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This template contains various independently retrievable data items about Invisibility in the form of parameter values of a variable template of choice, in a standardized fashion.

See also

Preview

Twilight Shroud old2
Invisibility

Invisibility is a form of stealth that cannot be revealed by standard Sight icon sight. It can be utilized by Champion icon champions to sneak in on their opponents as well as the ability to reposition in-combat or simply to flee from a skirmish. It also grants Ghost ghosting.

  • Invisible units can only be revealed by True Sight icon True Sight and will briefly shimmer whenever they take damage (e.g. if hit by a skill shot). A unit cannot shimmer more frequently than once per second and doesn't make a unit targetable nor remove the stealth effect, but grants positional information to the enemy.


Parameters

Parameter Value Description
1 Invisibility Necessary: Used for identification.
disp_name Display Name
Only necessary if the value differs from Invisibility.
link Stealth#Invisibility Link
Only necessary if it should link to a different page.
description Invisibility is a form of stealth that cannot be revealed by standard Sight icon sight. It can be utilized by Champion icon champions to sneak in on their opponents as well as the ability to reposition in-combat or simply to flee from a skirmish. It also grants Ghost ghosting.
  • Invisible units can only be revealed by True Sight icon True Sight and will briefly shimmer whenever they take damage (e.g. if hit by a skill shot). A unit cannot shimmer more frequently than once per second and doesn't make a unit targetable nor remove the stealth effect, but grants positional information to the enemy.
Description
description2 Description2
type Buzzword Type
image
Twilight Shroud old2
Twilight Shroud old2.png
Image, including filetype.
image2
image3
interrupts Interrupts (CC)
reduction Reduction (CC)
resist Resist (CC)
removal Removal (CC)
footer Description that is placed at the bottom of all other things.

All tip data templates use the same parameter.

Retrieval of data items

{{data Invisibility|pst2|interrupts}}, using parameter selection template Template:Pst2, gives the parameter interrupts, etc.

For retrieval of more data items it is more efficient to prepare a template for that, to be used as follows:

{{data Invisibility|template name|..|..|..|..}}

so that this data template needs to be called only once.[1] The default template is Template:Tip data, producing this page.

The four parameters are optional, they are passed on to the prepared template as parameters 2-5.

A parameter being undefined or empty typically means the same, see below. {{data ..|pst2|..}} gives the empty string and the text "{{{..}}}", respectively. Therefore, an application checking the parameter has to check both. Checking whether a result is equal to e.g. the text "{{{popinc}}}" cannot be done directly with #ifeq in a template which itself has also a parameter with that name, because if that is defined, there would be a comparison with the value instead of the text itself. Instead, it can be checked whether the first character of the result is "{", e.g.: {{#ifeq:{{padleft:|1|{{data {{{continent}}}|pst2|popinc}}}}|{|..|..}}. Until here the documentation is automatically generated by Template:Tip data.

References

  1. See the first two rows of the first table in m:Help:Array#Summary of counts for template limits.
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