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This template contains various independently retrievable data items about Adaptive damage in the form of parameter values of a variable template of choice, in a standardized fashion.

See also

Preview

Attack damage
Adaptive damage
Adaptive Damage: Deals either physical or magic damage depending on your bonus statistics, defaulting based on the origin of the effect.

  • Bonus AD > Bonus AP = Physical Damage
  • Bonus AP > Bonus AD = Magic Damage
Adaptive damage does not take into account your target's resistances or your own penetration stats.


Parameters

Parameter Value Description
1 Adaptive damage Necessary: Used for identification.
disp_name Display Name
Only necessary if the value differs from Adaptive damage.
link Damage Link
Only necessary if it should link to a different page.
description Adaptive Damage: Deals either physical or magic damage depending on your bonus statistics, defaulting based on the origin of the effect. Description
description2 * Bonus AD > Bonus AP = Physical Damage
  • Bonus AP > Bonus AD = Magic Damage

Adaptive damage does not take into account your target's resistances or your own penetration stats.

Description2
type Buzzword Type
image
Attack damage
Attack damage.png
Image, including filetype.
image2
Ability power
Ability power.png
image3
interrupts Interrupts (CC)
reduction Reduction (CC)
resist Resist (CC)
removal Removal (CC)
footer Description that is placed at the bottom of all other things.

All tip data templates use the same parameter.

Retrieval of data items

{{data Adaptive damage|pst2|interrupts}}, using parameter selection template Template:Pst2, gives the parameter interrupts, etc.

For retrieval of more data items it is more efficient to prepare a template for that, to be used as follows:

{{data Adaptive damage|template name|..|..|..|..}}

so that this data template needs to be called only once.[1] The default template is Template:Tip data, producing this page.

The four parameters are optional, they are passed on to the prepared template as parameters 2-5.

A parameter being undefined or empty typically means the same, see below. {{data ..|pst2|..}} gives the empty string and the text "{{{..}}}", respectively. Therefore, an application checking the parameter has to check both. Checking whether a result is equal to e.g. the text "{{{popinc}}}" cannot be done directly with #ifeq in a template which itself has also a parameter with that name, because if that is defined, there would be a comparison with the value instead of the text itself. Instead, it can be checked whether the first character of the result is "{", e.g.: {{#ifeq:{{padleft:|1|{{data {{{continent}}}|pst2|popinc}}}}|{|..|..}}. Until here the documentation is automatically generated by Template:Tip data.

References

  1. See the first two rows of the first table in m:Help:Array#Summary of counts for template limits.
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