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Tether example

Morgana Morgana casting Soul Shackles Soul Shackles to tether herself to four enemy Champion icon champions.

A tether is an effect that creates a link between the source and the target(s) whose power can be dependent on the effective range and/or time linked. The link is broken beyond maximum range (unless there is no range limit) and if either the source or the target(s) dies. Some hostile tethers have the ability to True Sight icon reveal Twilight Shroud old2 stealthed targets. A visible tether can sometimes be used to indicate targeting rather than a mechanical tether. Tethers persist through Untargetable icon untargetability and cannot be removed by Remove Scurvy cleansing effects. Spell Shield Spell shields can prevent the application of tethers but not their after effects (this varies). Revival icon Resurrection and post-death events, (i.e - Death Defied Death Defied, Icathian Surprise Icathian Surprise) will always break tethers. The transition into the Realm of Death Realm of Death can interrupt any existing tethers on differing targets.

Tethers

Hostile

Champions

Friendly

Champions
Items

Mechanical

Champions
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