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* {{pending for test}}:
 
* {{pending for test}}:
 
** {{ci|Tahm Kench}} {{ai|Devour|Tahm Kench|Devours}} the target affected by ''Death Realm'' before it ends.
 
** {{ci|Tahm Kench}} {{ai|Devour|Tahm Kench|Devours}} the target affected by ''Death Realm'' before it ends.
* The {{tip|nearsight}} from {{cai|Paranoia|Nocturne}} does not affect a target’s {{tip|sight}} radius while in the ''Death Realm''.
+
* {{cai|Paranoia|Nocturne}} only applies {{tip|nearsight}} to enemy champions in the same dimension as him.
** The [[Summoner|player's]] screen will still change in color, however.
+
** The [[Summoner|player's]] screen will still change in color however.
** Unless '''Mordekaiser''' and {{ci|Nocturne}} are in the same ''dimension''.
 
 
{{ct|cast}}
 
{{ct|cast}}
 
|tips =
 
|tips =

Revision as of 00:54, June 6, 2020

Realm of Death

This template contains various independently retrievable data items about Mordekaiser OriginalSquare Mordekaiser's Realm of Death Realm of Death in the form of parameter values of a variable template of choice, in a standardized fashion.

Preview

Edit
Realm of Death
TARGET RANGE: 650
EFFECT RADIUS: 1200
CAST TIME: 0.5
COOLDOWN: 140 / 120 / 100
Realm of Death

Active: Mordekaiser Slow icon slows the targeted enemy Champion icon champion by 75% during the cast time. If the target is still in range and targetable by the end of the cast time they're Suppression icon banished together with Mordekaiser to the Death Realm for 7 seconds.

Units between realms see each other as spirits, considering each other dead and negating any interactions between the two. Only the target and Mordekaiser will enter the realm; other champions cannot follow them. Everything that occurs inside the Death Realm is hidden, and all non-champion pets still inside are destroyed at the end.

For the same duration, Mordekaiser also reduces the target's current Attack damage icon attack damage, Ability power icon ability power, Attack speed icon total attack speed, Health icon maximum health, Armor icon armor, Magic resistance icon magic resist, and size by 10%, in addition to gaining them for himself. If Mordekaiser kills his target while inside, he keeps their partial stats until they respawn.

If one of the two affected champions leave the Death Realm, because of having died or having it dispelled, the other will do so as well, but the stats will remain stolen for the full duration.

 
Mordekaiser Original R 6
"Welcome to oblivion."

Info
Notes
Realm of Death ally Spirit screenshot

Ally Spirit

Realm of Death enemy spirit screenshot

Enemy Spirit

  • The ability will cancel and go on cooldown after the cast time if:
  • The ability will cancel but will not go on cooldown if:
    • Mordekaiser loses Sight icon sight of the target.
    • The target is too far away.
    • The target becomes Playful untargetable.
    • Mordekaiser or the target Death die.
  • Spell Shield Spell shield will not block the initial Slow icon slow.
  • If the target's Health icon health is lower than the amount that should be stolen, they will be brought down to 1 health. Mordekaiser will still get the usual amount of maximum health.
  • Unlike the other stats, Mordekaiser does not steal enemy total size; instead he gains 10% of his own size and reduces the enemy's size by 10% of theirs (all size modifiers stack additively).
    • Mordekaiser grows in size over 0.25 seconds after successfully stealing his targets' stats, and shrinks over 0.25 seconds after the buff runs out again. The target shrinks over 0.25 seconds after their stats are stolen, but grows back to normal size instantly when the effect ends.
  • The transition in and out of the Death Realm doesn't interrupt Channeling icon channels.
  • The boundaries are not considered terrain (Unstoppable Onslaught exception), but enemies that try to move out of the area will be displaced back inside.
  • Multiple Death Realms (possible through a Hijack hijacked Realm of Death or if multiple Mordekaisers are in the same match) spawned will exist in the same dimension, allowing champions to see and interact with champions bound to other circles. Champions are only affected by their boundaries and are not able to see the others.
    • Tahm Kench OriginalSquare Tahm Kench's Devour Devour can carry a target outside of their circle, but they will be displaced back inside once Regurgitate Regurgitated.
    • An active Assault and Battery Assault and Battery on a target outside the perimeter will cause Vi OriginalSquare Vi to continue her charge until her circle ends. She can knockback and damage secondary targets multiple times.
  • Realm of Death will not be dispelled if either of the two affected champions enter Revival icon resurrection after taking lethal damage. It is dispelled if the target enters a Omen of Death zombie state.
  • Realm of Death can be dispelled (excluding death and duration) if:
    • The target uses a Remove Scurvy cleansing effect.
    • Mordekaiser or the target cast another Realm of Death. The affected champions will remain stuck for the duration of the new circle.
  • Focused Resolve Tether effects will break upon entering the dimension, unless it is between the two champions entering the dimension.
  • Structures exist in all realms at the same time. Turret icon Turrets will target normally as if all units were in the same realm.
  • The allied health, resource, and ultimate indicators (champion portraits located on the screen) will not update between realms as the players have no Sight icon vision of them.
  • Realm of Death's interactions with other elements/abilities:
Type Cast time
Attacking Disabled
Abilities Disabled
Movement Disabled
Items Usable Shurelya's Reverie item Shurelya's Reverie Righteous Glory item Righteous Glory Youmuu's Ghostblade item Youmuu's Ghostblade Spellbinder item Spellbinder Gargoyle Stoneplate item Gargoyle Stoneplate Randuin's Omen item Randuin's Omen Seraph's Embrace item Seraph's Embrace
Disabled All the other item-actives are disabled
Interrupted by N/A
Consumables Usable
Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash
Disabled Teleport Teleport Recall Recall Hexflash Hexflash
Interrupted by N/A
Interrupted by
  • Death, unless protected by Revival icon Resurrection
  • Tips & Tricks
    • While in lane, Realm of Death is best used while the target is between you and your turret. This is so the target doesn't have much space to go towards their turret, since the area of the Death Realm is created in front of Mordekaiser, leaving little space to move behind him.

    Spell pages


    Parameters

    Parameter Value Description
    1 Realm of Death Necessary: Used for identification.
    disp_name Name of the ability
    Only necessary if the value differs from Realm of Death.
    champion Mordekaiser champion
    skill R skill
    range range (deprecated)
    target range 650 target range
    attack range attack range
    travel distance travel distance
    collision radius collision radius
    effect radius 1200 effect radius
    width width
    angle angle
    inner radius inner radius
    tether radius tether radius
    speed speed
    cast time cast time
    cost cost
    costtype costtype
    static static
    cooldown 140 / 130 / 120 / 110 / 100 cooldown
    ontargetcd ontargetcd
    ontargetcdstatic ontargetcdstatic
    recharge recharge
    rechargestatic rechargestatic
    customlabel customlabel
    custominfo custominfo
    icon Realm of Death.png icon
    blurb blurb
    blurb2 blurb2
    description Active: Mordekaiser Slow icon slows the targeted enemy Champion icon champion by 75% for 0.5 seconds. If the target is still in range and targetable by the end of the duration they're Suppression icon banished together with Mordekaiser to the Death Realm for 7 seconds. description
    leveling leveling
    icon2 icon2
    description2 Units between realms see each other as spirits, considering each other dead and negating any interactions between the two. Only the target and Mordekaiser will enter the realm; other champions cannot follow them. Everything that occurs inside the Death Realm is hidden, and all non-champion pets still inside are destroyed at the end. description2
    leveling2 leveling2
    icon3 icon3
    description3 For the same duration, Mordekaiser also reduces the target's current Attack damage icon attack damage, Ability power icon ability power, Attack speed icon total attack speed, Health icon maximum health, Armor icon armor, Magic resistance icon magic resist, and size by 10%, in addition to gaining them for himself. If Mordekaiser kills his target while inside, he keeps their partial stats until they respawn. description3
    leveling3 leveling3
    icon4 icon4
    description4 If one of the two affected champions leave the Death Realm, because of having died or having it dispelled, the other will do so as well, but the stats will remain stolen for the full duration. description4
    leveling4 leveling4
    icon5 icon5
    description5 description5
    leveling5 leveling5
    targeting Unit Permafrost is a single target ability.
    affects Enemies Permafrost affects enemy champions and large monsters
    damagetype Permafrost deals magic damage.
    spelleffects spelleffects
    onhiteffects onhiteffects can be set to 'true', for abilities that apply on-hit effects (from items or other abilities)
    occurrence occurrence can either be set to 'hit' or 'attack', and refers to on-hit effects
    spellshield true spellshield can either be set to true, or written with a custom description.
    projectile false true
    callforhelp callforhelp determines whether minion aggro will transfer to the caster
    additional Displays additional information in a smaller window below the template.
    notes
    Realm of Death ally Spirit screenshot

    Ally Spirit

    Realm of Death enemy spirit screenshot

    Enemy Spirit

    • The ability will cancel and go on cooldown after the cast time if:
    • The ability will cancel but will not go on cooldown if:
      • He loses Sight icon sight of his target.
      • The target is too far away.
      • The target becomes Playful untargetable.
      • Mordekaiser or the target Death die.
    • If the target's Health icon health is lower than the amount that should be stolen, they will be brought down to 1 health. Mordekaiser will still get the usual amount of maximum health.
    • The transition in and out of the Death Realm doesn't interrupt Channeling icon channels and doesn't affect the target's commands.
    • The boundaries are not considered terrain (Unstoppable Onslaught exception), but enemies that try to move out of the area will be displaced back inside.
    • Multiple Death Realms (possible through a Hijack hijacked Realm of Death or if multiple Mordekaisers are in the same match) spawned will exist in the same dimension, allowing champions to see and interact with champions bound to other circles. Champions are only affected by their boundaries and are not able to see the others.
      • Tahm Kench OriginalSquare Tahm Kench's Devour Devour can carry a target outside of their circle, but they will be displaced back inside once Regurgitate Regurgitated.
      • An active Assault and Battery Assault and Battery on a target outside the perimeter will cause Vi OriginalSquare Vi to continue her charge until her circle ends. She can knockback and damage secondary targets multiple times.
    • Death Realm can be dispelled if:
      • The target uses a Remove Scurvy cleansing effect.
      • Mordekaiser or the target cast another Realm of Death. The affected champions will remain stuck for the duration of the new circle.
    • Focused Resolve Tether effects will break upon entering the dimension, unless it is between the two champions entering the dimension.
    • Structures exist in all realms at the same time. Turret icon Turrets will target normally as if all units were in the same realm.
    • Effects interactions:
    • Jungle plants (Blast ConeSquare Blast Cone, HoneyfruitSquare Honeyfruit, and Scryer's BloomSquare Scryer's Bloom) will not take presence between realms.
    • PENDING FOR TEST:
    • Nocturne OriginalSquare Nocturne's Paranoia Paranoia only applies Nearsight icon nearsight to enemy champions in the same dimension as him.
      • The player's screen will still change in color however.
    Type Cast time
    Attacking Disabled
    Abilities Disabled
    Movement Disabled
    Items Usable Shurelya's Reverie item Shurelya's Reverie Righteous Glory item Righteous Glory Youmuu's Ghostblade item Youmuu's Ghostblade Spellbinder item Spellbinder Gargoyle Stoneplate item Gargoyle Stoneplate Randuin's Omen item Randuin's Omen Seraph's Embrace item Seraph's Embrace
    Disabled All the other item-actives are disabled
    Interrupted by N/A
    Consumables Usable
    Spells Usable Barrier Barrier Clarity Clarity Cleanse Cleanse Exhaust Exhaust Ghost Ghost Heal Heal Ignite Ignite Smite Smite Flash Flash
    Disabled Teleport Teleport Recall Recall Hexflash Hexflash
    Interrupted by N/A
    Interrupted by
  • Death, unless protected by Revival icon Resurrection
  • Displays additional information with effect table to the right.
    flavorsound  
    Mordekaiser Original R 6
    "Welcome to oblivion."
    flavor sound
    video video
    video2 video 2
    yvideo YouTube video
    yvideo2 YouTube video 2

    All ability data templates use the same parameter. Until here the documentation is automatically generated by Template:Ability data.

    References

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