5,326 Pages

Line 2: Line 2:
 
|type = Crowd control
 
|type = Crowd control
 
|image = Blind icon.png
 
|image = Blind icon.png
|description = A unit that is ''blinded'' will "Miss" their basic attacks, similar to when attacking a target with {{ai|Counter Strike|Jax|dodge}} or {{ai|Spirit's Refuge|Shen|block}} but not mechanically similar. Missed attacks will fail to deal damage or apply on-hit effects, with the exception of some [[Basic Attack#Empowered Basic Attack|empowered basic attacks]]. Unlike {{tip|Disarm|'''Disarm'''}}, ''Blind'' does not prevent the unit from declaring attacks.
+
|description = A unit that is ''blinded'' will "Miss" their basic attacks, comparable to when attacking a target with {{ai|Counter Strike|Jax|dodge}} or {{ai|Spirit's Refuge|Shen|block}} but not mechanically similar. Missed attacks will fail to deal damage or apply on-hit effects, with the exception of some [[Basic Attack#Empowered Basic Attack|empowered basic attacks]]. Unlike {{tip|Disarm|'''Disarm'''}}, ''Blind'' does not prevent the unit from declaring attacks.
   
 
''Blind'' causes {{cis|Graves}} shotgun to fire pellets with a random spread, excluding the direction of his target.
 
''Blind'' causes {{cis|Graves}} shotgun to fire pellets with a random spread, excluding the direction of his target.

Revision as of 00:12, June 2, 2020

This template contains various independently retrievable data items about Blind in the form of parameter values of a variable template of choice, in a standardized fashion.

See also

Preview

Blind icon
Blind

A unit that is blinded will miss their basic attacks, comparable to attacking a target that is able to Counter Strike dodge or Spirit's Refuge block, but not mechanically similar. Missed attacks will fail to deal damage or apply on-hit effects, with the exception of some empowered basic attacks. Blind does not prevent the unit from declaring attacks, unlike Disarm icon Disarm.

Note: Blind causes Graves OriginalSquare Graves' shotgun to fire pellets with a random spread, excluding the direction of his target.

Interrupts: Does not interrupt any abilities, but will prevent on-hit effects from being triggered unless otherwise stated. This does not consume the effects, however, and they will simply wait until a successful attack lands or their buff times out.
Reduction: The duration is affected by Tenacity icon Tenacity.
Resist: Resisted by Cc-immune icon crowd control immunity
Removal: Removed by Remove Scurvy Cleanses, with the exception of Mikael's Crucible item Mikael's Crucible


Parameters

Parameter Value Description
1 Blind Necessary: Used for identification.
disp_name Display Name
Only necessary if the value differs from Blind.
link Link
Only necessary if it should link to a different page.
description A unit that is blinded will "Miss" their basic attacks, comparable to when attacking a target with Counter Strike dodge or Spirit's Refuge block but not mechanically similar. Missed attacks will fail to deal damage or apply on-hit effects, with the exception of some empowered basic attacks. Unlike Disarm icon Disarm, Blind does not prevent the unit from declaring attacks.

Blind causes Graves OriginalSquare Graves' shotgun to fire pellets with a random spread, excluding the direction of his target.

Description
description2 Description2
type Crowd control Type
image
Blind icon
Blind icon.png
Image, including filetype.
image2
image3
interrupts Does not interrupt any abilities, but will prevent on-hit effects from being triggered unless otherwise stated. This does not consume the effects, however, (provided they are consumed on-hit) and they will simply wait until a successful attack lands or their buff times out. Interrupts (CC)
reduction The duration is affected by Tenacity icon Tenacity. Reduction (CC)
resist Resisted by Cc-immune icon crowd control immunity. Resist (CC)
removal Removed by Remove Scurvy Cleanses, with the exception of Mikael's Crucible item Mikael's Crucible. Removal (CC)
footer Most crowd control effects are applied by attacks or abilities that can be blocked with Spell Shield spell shields.
  • Crowd control applied by one's self or an ally cannot be countered in any way, neither reduced, resisted, nor removed unless special cased to do so.
    • The crowd control effect may still be Remove Scurvy cleansed if it is applied as a debuff separate from the originated ability.
  • Self-slows will be affected by Slow immune icon slow resist.
Description that is placed at the bottom of all other things.

All tip data templates use the same parameter.

Retrieval of data items

{{data Blind|pst2|interrupts}}, using parameter selection template Template:Pst2, gives the parameter interrupts, etc.

For retrieval of more data items it is more efficient to prepare a template for that, to be used as follows:

{{data Blind|template name|..|..|..|..}}

so that this data template needs to be called only once.[1] The default template is Template:Tip data, producing this page.

The four parameters are optional, they are passed on to the prepared template as parameters 2-5.

A parameter being undefined or empty typically means the same, see below. {{data ..|pst2|..}} gives the empty string and the text "{{{..}}}", respectively. Therefore, an application checking the parameter has to check both. Checking whether a result is equal to e.g. the text "{{{popinc}}}" cannot be done directly with #ifeq in a template which itself has also a parameter with that name, because if that is defined, there would be a comparison with the value instead of the text itself. Instead, it can be checked whether the first character of the result is "{", e.g.: {{#ifeq:{{padleft:|1|{{data {{{continent}}}|pst2|popinc}}}}|{|..|..}}. Until here the documentation is automatically generated by Template:Tip data.

References

  1. See the first two rows of the first table in m:Help:Array#Summary of counts for template limits.
Community content is available under CC-BY-SA unless otherwise noted.