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Salvation
Salvation item Salvation Gold 2100
Cooldown reduction: +10%  
Heal and shield power: +10% (Unique)  
Health: +300  
Health regen: +150%  
Mana regen: +200%  
Active Unique: You Sight icon reveal the target area for 3 seconds. After a 2.5 second delay, a beam of light strikes the ground. Allies within the area are healed for 30 − 370 (based on target's level), which is increased by 3 ×  your Heal power Heal Power, while enemy champions take 10% of target's maximum health true damage and Minion icon enemy minions and Monster icon monsters take 250 true damage (120 second cooldown). Can be used while dead.
Limitations Can only be forged by Ornn OriginalSquare Ornn. Limited to one Living Forge & Master Craftsman Master Craftsman item.
Recipe Redemption item + Gold 0

This template contains various independently retrievable data items about Salvation in the form of parameter values of a variable template of choice, in a standardized fashion.

Itempages

Parameters

Parameter Value Description
1 Salvation Necessary: Used for identification.
disp_name Name of the item
Only necessary if the value differs from Salvation.
champion Only necessary for exclusive items!
Traits of the item
maps Availability of the item Valid values: A combination of the letters STHN.
S = Summoners Rift, T = Twisted Treeline, H = Howling Abyss, N = Nexus Blitz

Defaults to Common.
altmaps Other maps
caption Living Forge & Master Craftsman Master Craftsman: All stats except Cooldown Reduction have been improved. Official caption Only if available!
tier Tier 4 Classification of the tier item Valid values: Tier 1, Tier 2, Tier 3, Tier 4, Tier 5
type Tier 4 Item's type, if it's not a standard item Valid values: Starter, Distributed, Consumable, Advanced Consumable, Basic Trinket, Advanced Trinket, Enchantment
Can also be two values, for example: Consumable, Distributed
consume Effect 1 of the consumable item Only if the item is consumable.
consume2 Effect 2 of the consumable item Only if the item is consumable.
Itemstats
ap Ability power Values can be empty if the item does not grant the effect.
armor Armor
rpen Armor penetration (%)
ad Attack damage
as Attack speed (%)
cdr 10 Cooldown reduction (%)
cdrunique UNIQUE Cooldown reduction (%)
crit Critical strike chance (%)
critunique UNIQUE Critical strike chance (%)
gp10 Gold per 10 seconds
hsp 10 UNIQUE Heal and shield power (%)
health 300 Life
hp5 150 Health regeneration (%)
hp5flat Health regeneration (flat)
lifesteal Life steal (%)
mpen Magic penetration (%)
mr Magic resistance
mana Mana
mp5 200 Mana regeneration (%)
mp5flat Mana regeneration (flat)
ms Movement speed (%)
msunique UNIQUE Movement speed (%)
msflat Movement speed (flat)
spec Other effects (e.g. Mana per level)
spec2 Other effects 2
pass Passive 1
pass2 Passive 2
pass3 Passive 3
pass4 Passive 4
pass5 Passive 5
act Unique: You Sight icon reveal the target area for 3 seconds. After a 2.5 second delay, a beam of light strikes the ground. Allies within the area are healed for 30 − 370 (based on target's level), which is increased by 3 ×  your Heal power Heal Power, while enemy champions take 10% of target's maximum health true damage and Minion icon enemy minions and Monster icon monsters take 250 true damage (120 second cooldown). Can be used while dead. Active
aura Aura 1
aura2 Aura 2
aura3 Aura 3
noe No effects. If the item has no effects, set the value to true.
Other
recipe Redemption item Redemption Components of the item Use , to separate the values!
builds Builds into these items Use , to separate the values!
buy 2100 Buy price
comb 0 Combination cost
sell 1470 Sell price
code 3382 Itemcode
limit Can only be forged by Ornn OriginalSquare Ornn. Limited to one Living Forge & Master Craftsman Master Craftsman item. Limitations of the item
req Requirements of the item.
hp Hitpoints e.g. Hitpoints of Wards
Menu
menu1a Defense Menu 1 e.g. Attack
menu1b Health Submenu 1 e.g. Attack Speed
menu2a Defense Menu 2 e.g. Magic
menu2b Health Regen Submenu 2 e.g. Ability Power
menu3a Magic Menu 3 e.g. Movement
menu3b Mana Regen Submenu 3 e.g. Other Movement Items
menu4a Magic Menu 4
menu4b Cooldown Reduction Submenu 4
menu5a Menu
menu5b Submenu
menu6a Menu
menu6b Submenu 6
menu7a Menu 7
menu7b Submenu 7
Meta
removed If the item is removed from game, set the value to true. Value can be empty.
nickname ornn,forge Nicknames or abbreviations

All item data templates use the same parameter.

Retrieval of data items

{{data Salvation|pst2|as_base}}, using parameter selection template Template:Pst2, gives the parameter as_base, etc.

For retrieval of more data items it is more efficient to prepare a template for that, to be used as follows:

{{data Salvation|template name|..|..|..|..}}

so that this data template needs to be called only once.[1] The default template is Template:Item data, producing this page.

The four parameters are optional, they are passed on to the prepared template as parameters 2-5.

A parameter being undefined or empty typically means the same, see below. {{data ..|pst2|..}} gives the empty string and the text "{{{..}}}", respectively. Therefore, an application checking the parameter has to check both. Checking whether a result is equal to e.g. the text "{{{popinc}}}" cannot be done directly with #ifeq in a template which itself has also a parameter with that name, because if that is defined, there would be a comparison with the value instead of the text itself. Instead, it can be checked whether the first character of the result is "{", e.g.: {{#ifeq:{{padleft:|1|{{data {{{continent}}}|pst2|popinc}}}}|{|..|..}}. Until here the documentation is automatically generated by Template:Item data.

References

  1. See the first two rows of the first table in m:Help:Array#Summary of counts for template limits.
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