- Usage
This template takes a string of text, then colors it based upon the existence of phrases like "ability power," "attack damage," or "maximum health," in accordance with {{keyword color}}. This template should be used only for scaling abilities.
- Syntax
{{as|<+ xxx % stat>|<stat>}}
Stat can be used to explicitly specify a different color
- health / HP
- attack damage / AD
- physical damage
- ability power / AP
- magic damage
- true damage
- attack speed
- armor
- lethality
- magic resistance / MR
- mana / mana regeneration
- energy
- critical chance / critical strike chance
- critical damage / critical strike damage
- movement speed / MS
- experience / XP
- gold
- siphoning strike / soul
- fury
- buzzword
- buzzword2
- buzzword3
- resistance
- river
- terrain
- brush
- life point
- main
- off-hand
- sweetspot
- exalted
- steel
- azakana
- Examples
{{as|(+ 10% maximum mana)}}
- (+ 10% maximum mana)
{{as|(+ 100% AP)}}
- (+ 100% AP)
{{as|(+ 75% attack damage)}}
- (+ 75% attack damage)
{{as|(+ 1.5% maximum health)}}
- (+ 1.5% maximum health)
{{as|(+ 10% {{as|(+ 1% per AP)}} maximum health)}}
- (+ 10% (+ 1% per AP) maximum health)
The above documentation is transcluded from Template:Ability scaling/doc. (edit | history) Please add categories to the /doc subpage. Subpages of this template. |
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