional chance to find Rare Powers. |
10 | +50 Gold | Begin every adventure with an extra 50 gold. |
11 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
12 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
13 | +10% Gold | You earn 10% additional gold during adventures. |
14 | Common Relic Slot | Gain a slot for a Common Relic Item. |
15 | +1 Revive | Begin every adventure with 1 Revive. It will save you if you lose a combat! |
16 | +10% Rare Items | You have a 10% additional chance to find Rare Items. |
17 | Random Starting Item | Begin each adventure with a random Rare Item on a card in your deck. |
18 | Upgraded Starting Power | Round End: Grant allies +0 | +2. |
19 | +10% Gold | You earn 10% additional gold during adventures. |
20 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
21 | 5% Epic Items | You have a 5% additional chance to find Epic Items. |
22 | +1 Mana | You begin every battle with an extra mana gem. |
Starting Deck[]
- Champions
- 4Tahm Kench (x2)
- Followers
- 2 Boxtopus (x2)
- 6 Citrus Courier (x2)
- 1 Crusty Codger (x2)
- 3 Lounging Lizard (x2)
- 3 Monkey Idol (x2)
- 5 Slippery Waverider (x2)
- Spells
- 3 Bayou Brunch (x2)
- 1 Health Potion (x2)
Teemo was a playable champion from The Path of Champions 1.0. He was removed in V3.8 for the new Path of Champions 2.0.
Reputation[]
Rank | Reward | |
---|---|---|
1 | Begin your Adventure | Complete adventures to gain Reputation and unlock your champion's potential! |
2 | (+1|+1) | Begin every adventure with | .
3 | +50 Gold | Begin every adventure with an extra 50 gold. |
4 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
5 | Random Starting Item | Begin each adventure with a random Common Item on a card in your deck. |
6 | Common Relic Slot | Gain a slot for a Common Relic Item. |
7 | Cut Cards | You can now cut cards at the Healer. |
8 | New starting Power | Round Start: When allies attack, plant 4 Poison Puffcaps on random cards in the enemy deck. |
9 | +10% Rare Powers | You have a 10% additional chance to find Rare Powers. |
10 | +50 Gold | Begin every adventure with an extra 50 gold. |
11 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
12 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
13 | +10% Gold | You earn 10% additional gold during adventures. |
14 | Common Relic Slot | Gain a slot for a Common Relic Item. |
15 | +1 Revive | Begin every adventure with 1 Revive. It will save you if you lose a combat! |
16 | +10% Rare Items | You have a 10% additional chance to find Rare Items. |
17 | Random Starting Item | Begin each adventure with a random Rare Item on a card in your deck. |
18 | Upgraded Starting Power | Round Start: When allies attack, plant 8 Poison Puffcaps on random cards in the enemy deck. |
19 | +10% Gold | You earn 10% additional gold during adventures. |
20 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
21 | 5% Epic Items | You have a 5% additional chance to find Epic Items. |
22 | +1 Mana | You begin every battle with an extra mana gem. |
Starting Deck[]
- Champions
- 1Teemo (x2)
- Followers
- 2 Conchologist (x2)
- 2 Puffcap Pup (x2)
- 3 Puffcap Peddler (x2)
- 4 Chump Whump (x2)
- 4 Lecturing Yordle (x2)
- 7 Furious Faefolk (x2)
- Spells
- 3 Stress Defense (x2)
- 3 Sump Fumes (x2)
- Main article: Twisted Fate/LoR/PoC
Twisted Fate was a playable champion from The Path of Champions 1.0. He was removed in V3.8 for the new Path of Champions 2.0.
Reinforcement[]
Twisted Fate is one of the options for Reinforcement Nodes.
- 4Twisted Fate (x2)
- 1 Pool Shark (x2)
- 2 Pick a Card (x2)
Path of Champions 1.0[]
Reputation[]
Rank | Reward | |
---|---|---|
1 | Begin your Adventure | Complete adventures to gain Reputation and unlock your champion's potential! |
2 | (+1|+1) | Begin every adventure with | .
3 | +50 Gold | Begin every adventure with an extra 50 gold. |
4 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
5 | Random Starting Item | Begin each adventure with a random Common Item on a card in your deck. |
6 | Common Relic Slot | Gain a slot for a Common Relic Item. |
7 | Cut Cards | You can now cut cards at the Healer. |
8 | New starting Power | Round End: If you drew 3+ cards this round, deal 3 to the strongest enemy. |
9 | +10% Rare Powers | You have a 10% additional chance to find Rare Powers. |
10 | +50 Gold | Begin every adventure with an extra 50 gold. |
11 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
12 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
13 | +10% Gold | You earn 10% additional gold during adventures. |
14 | Common Relic Slot | Gain a slot for a Common Relic Item. |
15 | +1 Revive | Begin every adventure with 1 Revive. It will save you if you lose a combat! |
16 | +10% Rare Items | You have a 10% additional chance to find Rare Items. |
17 | Random Starting Item | Begin each adventure with a random Rare Item on a card in your deck. |
18 | Upgraded Starting Power | Round End: If you drew 3+ cards this round, deal 3 to the strongest enemy and enemy Nexus. |
19 | +10% Gold | You earn 10% additional gold during adventures. |
20 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
21 | 5% Epic Items | You have a 5% additional chance to find Epic Items. |
22 | +1 Mana | You begin every battle with an extra mana gem. |
Starting Deck[]
- Champions
- 4Twisted Fate (x2)
- Followers
- 2 Black Market Merchant (x2)
- 3 Jaull Hunters (x2)
- 1 Prowling Cutthroat (x2)
- 5 Slippery Waverider (x2)
- 3 Slotbot (x2)
- 4 Zap Sprayfin (x2)
- Spells
- 1 Parrrley (x2)
- 3 Pilfered Goods (x2)
Saltwater Scourge[]
Deck:
Code: CEAACCICAYGRAEQ2EETCOMJZAA
- Champions
- 4Twisted Fate (x2)
- Followers
- 2 Black Market Merchant (x2)
- 3 Jaull Hunters (x2)
- 1 Prowling Cutthroat (x2)
- 5 Slippery Waverider (x2)
- 3 Slotbot (x2)
- 4 Zap Sprayfin (x2)
- Spells
- 1 Parrrley (x2)
- 3 Pilfered Goods (x2)
After the player's first win with Twisted Fate, they will be awarded with Saltwater Scourge icon.
Vi was a playable champion from The Path of Champions 1.0. She was removed in V3.8 for the new Path of Champions 2.0.
Reputation[]
Rank | Reward | |
---|---|---|
1 | Begin your Adventure | Complete adventures to gain Reputation and unlock your champion's potential! |
2 | (+1|+1) | Begin every adventure with | .
3 | +50 Gold | Begin every adventure with an extra 50 gold. |
4 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
5 | Random Starting Item | Begin each adventure with a random Common Item on a card in your deck. |
6 | Common Relic Slot | Gain a slot for a Common Relic Item. |
7 | +10% Rare Powers | You have a 10% additional chance to find Rare Powers. |
8 | New starting Power | Round Start: Grant the strongest ally Impact 1. |
9 | Cut Cards | You can now cut cards at the Healer. |
10 | +50 Gold | Begin every adventure with an extra 50 gold. |
11 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
12 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
13 | +10% Gold | You earn 10% additional gold during adventures. |
14 | Common Relic Slot | Gain a slot for a Common Relic Item. |
15 | +1 Revive | Begin every adventure with 1 Revive. It will save you if you lose a combat! |
16 | +10% Rare Items | You have a 10% additional chance to find Rare Items. |
17 | Random Starting Item | Begin each adventure with a random Rare Item on a card in your deck. |
18 | Upgraded Starting Power | Round Start: Grant the strongest ally Impact 2. |
19 | +10% Gold | You earn 10% additional gold during adventures. |
20 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
21 | 5% Epic Items | You have a 5% additional chance to find Epic Items. |
22 | +1 Mana | You begin every battle with an extra mana gem. |
Starting Deck[]
- Champions
- 5Vi (x2)
- Followers
- 3 Amateur Aeronaut (x2)
- 1 Astute Academic (x2)
- 2 Boomcrew Rookie (x2)
- 4 Chump Whump (x2)
- 3 Golden Crushbot (x2)
- 2 Veteran Investigator (x2)
- Spells
- 2 Mystic Shot (x2)
- 4 Gotcha! (x2)
- 1 Poro Cannon (x2)
Yasuo was a playable champion from The Path of Champions 1.0. He was removed in V3.8 for the new Path of Champions 2.0.
Reputation[]
Rank | Reward | |
---|---|---|
1 | Begin your Adventure | Complete adventures to gain Reputation and unlock your champion's potential! |
2 | (+2|+0) | Begin every adventure with | .
3 | +50 Gold | Begin every adventure with an extra 50 gold. |
4 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
5 | Random Starting Item | Begin each adventure with a random Common Item on a card in your deck. |
6 | Common Relic Slot | Gain a slot for a Common Relic Item. |
7 | Cut Cards | You can now cut cards at the Healer. |
8 | New starting Power | Round Start: If you have the attack token, Stun the strongest enemy. |
9 | +10% Rare Powers | You have a 10% additional chance to find Rare Powers. |
10 | +50 Gold | Begin every adventure with an extra 50 gold. |
11 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
12 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
13 | +10% Gold | You earn 10% additional gold during adventures. |
14 | Common Relic Slot | Gain a slot for a Common Relic Item. |
15 | +1 Revive | Begin every adventure with 1 Revive. It will save you if you lose a combat! |
16 | +10% Rare Items | You have a 10% additional chance to find Rare Items. |
17 | Random Starting Item | Begin each adventure with a random Rare Item on a card in your deck. |
18 | Upgraded Starting Power | Round Start: Stun the strongest enemy. |
19 | +10% Gold | You earn 10% additional gold during adventures. |
20 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
21 | 5% Epic Items | You have a 5% additional chance to find Epic Items. |
22 | +1 Mana | You begin every battle with an extra mana gem. |
Starting Deck[]
- Champions
- 4Yasuo (x2)
- Followers
- 2 Fae Bladetwirler (x2)
- 1 Navori Bladescout (x2)
- 2 Navori Conspirator (x2)
- 3 Shadow Assassin (x2)
- 6 Yone, Windchaser (x2)
- Spells
- 4 Concussive Palm (x2)
- 2 Steel Tempest (x2)
- 4 Will of Ionia (x2)
Yuumi was a playable champion from The Path of Champions 1.0. She was removed in V3.8 for the new Path of Champions 2.0.
Reputation[]
Rank | Reward | |
---|---|---|
1 | Begin your Adventure | Complete adventures to gain Reputation and unlock your champion's potential! |
2 | (+0|+2) | Begin every adventure with | .
3 | +50 Gold | Begin every adventure with an extra 50 gold. |
4 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
5 | Random Starting Item | Begin each adventure with a random Common Item on a card in your deck. |
6 | Common Relic Slot | Gain a slot for a Common Relic Item. |
7 | Cut Cards | You can now cut cards at the Healer. |
8 | New starting Power | Allies have Fated. |
9 | +10% Rare Powers | You have a 10% additional chance to find Rare Powers. |
10 | +50 Gold | Begin every adventure with an extra 50 gold. |
11 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
12 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
13 | +10% Gold | You earn 10% additional gold during adventures. |
14 | Common Relic Slot | Gain a slot for a Common Relic Item. |
15 | +1 Revive | Begin every adventure with 1 Revive. It will save you if you lose a combat! |
16 | +10% Rare Items | You have a 10% additional chance to find Rare Items. |
17 | Random Starting Item | Begin each adventure with a random Rare Item on a card in your deck. |
18 | Upgraded Starting Power | Allies have Fated. When you target a Fated ally, grant it additional +1|+1. |
19 | +10% Gold | You earn 10% additional gold during adventures. |
20 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
21 | 5% Epic Items | You have a 5% additional chance to find Epic Items. |
22 | +1 Mana | You begin every battle with an extra mana gem. |
Starting Deck[]
- Champions
- 3Yuumi (x2)
- Followers
- 1 Porofly (x2)
- 2 Assistain Librarian (x2)
- 2 Blastcone Seedling (x2)
- 3 Babbling Balladeers (x2)
- 4 Rainbowfish (x2)
- 6 Papercraft Dragon (x2)
- Spells
- 1 Fae Sprout (x2)
- 4 Friendship! (x2)
- Main article: Zed/LoR/PoC
Zed was a playable champion from The Path of Champions 1.0. He was removed in V3.8 for the new Path of Champions 2.0.
Reinforcement[]
Zed is one of the options for Reinforcement Nodes.
- 3Zed (x2)
- 1 Shadow Fiend (x2)
- 2 Shadowshift (x2)
Path of Champions 1.0[]
Reputation[]
Rank | Reward | |
---|---|---|
1 | Begin your Adventure | Complete adventures to gain Reputation and unlock your champion's potential! |
2 | (+1|+1) | Begin every adventure with | .
3 | +50 Gold | Begin every adventure with an extra 50 gold. |
4 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
5 | Random Starting Item | Begin each adventure with a random Common Item on a card in your deck. |
6 | Common Relic Slot | Gain a slot for a Common Relic Item. |
7 | Cut Cards | You can now cut cards at the Healer. |
8 | New starting Power | When allies attack, summon an attacking 3 Living Shadow. |
9 | +10% Rare Powers | You have a 10% additional chance to find Rare Powers. |
10 | +50 Gold | Begin every adventure with an extra 50 gold. |
11 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
12 | +2 Rerolls | Begin every adventure with 2 additional Rerolls. |
13 | +10% Gold | You earn 10% additional gold during adventures. |
14 | Common Relic Slot | Gain a slot for a Common Relic Item. |
15 | +1 Revive | Begin every adventure with 1 Revive. It will save you if you lose a combat! |
16 | +10% Rare Items | You have a 10% additional chance to find Rare Items. |
17 | Random Starting Item | Begin each adventure with a random Rare Item on a card in your deck. |
18 | Upgraded Starting Power | When allies attack, summon an attacking 3 Living Shadow. Its stats grow to match your strongest ally. |
19 | +10% Gold | You earn 10% additional gold during adventures. |
20 | Rare Relic Slot | Upgrade to a slot for a Rare or Common Relic Item. |
21 | 5% Epic Items | You have a 5% additional chance to find Epic Items. |
22 | +1 Mana | You begin every battle with an extra mana gem. |
Starting Deck[]
- Champions
- 3Zed (x2)
- Followers
- 1 Inspiring Mentor (x2)
- 2 Keeper of Masks (x2)
- 4 Ren Shadowblade (x2)
- 3 Shadow Assassin (x2)
- 1 Sparring Student (x2)
- Spells
- 1 Ghost (x2)
- 2 Shadowshift (x2)
- 2 Twin Disciplines (x2)