5,358 Pages

Line 31: Line 31:
 
|notes =
 
|notes =
 
* The ability name for the recast is ''Change of Plan''.
 
* The ability name for the recast is ''Change of Plan''.
* The [[Summoner|player's]] screen will briefly flash red if '''Yuumi''' is affected by a [[Crowd Control#Disruption|hard crowd control]] or {{tip|ground|grounding}} effect, or if she forcibly detaches from her ''Anchor''.
+
* The [[Summoner|player's]] screen will briefly flash red if '''Yuumi''' is affected by a {{tip|immobilize|immobilizing}} or {{tip|ground|grounding}} effect, or if she forcibly detaches from her ''Anchor''.
 
*''You and Me!'' does not count as an ability activation for the purposes of on-cast effects such as {{nie|Spellblade}}, charging {{ii|Spellbinder}}, and stacking {{ai|Force Pulse|Kassadin}}.
 
*''You and Me!'' does not count as an ability activation for the purposes of on-cast effects such as {{nie|Spellblade}}, charging {{ii|Spellbinder}}, and stacking {{ai|Force Pulse|Kassadin}}.
 
**{{ci|Kassadin}} cannot gain a stack for {{ai|Force Pulse|Kassadin}} while '''Yuumi''' is {{tip|untargetable}}.
 
**{{ci|Kassadin}} cannot gain a stack for {{ai|Force Pulse|Kassadin}} while '''Yuumi''' is {{tip|untargetable}}.

Revision as of 09:10, June 6, 2020

You and Me!

This template contains various independently retrievable data items about Yuumi OriginalSquare Yuumi's You and Me! You and Me! in the form of parameter values of a variable template of choice, in a standardized fashion.

Preview

Edit
You and Me!
TARGET RANGE: 700
SPEED: 1200 / 1300 / 1400 / 1500 / 1600
CAST TIME: none
STATIC COOLDOWN: 10 / 5 / 0 (based on level)

Passive: The Anchor gains either a flat and percentage amount of their Attack damage icon bonus Attack Damage or a flat and percentage amount of their Ability power icon Ability Power, based on whichever was initially higher. The percentage bonus of You and Me! also benefits of its flat bonus.

Bonus Attack Damage:
7.2 / 8.4 / 9.6 / 10.8 / 12 (+ 12 / 14 / 16 / 18 / 20% bonus AD)

Bonus Ability Power:
12 / 14 / 16 / 18 / 20 (+ 12 / 14 / 16 / 18 / 20% AP)

Yuumi then gains flat Adaptive Force icon adaptive force plus an amount based on a percentage of the Anchor's current bonus Attack Damage or Ability Power, whichever is higher. Additionally, Yuumi starts with a point in You and Me! and Prowling Projectile Prowling Projectile instead has 6 ranks.

Adaptive Force:
12 / 14 / 16 / 18 / 20
Adaptive Force per 100 bonus AD:
20 / 23.33 / 26.67 / 30 / 33.33

Adaptive Force per 100 AP:
12 / 14 / 16 / 18 / 20
You and Me!

Active: After a 0.25-second Channeling icon channel, Yuumi Dash dashes to an allied champion and You and Me! attaches to them. This dash is Silence icon interrupted by Stun icon immobilizing effects. While attached, Yuumi follows her Anchor's movement, becomes Playful untargetable (except from Turret icon turrets and in-flight Projectile projectiles targeting her), and casts her spells from the Anchor's position. The cooldown starts ticking down upon attaching to the first Anchor. You and Me! can be recast after 0.5 seconds of the attachment.

Change of Plan

Recast: Yuumi can switch her Anchor at no cooldown, and will detach automatically if her Anchor dies or under certain circumstances. If recast without a valid target, Yuumi will detach from her Anchor and dash up to 250 units in the target direction, putting the ability on cooldown.

You and Me! is placed on a 5-second cooldown if Yuumi is Stun icon immobilized or Grounded icon grounded.

 
Yuumi 135
"Book, meet new friend!"

Info
Notes
  • The ability name for the recast is Change of Plan.
  • You and Me! does not count as an ability activation for the purposes of on-cast effects such as Spellblade, charging Spellbinder item Spellbinder, and stacking Force Pulse Force Pulse.
  • Yuumi will automatically detach in the following circumstances:
  • The Dash dash has a maximum following range. If her target is too far away before the attachment, the dash is interrupted and You and Me! goes on cooldown.
  • While attached to the Anchor, Yuumi is considered in being at her Anchor's position, regardless of where she is visually placed near them. For example, Turret icon turret shots will appear as if they were hitting the Anchor, but in reality they're actually hitting Yuumi.
  • Her Monster icon monster aggression transfers to the Anchor.
  • Enemies gain an assist on Yuumi if they damaged the Anchor.
  • Yuumi gains assists on champion Damage rating takedowns from her Anchor.
  • Yuumi will also become Guerrilla Warfare stealthed if her Anchor does, and can cast her own abilities without breaking the stealth.
  • Yuumi can channel the Eye of the Herald item Eye of the Herald while attached.
  • If Yuumi is on the blue team, she will remain attached on the southwest side; if Yuumi is on the red team, she will remain on the northeast. While channeling Final Chapter Final Chapter, she will be behind her Anchor.
  • Yuumi can dash to targetable Omen of Death zombie state allies (currently only Sion OriginalSquare Sion's Glory in Death Glory in Death), but she cannot stay attached for long.
  • Yuumi doesn't detach instantly when her Anchor dies. There's a small grace period in which she can recast You and Me! to attach to another champion without the Channeling icon channel.
  • The player's screen will briefly flash red if Yuumi is affected by a Stun icon immobilizing or Grounded icon grounding effect, or if she forcibly detaches from her Anchor.
  • The Anchor's health bar will have a different frame to indicate the attached status:
Yuumi Health Bar
  • This following table refers for interactions while Yuumi is attached:
Attacking Disabled
Abilities Allowed
Movement Disabled
Items Usable All the other item-actives are usable
Disabled Hextech Protobelt-01 item Hextech Protobelt-01
Interrupted by N/A
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
Disabled Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
Interrupted by N/A
Interrupted by
  • Death
  • Spell pages


    Parameters

    Parameter Value Description
    1 You and Me! Necessary: Used for identification.
    disp_name Name of the ability
    Only necessary if the value differs from You and Me!.
    champion Yuumi champion
    skill W skill
    range range (deprecated)
    target range 700 target range
    attack range attack range
    travel distance travel distance
    collision radius collision radius
    effect radius effect radius
    width width
    angle angle
    inner radius inner radius
    tether radius tether radius
    speed 1200 / 1300 / 1400 / 1500 / 1600 speed
    cast time cast time
    cost cost
    costtype costtype
    static 10 / 5 / 0 (based on level) static
    cooldown cooldown
    ontargetcd ontargetcd
    ontargetcdstatic ontargetcdstatic
    recharge recharge
    rechargestatic rechargestatic
    customlabel customlabel
    custominfo custominfo
    icon false icon
    blurb blurb
    blurb2 blurb2
    description Passive: Yuumi and her Anchor gain flat Adaptive Force icon adaptive force plus a percentage of the Anchor's Adaptive Force icon adaptive force and a percentage of its Attack damage icon bonus attack damage or Ability power icon ability power, whichever is higher, as Adaptive Force icon adaptive force. Additionally, Yuumi starts with a point in You and Me! and Prowling Projectile Prowling Projectile instead has 6 ranks. description
    leveling
    Adaptive Force:
    12 / 14 / 16 / 18 / 20 (+ 12 / 14 / 16 / 18 / 20%)

    Attack Damage Adaptive Force:
    20 / 23.33 / 26.67 / 30 / 33.33% bonus AD
    Ability Power Adaptive Force:
    12 / 14 / 16 / 18 / 20% AP

    leveling
    icon2 You and Me!.png icon2
    description2 Active: After a 0.25-second Channeling icon channel, Yuumi Dash dashes to an allied champion and You and Me! attaches to them. While attached, Yuumi follows her Anchor's movement, and becomes Playful untargetable (except from Turret icon turrets and in-flight Projectile projectiles targeting her). The cooldown starts ticking down upon attaching to the first Anchor. You and Me! can be recast after 0.5 seconds of the attachment. description2
    leveling2 leveling2
    icon3 Change of Plan.png icon3
    description3 Recast: Yuumi can switch her Anchor at no cooldown, and will detach automatically if her Anchor dies or under certain circumstances. If recast without a valid target, Yuumi will detach from her Anchor and dash up to 250 units in the target direction, putting the ability on cooldown. description3
    leveling3 leveling3
    icon4 icon4
    description4 The Dash dash is Silence icon interrupted by Stun icon immobilizes. description4
    leveling4 leveling4
    icon5 icon5
    description5 You and Me! is placed on a 5-second cooldown if she becomes Stun icon immobilized or Grounded icon grounded. description5
    leveling5 leveling5
    targeting Unit / Direction Permafrost is a single target ability.
    affects Allies Permafrost affects enemy champions and large monsters
    damagetype Permafrost deals magic damage.
    spelleffects spelleffects
    onhiteffects onhiteffects can be set to 'true', for abilities that apply on-hit effects (from items or other abilities)
    occurrence occurrence can either be set to 'hit' or 'attack', and refers to on-hit effects
    spellshield spellshield can either be set to true, or written with a custom description.
    projectile true
    callforhelp callforhelp determines whether minion aggro will transfer to the caster
    additional Displays additional information in a smaller window below the template.
    notes * The ability name for the recast is Change of Plan.
    • The player's screen will briefly flash red if Yuumi is affected by a Stun icon immobilizing or Grounded icon grounding effect, or if she forcibly detaches from her Anchor.
    • You and Me! does not count as an ability activation for the purposes of on-cast effects such as Spellblade, charging Spellbinder item Spellbinder, and stacking Force Pulse Force Pulse.
    • Yuumi will automatically detach in specific circumstances:
    • The Dash dash has a maximum following range. If her target is too far away before the attachment, the dash is interrupted and You and Me! goes on cooldown.
    • Her Monster icon monster aggression transfers to the Anchor.
    • Enemies gain an assist on Yuumi if they damaged the Anchor.
    • Yuumi gains assists on champion Damage rating takedowns from her Anchor.
    • Yuumi will also become Guerrilla Warfare stealthed if her Anchor does, and can cast her own abilities without breaking the stealth.
    • Yuumi can channel the Eye of the Herald item Eye of the Herald while attached.
    • If Yuumi is on the blue team, she will remain attached on the southwest side; if Yuumi is on the red team, she will remain on the northeast. While channeling Final Chapter Final Chapter, she will be behind her Anchor.
    • Yuumi can dash to targetable Omen of Death zombie state allies (currently only Sion OriginalSquare Sion's Glory in Death Glory in Death), but she cannot stay attached.
    • Yuumi doesn't detach instantly when her Anchor dies. There's a small grace period of time in which she can cast Change of Plan Change of Plan to another champion without the Channeling icon channel.
    • The Anchor's health bar will have a different frame to indicate the attached status:
    Yuumi Health Bar
    • This table refers for interactions while Yuumi is attached:
    Attacking Disabled
    Abilities Allowed
    Movement Disabled
    Items Usable All the other item-actives are usable
    Disabled Hextech Protobelt-01 item Hextech Protobelt-01
    Interrupted by N/A
    Consumables Usable
    Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite
    Disabled Flash Flash Teleport Teleport Recall Recall Hexflash Hexflash
    Interrupted by N/A
    Interrupted by
  • Death
  • Displays additional information with effect table to the right.
    flavorsound  
    Yuumi 135
    "Book, meet new friend!"
    flavor sound
    video video
    video2 video 2
    yvideo YouTube video
    yvideo2 YouTube video 2

    All ability data templates use the same parameter. Until here the documentation is automatically generated by Template:Ability data.

    References

    Community content is available under CC-BY-SA unless otherwise noted.