Terminus is a legendary item in League of Legends.
Recipe
Cost Analysis
Gold Value
- 30 attack damage =
1050
- 35% attack speed =
875
- Total Gold Value =
1925
Shadow Gold Value
- 30 on-hit damage =
650
Juxtaposition Gold Value per Light stack
- 6 - 8 armor =
120 -
160
- 6 - 8 magic resistance =
120 -
160
Juxtaposition Gold Value at maximum Light stacks
- 18 - 24 armor =
360 -
480
- 18 - 24 magic resistance =
360 -
480
Juxtaposition Gold Value per Dark stack
- 10% armor penetration =
416.67
- 10% magic penetration =
461.5
Juxtaposition Gold Value at maximum Dark stacks
- 30% armor penetration =
1250
- 30% magic penetration =
1384.5
Juxtaposition Gold Value at maximum Light and Dark stacks
- 18 - 24 armor =
360 -
480
- 18 - 24 magic resistance =
360 -
480
- 30% armor penetration =
1250
- 30% magic penetration =
1384.5
Gold efficiency
- 85.83% gold efficient. base stats are
- 8% - 10.67% per Light stack, up to 24% - 32% at maximum stacks. gold efficiency increases by
- 29.27% per Dark stack, up to 87.82% at maximum stacks. gold efficiency increases by
- 197.65% - 205.65% gold efficient at maximum stacks of both Light and Dark. becomes
Similar items
Notes
- Shadow deals
proc damage, and thus will not trigger spell effects.
- Shadow's on-hit damage does not apply to structures.
- The bonus damage dealt by Shadow benefits from
life steal.
- Juxtaposition's Light or Dark stacks are refreshed with the respective hit of basic attacks.
- The user will still alternate between Light and Dark hits even if they are at maximum stacks of both bonuses.
Map-Specific Differences
- Attack damage changed to 30.
- Attack speed changed to 25%.
- Armor and magic resistance per Light stack changed to 5 / 6 / 7 (based on level).
- Maximum resistances changed to 15 / 18 / 21 (based on level).
- Armor and magic penetration per Dark stack changed to 8%.
- Maximum resistances penetration changed to 24%.
Trivia
- In development this item was called Contradistinction, fully explaining the item's fantasy (Light and Dark). Its passive effect named Juxtaposition references this.[1]
- This old item name was also erroneously showcased in the patch V14.1 highlights.

Media

Dark Hit VFX

Light Hit VFX
Patch History
- Combine cost increased to
1100 from
1000.
- Total cost unchanged.
- Attack damage reduced to 30 from 35.
- New Recipe: + +
1000 =
3000.
- Attack damage reduced to 35 from 40.
- Attack speed increased to 35% from 30%.
- New Recipe: + + +
300 =
3000.
- Now has the search keywords "bow" and "sentinel".
- Maximum Light and Dark stacks reduced to 3 each from 5.
- Bonus resistance per Light stack increased to 6 / 7 / 8 (based on level) from 3 / 4 / 5 (based on level).
- Resistance penetration per Dark stack increased to 10% from 6%.
- V14.1 - Added
- Recipe: + + +
700 =
3000.
- Stats: 40 attack damage, 30% attack speed.
- Unique Passive - Shadow: Basic attacks deal 30 bonus magic damage on-hit.
- Unique Passive - Juxtaposition: Basic attacks against champions alternate between Light and Dark hits, each one granting a bonus for 5 seconds that stacks up to 5 times. Light hits grant 3 / 4 / 5 (based on level) bonus armor and bonus magic resistance while Dark hits grant 6% armor penetration and magic penetration, for a total of 15 − 25 (based on level) bonus resistances and 30% resistances penetration at maximum stacks of each.
- Limited to 1 Fatality item.
- Limited to 1 Blight item.
References
List of Items
- Starter items
- Potions and Consumables
- Trinkets
- Distributed items
- Boots
- Basic items
- Epic items
- Legendary items
- Champion exclusive items
- Minion and Turret items
- Arena Prismatic items
- Arena Anvil items
- Arena exclusive items
- Removed items