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Adaptive Defenses

This template contains various independently retrievable data items about Camille OriginalSquare Camille's Adaptive Defenses Adaptive Defenses in the form of parameter values of a variable template of choice, in a standardized fashion.

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Adaptive Defenses
STATIC COOLDOWN: 16 / 13 / 10 (based on level)
Adaptive Defenses

Innate: Periodically, Camille's next basic attack against enemy champions is enhanced to Hybrid resistances icon shield her for 20% of her maximum health for 2 seconds from either exclusively Attack damage physical damage or Magic damage magic damage, based on which type would mitigate the most damage from her target.

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Notes
  • The shield-typing is determined based on the total damage the target has dealt to champions that game (as a percentage) versus Camille's current armor and magic resistance.
    • For example, with little bonus resistances Camille would likely gain the most obvious shield-typing - i.e. physical versus marksmen and magical versus mages. However, with a full-armor build - she may gain a magic damage shield versus a target like Kog'Maw OriginalSquare Kog'Maw, as his physical threat is already mitigated by the armor.
  • What shield she will gain is displayed as an icon beneath an enemy's health bar: Orange for Physical or Blue for Magical.

Video
Camille - Passive

Camille - Passive

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Parameters

Parameter Value Description
1 Adaptive Defenses Necessary: Used for identification.
disp_name Name of the ability
Only necessary if the value differs from Adaptive Defenses.
champion Camille champion
skill I skill
range range (deprecated)
target range target range
attack range attack range
travel distance travel distance
collision radius collision radius
effect radius effect radius
width width
angle angle
inner radius inner radius
tether radius tether radius
speed speed
cast time cast time
cost cost
costtype costtype
static 16 / 13 / 10 (based on level) static
cooldown cooldown
ontargetcd ontargetcd
ontargetcdstatic ontargetcdstatic
recharge recharge
rechargestatic rechargestatic
customlabel customlabel
custominfo custominfo
icon Adaptive Defenses.png icon
blurb Innate: Periodically, Camille OriginalSquare Camille's next Basic Attack basic attack on Champion icon champions grant a Hybrid resistances icon shield against their damage (physical or magical) for a short time. blurb
description Innate: Periodically, Camille's next basic attack against enemy champions is enhanced to Hybrid resistances icon shield her for 20% of her maximum health for 2 seconds from either exclusively Attack damage physical damage or Magic damage magic damage, based on which type would mitigate the most damage from her target. description
leveling leveling
icon2 icon2
description2 description2
leveling2 leveling2
icon3 icon3
description3 description3
leveling3 leveling3
icon4 icon4
description4 description4
leveling4 leveling4
icon5 icon5
description5 description5
leveling5 leveling5
targeting Passive Permafrost is a single target ability.
affects Self Permafrost affects enemy champions and large monsters
damagetype Permafrost deals magic damage.
spelleffects Shield spelleffects
onhiteffects onhiteffects can be set to 'true', for abilities that apply on-hit effects (from items or other abilities)
occurrence On-hit occurrence can either be set to 'hit' or 'attack', and refers to on-hit effects
spellshield spellshield can either be set to true, or written with a custom description.
projectile true
callforhelp callforhelp determines whether minion aggro will transfer to the caster
additional Displays additional information in a smaller window below the template.
notes * The shield-typing is determined based on the total damage the target has dealt to champions that game (as a percentage) versus Camille's current armor and magic resistance.
    • For example, with little bonus resistances Camille would likely gain the most obvious shield-typing - i.e. physical versus marksmen and magical versus mages. However, with a full-armor build - she may gain a magic damage shield versus a target like Kog'Maw OriginalSquare Kog'Maw, as his physical threat is already mitigated by the armor.
  • What shield she will gain is displayed as an icon beneath an enemy's health bar: Orange for Physical or Blue for Magical.
Displays additional information with effect table to the right.
flavorsound flavor sound
video Camille - Passive video
video2 video 2
yvideo YouTube video
yvideo2 YouTube video 2

All ability data templates use the same parameter. Until here the documentation is automatically generated by Template:Ability data.

References

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