This template contains various independently retrievable data items aboutin the form of parameter values of a variable template of choice, in a standardized fashion.
- Lee Sin will follow targets that change locations such as dashing or blinking but not those that move to great distances, in which case he will end the dash at their previous position.
- The damage dealt by Resonating Strike can be negated if the target blinks. Sometimes, Lee Sin will end the dash at their last location but appear on top of the target after a short delay.
- Lee Sin will continue dashing even if the target dies or becomes untargetable, but he will not deal damage.
|Abilities||Safeguard, Iron Will, and Cripple can be cast. Tempest and Dragon's Rage are disabled.|
|Items||Usable||All the other item-actives are usable|
|Interrupted by|| |
| ||Resonating Strike||Necessary: Used for identification.|
| || Name of the ability
Only necessary if the value differs from
| ||Lee Sin||champion|
| ||range (deprecated)|
| ||target range|
| ||attack range|
| ||travel distance|
| ||collision radius|
| ||1300||effect radius|
| ||inner radius|
| ||tether radius|
| ||none||cast time|
| ||Resonating Strike.png||icon|
| ||Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage.||blurb|
| ||Active: Lee Sin dashes to the enemy marked by , placing himself on top of the target and dealing physical damage, increased by .||description|
| || ||leveling|
| ||If Resonating Strike interrupts dash, and may also be cast while dashing.||description2|
| ||Auto||Permafrost is a single target ability.|
| ||Enemies||Permafrost affects enemy champions and large monsters|
| ||Physical||Permafrost deals magic damage.|
| ||onhiteffects can be set to 'true', for abilities that apply on-hit effects (from items or other abilities)|
| ||occurrence can either be set to 'hit' or 'attack', and refers to on-hit effects|
| ||True||spellshield can either be set to true, or written with a custom description.|
| ||callforhelp determines whether minion aggro will transfer to the caster|
| ||Displays additional information in a smaller window below the template.|
| || * Lee Sin will follow targets that change locations such as dashing or blinking but not those that move to great distances, in which case he will end the dash at their previous position.
|Displays additional information with effect table to the right.|
| ||flavor sound|
| ||video 2|
| ||YouTube video|
| ||YouTube video 2|
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