6,035 Pages

(V8.2)
m (top: clean up, replaced: = Legendary → = Tier 3)
 
Line 2: Line 2:
 
|maps = S
 
|maps = S
 
|nickname = Support, Economy, Gold, Sightstone, Ward
 
|nickname = Support, Economy, Gold, Sightstone, Ward
|tier = Legendary
+
|tier = Tier 3
 
|health = 200
 
|health = 200
 
|hp5 = 125
 
|hp5 = 125

Latest revision as of 11:03, December 9, 2018

Eye of the Oasis
Removed content
Eye of the Oasis item Eye of the Oasis Gold 1900
Cooldown reduction: +10%  
Gold generation: +Gold 2 per 10 sec.  
Health: +200  
Health regen: +125%  
Passive Unique – Favor: Nearby enemy minions, killed by any ally other than you, will sometimes drop a coin that can be picked up to either grant Gold 40 or restore 6% missing mana (minimum 10). Cannon minions will drop a coin as long as you don't kill them.
Unique – Bandit: Grants Bandit mastery 2016 Bandit.
Unique – Quest: Earn Gold 750 using this item. Reward: Favor is upgraded to Emperor's Favor making champion Damage rating takedowns grant both the gold and mana. You also grant 8% bonus movement speed to nearby allied champions moving toward you (1250 range).
Active Unique – Warding: Consumes a charge to place a Stealth Ward icon Stealth Ward at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop.
Limitations Limited to 1 Gold Income item. A player may only have 3 Stealth Ward icon Stealth Wards or Totem Ward icon Totem Wards on the map at one time.
Recipe Sightstone item + Nomad's Medallion item + Gold 250

This template contains various independently retrievable data items about Eye of the Oasis in the form of parameter values of a variable template of choice, in a standardized fashion.

Itempages Edit

Parameters Edit

Parameter Value Description
1 Eye of the Oasis Necessary: Used for identification.
disp_name Name of the item
Only necessary if the value differs from Eye of the Oasis.
champion Only necessary for exclusive items!
Traits of the item
maps S Availability of the item Valid values: A combination of the letters STHN.
S = Summoners Rift, T = Twisted Treeline, H = Howling Abyss, N = Nexus Blitz

Defaults to Common.
altmaps Other maps
caption Official caption Only if available!
tier Tier 3 Classification of the tier item Valid values: Tier 1, Tier 2, Tier 3, Tier 4, Tier 5
type Tier 3 Item's type, if it's not a standard item Valid values: Starter, Distributed, Consumable, Advanced Consumable, Basic Trinket, Advanced Trinket, Enchantment
Can also be two values, for example: Consumable, Distributed
consume Effect 1 of the consumable item Only if the item is consumable.
consume2 Effect 2 of the consumable item Only if the item is consumable.
Itemstats
ap Ability power Values can be empty if the item does not grant the effect.
armor Armor
rpen Armor penetration (%)
ad Attack damage
as Attack speed (%)
cdr 10 Cooldown reduction (%)
cdrunique UNIQUE Cooldown reduction (%)
crit Critical strike chance (%)
critunique UNIQUE Critical strike chance (%)
gp10 2 Gold per 10 seconds
hsp UNIQUE Heal and shield power (%)
health 200 Life
hp5 125 Health regeneration (%)
hp5flat Health regeneration (flat)
lifesteal Life steal (%)
mpen Magic penetration (%)
mr Magic resistance
mana Mana
mp5 Mana regeneration (%)
mp5flat Mana regeneration (flat)
ms Movement speed (%)
msunique UNIQUE Movement speed (%)
msflat Movement speed (flat)
spec Other effects (e.g. Mana per level)
spec2 Other effects 2
pass Unique – Favor: Nearby enemy minions, killed by any ally other than you, will sometimes drop a coin that can be picked up to either grant Gold 40 or restore 6% missing mana (minimum 10). Cannon minions will drop a coin as long as you don't kill them. Passive 1
pass2 Unique – Bandit: Grants Bandit mastery 2016 Bandit. Passive 2
pass3 Unique – Quest: Earn Gold 750 using this item. Reward: Favor is upgraded to Emperor's Favor making champion Damage rating takedowns grant both the gold and mana. You also grant 8% bonus movement speed to nearby allied champions moving toward you (1250 range). Passive 3
pass4 Passive 4
pass5 Passive 5
act Unique – Warding: Consumes a charge to place a Stealth Ward icon Stealth Ward at the target location (600 range), which reveals the surrounding area for 150 seconds. Holds up to 4 charges which refill upon visiting the shop. Active
aura Aura 1
aura2 Aura 2
aura3 Aura 3
noe No effects. If the item has no effects, set the value to true.
Other
recipe Sightstone item Sightstone,
Nomad's Medallion item Nomad's Medallion
Components of the item Use , to separate the values!
builds Builds into these items Use , to separate the values!
buy 1900 Buy price
comb 250 Combination cost
sell 760 Sell price
code 2302 Itemcode
limit Limited to 1 Gold Income item. A player may only have 3 Stealth Ward icon Stealth Wards or Totem Ward icon Totem Wards on the map at one time. Limitations of the item
req Requirements of the item.
hp Hitpoints e.g. Hitpoints of Wards
Menu
menu1a Tools Menu 1 e.g. Attack
menu1b Gold Income Submenu 1 e.g. Attack Speed
menu2a Tools Menu 2 e.g. Magic
menu2b Vision Submenu 2 e.g. Ability Power
menu3a Defense Menu 3 e.g. Movement
menu3b Health Submenu 3 e.g. Other Movement Items
menu4a Defense Menu 4
menu4b Health Regen Submenu 4
menu5a Magic Menu
menu5b Mana Regen Submenu
menu6a Menu
menu6b Submenu 6
menu7a Menu 7
menu7b Submenu 7
Meta
removed true If the item is removed from game, set the value to true. Value can be empty.
nickname Support, Economy, Gold, Sightstone, Ward Nicknames or abbreviations
wr If the item is from Wild Rift, set the value to true. Value can be empty.

All item data templates use the same parameter.

Retrieval of data itemsEdit

{{data Eye of the Oasis|pst2|as_base}}, using parameter selection template Template:Pst2, gives the parameter as_base, etc.

For retrieval of more data items it is more efficient to prepare a template for that, to be used as follows:

{{data Eye of the Oasis|template name|..|..|..|..}}

so that this data template needs to be called only once.[1] The default template is Template:Item data, producing this page.

The four parameters are optional, they are passed on to the prepared template as parameters 2-5.

A parameter being undefined or empty typically means the same, see below. {{data ..|pst2|..}} gives the empty string and the text "{{{..}}}", respectively. Therefore, an application checking the parameter has to check both. Checking whether a result is equal to e.g. the text "{{{popinc}}}" cannot be done directly with #ifeq in a template which itself has also a parameter with that name, because if that is defined, there would be a comparison with the value instead of the text itself. Instead, it can be checked whether the first character of the result is "{", e.g.: {{#ifeq:{{padleft:|1|{{data {{{continent}}}|pst2|popinc}}}}|{|..|..}}. Until here the documentation is automatically generated by Template:Item data.

References Edit

  1. See the first two rows of the first table in m:Help:Array#Summary of counts for template limits.
Community content is available under CC-BY-SA unless otherwise noted.