5,358 Pages

Living Shadow

This template contains various independently retrievable data items about Zed OriginalSquare Zed's Living Shadow Living Shadow in the form of parameter values of a variable template of choice, in a standardized fashion.

Preview

Edit
Living Shadow
TARGET RANGE: 650
EFFECT RADIUS: 1950
SPEED: 2500
CAST TIME: none
COST: 40 / 35 / 30 / 25 / 20 energy
COOLDOWN: 20 / 18.5 / 17 / 15.5 / 14

Passive: Zed restores Energy icon energy whenever a Zed's Shadow Shadow lands a mimicked ability on the same target he does. This may only happen once per cast ability.

Energy Restored:
30 / 35 / 40 / 45 / 50
Living Shadow

Active: Zed's Zed's Shadow Shadow dashes in the target direction, remaining in place for 5 seconds and being able to mimic Razor Shuriken Razor Shuriken and Shadow Slash Shadow Slash while in range of each other. If an ability is cast while the Zed's Shadow Shadow is dashing, the Zed's Shadow Shadow will cast the ability at the moment of its appearance. Living Shadow can be recast at no delay for the duration. If recast while the Zed's Shadow Shadow is dashing, the recast will be buffered.

Living Shadow 2

Recast: While in range of each other, Zed and his Zed's Shadow Shadow Flash blink to their respective locations, swapping places.

If Living Shadow is recast during Razor Shuriken Razor Shuriken, Zed will instantly release the shuriken from his original position while still remaining in cast time, and the Shadow will release the shuriken based on Zed's remaining cast time.*

The Shadow will cast Shadow Slash Shadow Slash independently of being in Razor Shuriken Razor Shuriken's cast time or not.*

Living Shadow cannot be recast while Zed is marking his target with Death Mark Death Mark, but may still be recast if it was buffered.*

Info
Notes
  • Both casts count as ability activations for the purposes of on-cast effects such as Spellblade, charging Spellbinder item Spellbinder, and stacking Force Pulse Force Pulse.
  • The Energy resource energy refund is not granted if the mimicked ability is blocked by a Spell Shield spell shield.
  • While Grounded icon grounded or Root icon rooted Zed can cast Living Shadow but may not swap places with it.
  • The Zed's Shadow Shadow grants Sight icon sight of its surroundings and is Playful untargetable.
  • If Zed casts Living Shadow while a non Death Mark 2 Death Mark Shadow is already present, the previous Shadow will instantly disappear.
  • Zed's Shadow Shadows will immediately vanish when Zed dies, unless he enters Revival icon resurrection.
  • Zed always has an arrow next to him pointing in the direction of his Zed's Shadow Shadows. It has three different colors, each one symbolizes important information about the specific Shadow. They are only visible to Zed.
Multiple Shadows with Arrows

Two arrows point toward their corresponding Zed's Shadow Shadows.

Shadow (Green Arrow)

A green arrow (blue in colorblind mode) means the Zed's Shadow Shadow can be swapped places with.

Shadow (Yellow Arrow)

A yellow arrow signifies the Zed's Shadow Shadow is about to disappear.

Shadow (Red Arrow)

A red arrow (orange in colorblind mode) indicates the Zed's Shadow Shadow is unable to be swapped places with.

Spell pages


Parameters

Parameter Value Description
1 Living Shadow Necessary: Used for identification.
disp_name Name of the ability
Only necessary if the value differs from Living Shadow.
champion Zed champion
skill W skill
range range (deprecated)
target range 650 target range
attack range attack range
travel distance travel distance
collision radius collision radius
effect radius 1950 effect radius
width width
angle angle
inner radius inner radius
tether radius tether radius
speed 1750 speed
cast time none cast time
cost 40 / 35 / 30 / 25 / 20 cost
costtype energy costtype
static static
cooldown 22 / 20 / 18 / 16 / 14 cooldown
ontargetcd ontargetcd
ontargetcdstatic ontargetcdstatic
recharge recharge
rechargestatic rechargestatic
customlabel customlabel
custominfo custominfo
icon Living Shadow.png icon
blurb Zed's shadow dashes forward, remaining in place for 5 seconds, and mimicking his spell casts. Zed can reactivate to swap places with the shadow. blurb
blurb2 blurb2
description Active: Zed's Zed's Shadow Shadow dashes in the target direction, remaining in place for 5 seconds and being able to mimic Razor Shuriken Razor Shuriken and Shadow Slash Shadow Slash while in range of each other. Living Shadow can be recast at no delay. description
leveling leveling
icon2 icon2
description2 Zed restores Energy icon energy whenever a Zed's Shadow Shadow lands a mimicked ability on the same target he does. This may only happen once per cast ability. description2
leveling2
Energy Restored:
30 / 35 / 40 / 45 / 50
leveling2
icon3 Living Shadow 2.png icon3
description3 Recast: While in range of each other, Zed and his Zed's Shadow Shadow Flash blink to their respective locations, swapping places. description3
leveling3 leveling3
icon4 icon4
description4 description4
leveling4 leveling4
icon5 icon5
description5 description5
leveling5 leveling5
targeting Direction Permafrost is a single target ability.
affects Self Permafrost affects enemy champions and large monsters
damagetype Permafrost deals magic damage.
spelleffects spelleffects
onhiteffects onhiteffects can be set to 'true', for abilities that apply on-hit effects (from items or other abilities)
occurrence occurrence can either be set to 'hit' or 'attack', and refers to on-hit effects
spellshield spellshield can either be set to true, or written with a custom description.
projectile true
callforhelp callforhelp determines whether minion aggro will transfer to the caster
additional Displays additional information in a smaller window below the template.
notes *Both casts count as ability activations for the purposes of on-cast effects such as Spellblade, charging Spellbinder item Spellbinder, and stacking Force Pulse Force Pulse.
  • Casting an ability while Living Shadow is in flight will cause the Zed's Shadow Shadow to mimic that ability the moment it has been placed.
    • Recasting Living Shadow while it is in flight will buffer the swap.
  • The Energy resource energy refund is not granted if the mimicked ability is blocked by a Spell Shield spell shield.
  • While Grounded icon grounded or Root icon rooted Zed can cast Living Shadow but may not swap places with it.
  • The Zed's Shadow Shadow grants Sight icon sight of its surroundings and is Playful untargetable.
  • If Zed casts Living Shadow while a non Death Mark 2 Death Mark Shadow is already present, the previous Shadow will instantly disappear.
  • PENDING FOR TEST: The mimic range between Zed and a Shadow.
  • Zed always has an arrow next to him pointing in the direction of his Zed's Shadow Shadows. It has three different colors, each one symbolizes important information about the specific Shadow. They are only visible to Zed.
Multiple Shadows with Arrows

Two arrows point toward their corresponding Zed's Shadow Shadows.

Shadow (Green Arrow)

A green arrow (blue in colorblind mode) means the Zed's Shadow Shadow can be swapped places with.

Shadow (Yellow Arrow)

A yellow arrow signifies the Zed's Shadow Shadow is about to disappear.

Shadow (Red Arrow)

A red arrow (orange in colorblind mode) indicates the Zed's Shadow Shadow is unable to be swapped places with.

Displays additional information with effect table to the right.
flavorsound flavor sound
video video
video2 video 2
yvideo YouTube video
yvideo2 YouTube video 2

All ability data templates use the same parameter. Until here the documentation is automatically generated by Template:Ability data.

References

Community content is available under CC-BY-SA unless otherwise noted.