- Usage
- {{Runetip|<buff>}}
- Examples
- {{Runetip|Overheal}}
Overheal | ||
Passive: Converts 20% − 100% (based on level) of the ![]() ![]() | ||
After 6 seconds, the shield decays by 2.5% of its maximum value each second. Receiving healing, dealing or taking damage will refresh the shield duration to 6 seconds. | ||
- {{Runetip|Relentless Hunter}}
Relentless Hunter | ||
Passive: Gain 5 (+ 8 per Bounty Hunter stack) out-of-combat ![]() | ||
Earn a Bounty Hunter stack for champion ![]() | ||
- {{Runetip|Trait: Precision}}
The above documentation is transcluded from Template:Runetip/doc. (edit | history) Please add categories to the /doc subpage. Subpages of this template. |
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