This template contains various independently retrievable data items aboutin the form of parameter values of a variable template of choice, in a standardized fashion.
- The boomerang return direction is determined by which direction Gnar is heading, and is calculated at the apex of its flight.
- Since the cooldown between the two is shared Mini Gnar may pick up a and/or Mega Gnar may catch a .
- The boomerang can only be caught on its return trajectory.
- Boomerang Throw is always cast at the original casting position.
| ||Boomerang Throw||Necessary: Used for identification.|
| || Name of the ability
Only necessary if the value differs from
| ||range (deprecated)|
| ||/||target range|
| ||attack range|
| ||travel distance|
| ||/||collision radius|
| ||effect radius|
| ||inner radius|
| ||tether radius|
| ||0.25||cast time|
| ||20 / 17.5 / 15 / 12.5 / 10||cooldown|
| ||Boomerang Throw.png||icon|
| ||Gnar throws a boomerang that damages and slows enemies it hits before returning to him. If he catches the boomerang its cooldown is reduced.||blurb|
| ||Active: Gnar throws a boomerang forward in a line that deals physical damage and slows enemies for 2 seconds. The boomerang returns towards Gnar in a fixed line after reaching its maximum range or hitting an enemy, dealing 50% damage to subsequent targets.||description|
| || ||leveling|
| ||Each enemy can only be hit once. Catching the boomerang while in mid-air refunds 40% of its maximum cooldown.||description2|
| ||Direction||Permafrost is a single target ability.|
| ||Enemies||Permafrost affects enemy champions and large monsters|
| ||Physical||Permafrost deals magic damage.|
| ||Area of effect||spelleffects|
| ||onhiteffects can be set to 'true', for abilities that apply on-hit effects (from items or other abilities)|
| ||occurrence can either be set to 'hit' or 'attack', and refers to on-hit effects|
| ||True||spellshield can either be set to true, or written with a custom description.|
| ||callforhelp determines whether minion aggro will transfer to the caster|
| ||Displays additional information in a smaller window below the template.|
| || * The boomerang return direction is determined by which direction Gnar is heading, and is calculated at the apex of its flight.
||Displays additional information with effect table to the right.|
| ||flavor sound|
| ||video 2|
| ||YouTube video|
| ||YouTube video 2|
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