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Dead Man's Plate
Dead Man's Plate item Dead Man's Plate Gold 2900
Armor: +60  
Health: +425  
Passive Unique – Dreadnought: Generates a maximum of 100 Momentum stacks by moving, which grant up to 60 bonus movement speed. Momentum decays while Stun icon immobilized or Silence iconDisarm icon pacified.
Unique – Crushing Blow: Basic attacks discharge all stacks to deal (1 per stack) bonus magic damage on-hit, up to 100. Basic attacks at 100 stacks also Slow icon slow by 50% for 1 second.
Limitations On Ranged role ranged champions, Crushing Blow cannot Slow icon slow. However, Momentum will still discharge on-hit.
Recipe Chain Vest item + Giant's Belt item + Gold 1100

This template contains various independently retrievable data items about Dead Man's Plate in the form of parameter values of a variable template of choice, in a standardized fashion.

Itempages

Parameters

Parameter Value Description
1 Dead Man's Plate Necessary: Used for identification.
disp_name Name of the item
Only necessary if the value differs from Dead Man's Plate.
champion Only necessary for exclusive items!
Traits of the item
maps Availability of the item Valid values: A combination of the letters STHN.
S = Summoners Rift, T = Twisted Treeline, H = Howling Abyss, N = Nexus Blitz

Defaults to Common.
altmaps Other maps
caption "There's only one way you'll get this armor from me..." - forgotten namesake Official caption Only if available!
tier Tier 3 Classification of the tier item Valid values: Tier 1, Tier 2, Tier 3, Tier 4, Tier 5
type Tier 3 Item's type, if it's not a standard item Valid values: Starter, Distributed, Consumable, Advanced Consumable, Basic Trinket, Advanced Trinket, Enchantment
Can also be two values, for example: Consumable, Distributed
consume Effect 1 of the consumable item Only if the item is consumable.
consume2 Effect 2 of the consumable item Only if the item is consumable.
Itemstats
ap Ability power Values can be empty if the item does not grant the effect.
armor 60 Armor
rpen Armor penetration (%)
ad Attack damage
as Attack speed (%)
cdr Cooldown reduction (%)
cdrunique UNIQUE Cooldown reduction (%)
crit Critical strike chance (%)
critunique UNIQUE Critical strike chance (%)
gp10 Gold per 10 seconds
hsp UNIQUE Heal and shield power (%)
health 425 Life
hp5 Health regeneration (%)
hp5flat Health regeneration (flat)
lifesteal Life steal (%)
mpen Magic penetration (%)
mr Magic resistance
mana Mana
mp5 Mana regeneration (%)
mp5flat Mana regeneration (flat)
ms Movement speed (%)
msunique UNIQUE Movement speed (%)
msflat Movement speed (flat)
spec Other effects (e.g. Mana per level)
spec2 Other effects 2
pass Unique – Dreadnought: Generates a maximum of 100 Momentum stacks by moving, which grant up to 60 bonus movement speed. Momentum decays while Stun icon immobilized or Silence iconDisarm icon pacified. Passive 1
pass2 Unique – Crushing Blow: Basic attacks discharge all stacks to deal (1 per stack) bonus magic damage on-hit, up to 100. Basic attacks at 100 stacks also Slow icon slow by 50% for 1 second. Passive 2
pass3 Passive 3
pass4 Passive 4
pass5 Passive 5
act Active
aura Aura 1
aura2 Aura 2
aura3 Aura 3
noe No effects. If the item has no effects, set the value to true.
Other
recipe Chain Vest item Chain Vest,
Giant's Belt item Giant's Belt
Components of the item Use , to separate the values!
builds Builds into these items Use , to separate the values!
buy 2900 Buy price
comb 1100 Combination cost
sell 2030 Sell price
code 3742 Itemcode
limit On Ranged role ranged champions, Crushing Blow cannot Slow icon slow. However, Momentum will still discharge on-hit. Limitations of the item
req Requirements of the item.
hp Hitpoints e.g. Hitpoints of Wards
Menu
menu1a Defense Menu 1 e.g. Attack
menu1b Armor Submenu 1 e.g. Attack Speed
menu2a Defense Menu 2 e.g. Magic
menu2b Health Submenu 2 e.g. Ability Power
menu3a Menu 3 e.g. Movement
menu3b Submenu 3 e.g. Other Movement Items
menu4a Menu 4
menu4b Submenu 4
menu5a Menu
menu5b Submenu
menu6a Menu
menu6b Submenu 6
menu7a Menu 7
menu7b Submenu 7
Meta
removed If the item is removed from game, set the value to true. Value can be empty.
nickname Nicknames or abbreviations

All item data templates use the same parameter.

Retrieval of data items

{{data Dead Man's Plate|pst2|as_base}}, using parameter selection template Template:Pst2, gives the parameter as_base, etc.

For retrieval of more data items it is more efficient to prepare a template for that, to be used as follows:

{{data Dead Man's Plate|template name|..|..|..|..}}

so that this data template needs to be called only once.[1] The default template is Template:Item data, producing this page.

The four parameters are optional, they are passed on to the prepared template as parameters 2-5.

A parameter being undefined or empty typically means the same, see below. {{data ..|pst2|..}} gives the empty string and the text "{{{..}}}", respectively. Therefore, an application checking the parameter has to check both. Checking whether a result is equal to e.g. the text "{{{popinc}}}" cannot be done directly with #ifeq in a template which itself has also a parameter with that name, because if that is defined, there would be a comparison with the value instead of the text itself. Instead, it can be checked whether the first character of the result is "{", e.g.: {{#ifeq:{{padleft:|1|{{data {{{continent}}}|pst2|popinc}}}}|{|..|..}}. Until here the documentation is automatically generated by Template:Item data.

References

  1. See the first two rows of the first table in m:Help:Array#Summary of counts for template limits.
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