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Dancing Grenade

This template contains various independently retrievable data items about Jhin OriginalSquare Jhin's Dancing Grenade Dancing Grenade in the form of parameter values of a variable template of choice, in a standardized fashion.

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Dancing Grenade
TARGET RANGE: Range model 550
EFFECT RADIUS: 400
CAST TIME: 0.15
COST: 40 / 45 / 50 / 55 / 60 Mana
COOLDOWN: 7 / 6.5 / 6 / 5.5 / 5
Dancing Grenade

Active: Jhin launches a canister at the target enemy, dealing them physical damage. The canister then bounces to up to three additional enemies beyond the first, with each kill it performs increasing its damage by 35% of the base damage.

Minimum Physical Damage:
45 / 70 / 95 / 120 / 145 (+ 45 / 52.5 / 60 / 67.5 / 75% AD) (+ 60% AP)
Maximum Damage:
92.25 / 143.5 / 194.75 / 246 / 297.25 (+ 92.25 / 107.625 / 123 / 138.375 / 153.75% AD) (+ 123% AP)

The damage will also increase if Jhin kills the target the grenade last bounced off.

Info
Notes

Spell pages


Parameters

Parameter Value Description
1 Dancing Grenade Necessary: Used for identification.
disp_name Name of the ability
Only necessary if the value differs from Dancing Grenade.
champion Jhin champion
skill Q skill
range range (deprecated)
target range Range model 550 target range
attack range attack range
travel distance travel distance
collision radius collision radius
effect radius 400 effect radius
width width
angle angle
inner radius inner radius
tether radius tether radius
speed speed
cast time 0.15 cast time
cost 40 / 45 / 50 / 55 / 60 cost
costtype Mana costtype
static static
cooldown 7 / 6.5 / 6 / 5.5 / 5 cooldown
ontargetcd ontargetcd
ontargetcdstatic ontargetcdstatic
recharge recharge
rechargestatic rechargestatic
customlabel customlabel
custominfo custominfo
icon Dancing Grenade.png icon
blurb Jhin launches a magical cartridge at an enemy. It can hit up to four targets and gains damage each time it kills. blurb
blurb2 blurb2
description Active: Jhin launches a canister at the target enemy, dealing them physical damage. The canister then bounces to up to three additional enemies beyond the first, with each kill it performs increasing its damage by 35% of the base damage. description
leveling
Minimum Physical Damage:
45 / 70 / 95 / 120 / 145 (+ 45 / 52.5 / 60 / 67.5 / 75% AD) (+ 60% AP)
Maximum Damage:
92.25 / 143.5 / 194.75 / 246 / 297.25 (+ 92.25 / 107.625 / 123 / 138.375 / 153.75% AD) (+ 123% AP)
leveling
icon2 icon2
description2 The damage will also increase if Jhin kills the target the grenade last bounced off. description2
leveling2 leveling2
icon3 icon3
description3 description3
leveling3 leveling3
icon4 icon4
description4 description4
leveling4 leveling4
icon5 icon5
description5 description5
leveling5 leveling5
targeting Unit Permafrost is a single target ability.
affects Enemies Permafrost affects enemy champions and large monsters
damagetype Physical Permafrost deals magic damage.
spelleffects spellaoe spelleffects
onhiteffects onhiteffects can be set to 'true', for abilities that apply on-hit effects (from items or other abilities)
occurrence occurrence can either be set to 'hit' or 'attack', and refers to on-hit effects
spellshield Special spellshield can either be set to true, or written with a custom description.
projectile True true
callforhelp true callforhelp determines whether minion aggro will transfer to the caster
additional Displays additional information in a smaller window below the template.
notes * Spell Shield Spell shield will not prevent the bounce. Displays additional information with effect table to the right.
flavorsound flavor sound
video video
video2 video 2
yvideo YouTube video
yvideo2 YouTube video 2

All ability data templates use the same parameter. Until here the documentation is automatically generated by Template:Ability data.

References

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