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Revision as of 14:00, 4 August 2019

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This template contains various independently retrievable data items about Ghostwalkers in the form of parameter values of a variable template of choice, in a standardized fashion.
Itempages
- Page:
- Category:
Parameters
Parameter | Value | Description | |
---|---|---|---|
1
|
Ghostwalkers | Necessary: Used for identification. | |
disp_name
|
Name of the item
Only necessary if the value differs from
Ghostwalkers . | ||
champion
|
Only necessary for exclusive items! | ||
Traits of the item | |||
maps
|
N | Availability of the item | Valid values: A combination of the letters STHN .
S = Summoners Rift, T = Twisted Treeline, H = Howling Abyss, N = Nexus Blitz Defaults to Common .
|
altmaps
|
Other maps | ||
caption
|
Official caption | Only if available! | |
tier
|
Tier 2 | Classification of the tier item | Valid values: Tier 1 , Tier 2 , Tier 3 , Tier 4 , Tier 5
|
type
|
Tier 2 | Item's type, if it's not a standard item | Valid values: Starter , Distributed , Consumable , Advanced Consumable , Basic Trinket , Advanced Trinket , Enchantment Can also be two values, for example: Consumable, Distributed
|
rank
|
Classification of the item rank (preseason 11) | Valid values: Basic , Starter , Epic , Legendary , Mythic , Boots , Consumable , Potion , Trinket , Distributed
| |
consume
|
Effect 1 of the consumable item | Only if the item is consumable. | |
consume2
|
Effect 2 of the consumable item | Only if the item is consumable. | |
Itemstats | |||
ap
|
Ability power | Values can be empty if the item does not grant the effect. | |
armor
|
Armor | ||
rpen
|
Armor penetration (%) | ||
ad
|
Attack damage | ||
as
|
Attack speed (%) | ||
ah
|
Ability haste | ||
cdr
|
Cooldown reduction (%) | ||
cdrunique
|
UNIQUE Cooldown reduction (%) | ||
crit
|
Critical strike chance (%) | ||
critunique
|
UNIQUE Critical strike chance (%) | ||
gp10
|
Gold per 10 seconds | ||
hsp
|
Heal and shield power (%) | ||
hspunique
|
UNIQUE Heal and shield power (%) | ||
health
|
Life | ||
hp5
|
Health regeneration (%) | ||
hp5flat
|
Health regeneration (flat) | ||
lifesteal
|
Life steal (%) | ||
spellvamp
|
Spell vamp (%) | ||
pvamp
|
Physical vamp (%) | ||
omnivamp
|
Omnivamp (%) | ||
mpen
|
Magic penetration (%) | ||
mpenflat
|
Magic penetration | ||
mr
|
Magic resistance | ||
mana
|
Mana | ||
mp5
|
Mana regeneration (%) | ||
mp5flat
|
Mana regeneration (flat) | ||
ms
|
Movement speed (%) | ||
msunique
|
UNIQUE Movement speed (%) | ||
msflat
|
Movement speed (flat) | ||
spec
|
Other effects (e.g. Mana per level) | ||
spec2
|
Other effects 2 | ||
pass
|
Unique – Enhanced Movement: +45 flat movement speed | Passive 1 | |
pass2
|
Passive 2 | ||
pass3
|
Passive 3 | ||
pass4
|
Passive 4 | ||
pass5
|
Passive 5 | ||
act
|
Unique: Become ghostly for 6 seconds, ignoring terrain collision. While inside terrain gain 250 bonus movement speed and become ![]() ![]() ![]() |
Active | |
aura
|
Aura 1 | ||
aura2
|
Aura 2 | ||
aura3
|
Aura 3 | ||
noe
|
No effects. | If the item has no effects, set the value to true .
| |
Other | |||
recipe
|
Components of the item | Use , to separate the values!
| |
builds
|
Builds into these items | Use , to separate the values!
| |
buy
|
1000 | Buy price | |
comb
|
700 | Combination cost | |
sell
|
700 | Sell price | |
code
|
Itemcode | ||
limit
|
Limited to 1 Boots item. Can only be purchased on ![]() |
Limitations of the item | |
req
|
Requirements of the item. | ||
hp
|
Hitpoints | e.g. Hitpoints of Wards | |
Menu | |||
menu1a
|
Movement | Menu 1 | e.g. Attack |
menu1b
|
Boots | Submenu 1 | e.g. Attack Speed |
menu2a
|
Menu 2 | e.g. Magic | |
menu2b
|
Submenu 2 | e.g. Ability Power | |
menu3a
|
Menu 3 | e.g. Movement | |
menu3b
|
Submenu 3 | e.g. Other Movement Items | |
menu4a
|
Menu 4 | ||
menu4b
|
Submenu 4 | ||
menu5a
|
Menu | ||
menu5b
|
Submenu | ||
menu6a
|
Menu | ||
menu6b
|
Submenu 6 | ||
menu7a
|
Menu 7 | ||
menu7b
|
Submenu 7 | ||
Meta | |||
removed
|
true | If the item is removed from game, set the value to true .
|
Value can be empty. |
nickname
|
Nicknames or abbreviations | ||
wr
|
If the item is from Wild Rift, set the value to true .
|
Value can be empty. |
All item data templates use the same parameter.
Retrieval of data items
{{data Ghostwalkers|pst2|as_base}}
, using parameter selection template Template:Pst2, gives the parameter as_base, etc.
For retrieval of more data items it is more efficient to prepare a template for that, to be used as follows:
{{data Ghostwalkers|
template name|..|..|..|..}}
so that this data template needs to be called only once.[1] The default template is Template:Item data, producing this page.
The four parameters are optional, they are passed on to the prepared template as parameters 2-5.
A parameter being undefined or empty typically means the same, see below. {{data ..|pst2|..}}
gives the empty string and the text "{{{..}}}
", respectively. Therefore, an application checking the parameter has to check both. Checking whether a result is equal to e.g. the text "{{{popinc}}}
" cannot be done directly with #ifeq in a template which itself has also a parameter with that name, because if that is defined, there would be a comparison with the value instead of the text itself. Instead, it can be checked whether the first character of the result is "{
", e.g.: {{#ifeq:{{padleft:|1|{{data {{{continent}}}|pst2|popinc}}}}|{|..|..}}
.
Until here the documentation is automatically generated by Template:Item data.
References
- ↑ See the first two rows of the first table in m:Help:Array#Summary of counts for template limits.