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Dark Harvest rune.png
Dark Harvest
Path: Domination icon.png Domination · Slot: Keystone
Passive: Damaging basic attacks and ability damage against enemy Champion icon.png champions below 50% of their maximum health deal 20 − 60 (based on level) (+ 5 per Soul) (+ 25% bonus AD) (+ 15% AP) bonus Attack damage.pngAbility power.png Adaptive damage and, after a 1.75-second delay, reap 1 Soul. This cannot occur again for 45 seconds, resetting to 1.5 seconds upon scoring a Damage rating.png takedown against an enemy champion.
While not on cooldown, the soul is also taken upon receiving the kill credit of a champion killed by Minion icon.png minions, Turret icon.png turrets or Monster icon.png monsters.
Adaptive Damage: Deals either physical or magic damage depending on your bonus statistics, defaulting based on the origin of the effect.
  • Attack damage icon.png Higher Bonus ADPhysical damage
  • Ability power icon.png Higher APMagic damage
If the attack damage and the ability power of the unit are equal, the damage determined depends on the champion.
Cooldown: 45 seconds

This template contains various independently retrievable data items about Dark Harvest in the form of parameter values of a variable template of choice, in a standardized fashion.

Associated pages


Parameters

Parameter Value Description
1 Dark Harvest Necessary: Used for identification.
disp_name Name of the rune
Only necessary if the value differs from Dark Harvest.
Traits of the rune
released 2018 Season
path Domination Rune path
shard slots Domination Slots
slot Keystone Tier
description Passive: Damaging basic attacks and ability damage against enemy Champion icon.png champions below 50% of their maximum health deal 20 − 60 (based on level) (+ 5 per Soul) (+ 25% bonus AD) (+ 15% AP) bonus Attack damage.pngAbility power.png Adaptive damage and, after a 1.75-second delay, reap 1 Soul. This cannot occur again for 45 seconds, resetting to 1.5 seconds upon scoring a Damage rating.png takedown against an enemy champion. Description (line 1)
description2 While not on cooldown, the soul is also taken upon receiving the kill credit of a champion killed by Minion icon.png minions, Turret icon.png turrets or Monster icon.png monsters. Description (line 2)
description3 Adaptive Damage: Deals either physical or magic damage depending on your bonus statistics, defaulting based on the origin of the effect.
  • Attack damage icon.png Higher Bonus ADPhysical damage
  • Ability power icon.png Higher APMagic damage

If the attack damage and the ability power of the unit are equal, the damage determined depends on the champion.

Description (line 3)
description4 Description (line 4)
cooldown 45 Cooldown
range Range
Meta
removed If the item is removed from game, set the value to true. Value can be empty.
wr If the item is from Wild Rift, set the value to true. Value can be empty.

All rune data templates use the same parameter.

Until here the documentation is automatically generated by Template:Rune data.