- Please optimise this information for being displayed as a pop-up tooltip.
|Passive: While within 350 units of an allied champion, you raise your Guard. Allied champions you affect with unit-targeted abilities are also Guarded for 3 seconds, regardless of distance.|
|If you or a Guarded ally would take monster or turret, you both first gain a shield for (+ 15% Guardian's AP) (+ 9% of Guardian's bonus health) for 2 seconds.damage within 2.5 seconds or lethal damage from an enemy champion,|
|Guardian only goes on cooldown when the shield is triggered.|
This template contains various independently retrievable data items about Guardian in the form of parameter values of a variable template of choice, in a standardized fashion.
| ||Guardian||Necessary: Used for identification.|
| || Name of the rune
Only necessary if the value differs from
|Traits of the rune|
| ||Resolve||Rune path|
| ||Passive: While within 175 units of an allied champion, you raise your Guard. Allied champions you affect with unit-targeted abilities are also Guarded for 2.5 seconds, regardless of distance.||Description (line 1)|
| ||If you or a Guarded ally would take damage from an enemy champion, monster or turret, you both first gain a shield for (+ 25% Guardian's AP) (+ 12% Guardian's bonus health) as well as 20% bonus movement speed for 1.5 seconds.||Description (line 2)|
| ||Guardian only goes on cooldown when the shield is triggered.||Description (line 3)|
| ||Description (line 4)|
| || If the item is removed from game, set the value to |
| || If the item is from Wild Rift, set the value to |
All rune data templates use the same parameter.
Until here the documentation is automatically generated by Template:Rune data.