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Scatter the Weak

This template contains various independently retrievable data items about Syndra OriginalSquare Syndra's Scatter the Weak Scatter the Weak in the form of parameter values of a variable template of choice, in a standardized fashion.

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Scatter the Weak
TARGET RANGE: 700 / 800
ANGLE: 40° / 60°
SPEED: 2500
CAST TIME: 0.25
COST: 50 Mana
COOLDOWN: 18 / 17 / 16 / 15 / 14
Scatter the Weak

Active: Syndra Airborne icon knocks back all enemies for 400 units and up to 800 units away from her, dealing magic damage.

Magic Damage:
85 / 130 / 175 / 220 / 265 (+ 60% AP)

Dark Sphere Dark Spheres can also be knocked back for 1000 units and up to 1300 units away from Syndra, knocking back all enemies they collide with for 100 units and Stun icon stunning and Sight icon revealing them for 1.5 seconds, and dealing Scatter the Weak's damage to enemies who weren't affected by the initial cast.

Transcendent Transcendent Bonus: Scatter the Weak's area of effect is 50% wider.

Info
Notes
  • Scatter the Weak is blocked by the portion of Wind Wall Wind Wall it collides with. Spheres thrown will stop upon colliding with the wall.
  • Once Scatter the Weak has been learned, an arrow directly in front of every Dark Sphere Dark Sphere will appear to signify the direction the sphere will be knocked towards, corresponding to Syndra's position.
  • Scatter the Weak will cast from wherever Syndra is at the end of the cast time.

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Parameters

Parameter Value Description
1 Scatter the Weak Necessary: Used for identification.
disp_name Name of the ability
Only necessary if the value differs from Scatter the Weak.
champion Syndra champion
skill E skill
range range (deprecated)
target range 700 / 800 target range
attack range attack range
travel distance travel distance
collision radius collision radius
effect radius effect radius
width width
angle 40° / 60° angle
inner radius inner radius
tether radius tether radius
speed 2500 speed
cast time cast time
cost 50 cost
costtype Mana costtype
static static
cooldown 18 / 17 / 16 / 15 / 14 cooldown
ontargetcd ontargetcd
ontargetcdstatic ontargetcdstatic
recharge recharge
rechargestatic rechargestatic
customlabel customlabel
custominfo custominfo
icon Scatter the Weak.png icon
blurb Syndra knocks enemies and Dark Spheres back dealing magic damage. Enemies hit by Dark Spheres become stunned. blurb
blurb2 blurb2
description Active: Syndra Airborne icon knocks back all enemy units for 400 units and up to 800 units away from Syndra, dealing magic damage. description
leveling
Magic Damage:
85 / 130 / 175 / 220 / 265 (+ 60% AP)
leveling
icon2 icon2
description2 Dark Sphere Dark Spheres can also be knocked back for 1000 units and up to 1300 units away from Syndra, knocking back all enemy units they collide with for 100 units and Stun icon stunning them for 1.5 seconds, dealing Scatter the Weak's damage to enemies who weren't affected by the initial cast. description2
leveling2 leveling2
icon3 icon3
description3 Transcendent Transcendent Bonus: Scatter the Weak's area of effect is 50% wider. description3
leveling3 leveling3
icon4 icon4
description4 description4
leveling4 leveling4
icon5 icon5
description5 description5
leveling5 leveling5
targeting Direction Permafrost is a single target ability.
affects Enemies Permafrost affects enemy champions and large monsters
damagetype magic Permafrost deals magic damage.
spelleffects Aoe spelleffects
onhiteffects onhiteffects can be set to 'true', for abilities that apply on-hit effects (from items or other abilities)
occurrence occurrence can either be set to 'hit' or 'attack', and refers to on-hit effects
spellshield True spellshield can either be set to true, or written with a custom description.
projectile special true
callforhelp callforhelp determines whether minion aggro will transfer to the caster
additional Displays additional information in a smaller window below the template.
notes * Launched Dark Sphere Dark Spheres that successfully strike an enemy will grant Sight icon sight of that enemy for the duration of the Stun icon stun.
  • Scatter the Weak is blocked by the portion of Wind Wall Wind Wall it collides with. Spheres thrown will stop upon colliding with the wall.
Displays additional information with effect table to the right.
flavorsound flavor sound
video video
video2 video 2
yvideo YouTube video
yvideo2 YouTube video 2

All ability data templates use the same parameter. Until here the documentation is automatically generated by Template:Ability data.

References

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