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Arise!

This template contains various independently retrievable data items about Azir OriginalSquare Azir's Arise! Arise! in the form of parameter values of a variable template of choice, in a standardized fashion.

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Arise!
TARGET RANGE: 500
TETHER RADIUS: 660
CAST TIME: 0.25
COST: 40 mana + 1 Sand Soldier
COOLDOWN: 1.5
RECHARGE: 8 / 7.5 / 7 / 6.5 / 6
Arise!

Passive: Azir periodically stocks a Sand Soldier, up to a maximum of 2. He also gains Attack speed icon bonus attack speed, doubled for 5 seconds if he summons a third concurrent soldier.

Bonus Attack Speed:
15 / 25 / 35 / 45 / 55%
Increased Attack Speed:
30 / 50 / 70 / 90 / 110%

Active: Azir summons an Playful untargetable Sand Soldier at the target location that lasts 10 seconds, expiring twice as fast while within range of an enemy Turret icon turret, and expiring instantly if Azir is not in control range.

When Azir selects an enemy in a soldier's attack range, the Sand Soldier attacks in his stead, dealing 60 − 160 (based on level) (+ 60% AP) magic damage in a line. Targets beyond the closest take 25 / 50 / 75 / 100% (based on level) damage. Subsequent Sand Soldiers beyond the first deal 25% damage.

Sand Soldiers cannot attack Turret icon structures, Ward icon wards, and Noxious Trap traps.

Arise! will cast at max range if cast beyond that.

Info
Notes
  • Nearsight icon Nearsighting effects will only allow Azir to perform attacks from soldiers within his own sight radius.
  • Azir must rank Arise! first.
  • Azir can only command his soldiers to attack if he is able to declare basic attack commands himself, meaning Stun icon crowd control effects that disable attacking, such as Disarm icon disarm, do not allow him to order his soldiers to attack in his stead.
  • Spell Shield Spell shield will block a single attack from the soldiers.
  • Sand Soldiers will attack the closest enemy to Azir when using attack move (or A + RMB / Shift + RMB) or Acquisition range auto-attack.
Azir Sand Soldier screenshot

An exclamation mark (!) will appear above the Sand Soldier's head when within the range of an enemy Turret icon turret.

Map-Specific Differences
Howling Abyss icon Howling Abyss differences:
  • Azir will start the game with one point already ranked in Arise!, allowing him to allocate the other two to his other abilities.
The Thinking Manatee profileicon Ultra Rapid Fire differences:
  • Limited to 3 Sand Soldiers active.
  • Charge cooldown set to 4.8 / 4.4 / 4 / 3.6 / 3.2 seconds.

Video
Azir WVideo

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Parameters

Parameter Value Description
1 Arise! Necessary: Used for identification.
disp_name Name of the ability
Only necessary if the value differs from Arise!.
champion Azir champion
skill W skill
range range (deprecated)
target range 500 target range
attack range attack range
travel distance travel distance
collision radius collision radius
effect radius effect radius
width width
angle angle
inner radius inner radius
tether radius 660 tether radius
speed speed
cast time 0.25 cast time
cost 40 cost
costtype mana + 1 Sand Soldier costtype
static static
cooldown 1.5 cooldown
ontargetcd ontargetcd
ontargetcdstatic ontargetcdstatic
recharge 8 / 7.5 / 7 / 6.5 / 6 recharge
rechargestatic rechargestatic
customlabel customlabel
custominfo custominfo
icon Arise!.png icon
blurb Passive: Azir OriginalSquare Azir periodically stocks a Sand Soldier up to a cap. Additionally, if three of them are summoned, Azir OriginalSquare Azir gains Attack speed icon bonus attack speed. blurb
blurb2 Active: Azir OriginalSquare Azir summons a Sand Soldier to attack nearby targets for him, replacing his Basic Attack basic attacks against targets within the their range. Their attacks deal magic damage to enemies in a line. blurb2
description Passive: Azir periodically stocks a Sand Soldier, up to a maximum of 2. He also gains Attack speed icon bonus attack speed, doubled for 5 seconds if he summons a third concurrent soldier. description
leveling
Bonus Attack Speed:
15 / 25 / 35 / 45 / 55%
Increased Attack Speed:
30 / 50 / 70 / 90 / 110%
leveling
icon2 icon2
description2 Active: Azir summons an Playful untargetable Sand Soldier at the target location that lasts 10 seconds, expiring twice as fast while within range of an enemy Turret icon turret, and expiring instantly if Azir is not in control range. description2
leveling2 leveling2
icon3 icon3
description3 When Azir selects an enemy in a soldier's attack range, the Sand Soldier attacks in his stead, dealing 60 − 160 (based on level) (+ 60% AP) magic damage in a line. Targets beyond the closest take 25 / 50 / 75 / 100% (based on level) damage. Subsequent Sand Soldiers beyond the first deal 25% damage. description3
leveling3 leveling3
icon4 icon4
description4 Sand Soldiers cannot attack Turret icon structures, Ward icon wards, and Noxious Trap traps. description4
leveling4 leveling4
icon5 icon5
description5 Arise! will cast at max range if cast beyond that. description5
leveling5 leveling5
targeting Location Permafrost is a single target ability.
affects Enemies Permafrost affects enemy champions and large monsters
damagetype Magic Permafrost deals magic damage.
spelleffects aoe spelleffects
onhiteffects onhiteffects can be set to 'true', for abilities that apply on-hit effects (from items or other abilities)
occurrence occurrence can either be set to 'hit' or 'attack', and refers to on-hit effects
spellshield True spellshield can either be set to true, or written with a custom description.
projectile False true
callforhelp True callforhelp determines whether minion aggro will transfer to the caster
additional Displays additional information in a smaller window below the template.
notes * Nearsight icon Nearsighting effects will only allow Azir to perform attacks from soldiers within his own sight radius.
  • Azir must rank Arise! first.
  • Azir can only command his soldiers to attack if he is able to declare basic attack commands himself, meaning Stun icon crowd control effects that disable attacking, such as Disarm icon disarm, do not allow him to order his soldiers to attack in his stead.
  • Spell Shield Spell shield will block a single attack from the soldiers.
  • Sand Soldiers will attack the closest enemy to Azir when using attack move (or A + RMB / Shift + RMB) or Acquisition range auto-attack.
Azir Sand Soldier screenshot

An exclamation mark (!) will appear above the Sand Soldier's head when within the range of an enemy Turret icon turret.

Displays additional information with effect table to the right.
flavorsound flavor sound
video Azir WVideo.ogv video
video2 video 2
yvideo YouTube video
yvideo2 YouTube video 2

All ability data templates use the same parameter. Until here the documentation is automatically generated by Template:Ability data.

References

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