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Electrocute rune.png
Electrocute
Path: Domination icon.png Domination · Slot: Keystone
Passive: Damaging basic attacks, abilities, item effects, and summoner spells, as well as the application of Stun icon.png crowd control and damage over time effects, generate stacks against enemy Champion icon.png champions, up to one per attack or cast per champion. Applying 3 stacks to a target within a 3 second period causes them to be struck by lightning after a 0.25-second delay, dealing them 30 − 180 (based on level) (+ 40% bonus AD) (+ 25% AP) Attack damage.pngAbility power.png Adaptive damage.
Adaptive Damage: Deals either physical or magic damage depending on your bonus statistics, defaulting based on the origin of the effect.
  • Attack damage icon.png Higher Bonus ADPhysical damage
  • Ability power icon.png Higher APMagic damage
If the attack damage and the ability power of the unit are equal, the damage determined depends on the champion.
Cooldown: 25 − 20 (based on level) seconds
"We called them the Thunderlords, for to speak of their lightning was to invite disaster."
Rune caption
Separator.png

This template contains various independently retrievable data items about Electrocute in the form of parameter values of a variable template of choice, in a standardized fashion.

Associated pages


Parameters

Parameter Value Description
1 Electrocute Necessary: Used for identification.
disp_name Name of the rune
Only necessary if the value differs from Electrocute.
Traits of the rune
released 2018 Season
path Domination Rune path
shard slots Domination Slots
slot Keystone Tier
description Passive: Damaging basic attacks, abilities, item effects, and summoner spells, as well as the application of Stun icon.png crowd control and damage over time effects, generate stacks against enemy Champion icon.png champions, up to one per attack or cast per champion. Applying 3 stacks to a target within a 3 second period causes them to be struck by lightning after a 0.25-second delay, dealing them 30 − 180 (based on level) (+ 40% bonus AD) (+ 25% AP) Attack damage.pngAbility power.png Adaptive damage. Description (line 1)
description2 Adaptive Damage: Deals either physical or magic damage depending on your bonus statistics, defaulting based on the origin of the effect.
  • Attack damage icon.png Higher Bonus ADPhysical damage
  • Ability power icon.png Higher APMagic damage

If the attack damage and the ability power of the unit are equal, the damage determined depends on the champion.

Description (line 2)
description3 Description (line 3)
description4 Description (line 4)
cooldown 25 − 20 (based on level) Cooldown
range Range
Meta
removed If the item is removed from game, set the value to true. Value can be empty.
wr If the item is from Wild Rift, set the value to true. Value can be empty.

All rune data templates use the same parameter.

Until here the documentation is automatically generated by Template:Rune data.