- Please optimise this information for being displayed as a pop-up tooltip.
|Passive: While in the river, you gain 25 bonus movement speed and or bonus Attack Damage (Adaptive). Ability Power|
|Adaptive: Grants bonuses based on which stat you already have the most bonuses for. Defaults to the first listed.|
This template contains various independently retrievable data items about Waterwalking in the form of parameter values of a variable template of choice, in a standardized fashion.
| ||Waterwalking||Necessary: Used for identification.|
| || Name of the rune
Only necessary if the value differs from
|Traits of the rune|
| ||Sorcery||Rune path|
| ||Passive: While in the river, you gain 25 bonus movement speed and or bonus Attack Damage (Adaptive). Ability Power||Description (line 1)|
| ||Adaptive: Grants bonuses based on which stat you already have the most bonuses for. Defaults to the first listed.||Description (line 2)|
| ||Description (line 3)|
| ||Description (line 4)|
| || If the item is removed from game, set the value to |
| || If the item is from Wild Rift, set the value to |
All rune data templates use the same parameter.
Until here the documentation is automatically generated by Template:Rune data.