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This template contains various independently retrievable data items about Blink in the form of parameter values of a variable template of choice, in a standardized fashion.

See also

Preview

Flash
Blink
A blink refers to a form of movement whereby a champion relocates from A to B without interacting with the space between. By contrast to a Dash dash, a blink can be used to "jump over" oncoming projectiles. Long-ranged blinks are more often referred to as teleports, although they are not mechanically distinct.

Blinks are disabled while Grounded icon grounded or Root icon rooted.

Examples


Parameters

Parameter Value Description
1 Blink Necessary: Used for identification.
disp_name Display Name
Only necessary if the value differs from Blink.
link Blink Link
Only necessary if it should link to a different page.
description A blink refers to a form of movement whereby a champion relocates from A to B without interacting with the space between. By contrast to a Dash dash, a blink can be used to "jump over" oncoming projectiles. Long-ranged blinks are more often referred to as teleports, although they are not mechanically distinct. Description
description2 Blinks are disabled while Grounded icon grounded or Root icon rooted.
Examples
Description2
type Buzzword Type
image
Flash
Flash.png
Image, including filetype.
image2
image3
interrupts Interrupts (CC)
reduction Reduction (CC)
resist Resist (CC)
removal Removal (CC)
footer Description that is placed at the bottom of all other things.

All tip data templates use the same parameter.

Retrieval of data items

{{data Blink|pst2|interrupts}}, using parameter selection template Template:Pst2, gives the parameter interrupts, etc.

For retrieval of more data items it is more efficient to prepare a template for that, to be used as follows:

{{data Blink|template name|..|..|..|..}}

so that this data template needs to be called only once.[1] The default template is Template:Tip data, producing this page.

The four parameters are optional, they are passed on to the prepared template as parameters 2-5.

A parameter being undefined or empty typically means the same, see below. {{data ..|pst2|..}} gives the empty string and the text "{{{..}}}", respectively. Therefore, an application checking the parameter has to check both. Checking whether a result is equal to e.g. the text "{{{popinc}}}" cannot be done directly with #ifeq in a template which itself has also a parameter with that name, because if that is defined, there would be a comparison with the value instead of the text itself. Instead, it can be checked whether the first character of the result is "{", e.g.: {{#ifeq:{{padleft:|1|{{data {{{continent}}}|pst2|popinc}}}}|{|..|..}}. Until here the documentation is automatically generated by Template:Tip data.

References

  1. See the first two rows of the first table in m:Help:Array#Summary of counts for template limits.
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