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Conqueror rune
Conqueror
Path: Precision icon Precision · Slot: Keystone
Passive: Ranged role Ranged basic attacks on-hit against enemy champions grant 1 stack of Conqueror, while Melee role melee basic attacks on-hit grant 2 stacks. Abilities that deal damage to an enemy champion always grant 2 stacks.
Each stack of Conqueror grants 1.2 − 3 (based on level) bonus Attack Damage or 2 − 5 (based on level) Ability Power (Adaptive) for 6 seconds, stacking up to 10 times, for a maximum of 12 − 30 (based on level) bonus Attack Damage or 20 − 50 (based on level) Ability Power (Adaptive). When fully stacked, Ranged role ranged champions heal for 8% of the post-mitigation damage dealt, while Melee role melee champions heal for 15%. The buffs refresh upon dealing damage to enemy champions with attacks or abilities.
Blaze Damage over time effects and ongoing sources of damage will grant the stacks / refresh them only once every 5 seconds.

This template contains various independently retrievable data items about Conqueror in the form of parameter values of a variable template of choice, in a standardized fashion.

Associated pages


Parameters

Parameter Value Description
1 Conqueror Necessary: Used for identification.
disp_name Name of the rune
Only necessary if the value differs from Conqueror.
Traits of the rune
released 2018 Season
path Precision Rune path
shard slots Precision Slots
slot Keystone Tier
description Passive: Ranged role Ranged basic attacks on-hit against enemy champions grant 1 stack of Conqueror, while Melee role melee basic attacks on-hit grant 2 stacks. Abilities that deal damage to an enemy champion always grant 2 stacks. Description (line 1)
description2 Each stack of Conqueror grants 1.2 − 3 (based on level) bonus Attack Damage or 2 − 5 (based on level) Ability Power (Adaptive) for 6 seconds, stacking up to 10 times, for a maximum of 12 − 30 (based on level) bonus Attack Damage or 20 − 50 (based on level) Ability Power (Adaptive). When fully stacked, Ranged role ranged champions heal for 8% of the post-mitigation damage dealt, while Melee role melee champions heal for 15%. The buffs refresh upon dealing damage to enemy champions with attacks or abilities. Description (line 2)
description3 Blaze Damage over time effects and ongoing sources of damage will grant the stacks / refresh them only once every 5 seconds. Description (line 3)
description4 Description (line 4)
cooldown Cooldown
range Range
Meta
removed If the item is removed from game, set the value to true. Value can be empty.

All rune data templates use the same parameter.

Until here the documentation is automatically generated by Template:Rune data.

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