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(Replaced content with "Teemo8889 Category:Map specific balancing Category:2009 release Category:Alpha stage release Category:Released champion Category:Stealth champion [[Cat...")
Tag: sourceedit
(Reverted edits by TheBest990 (talk | block) to last version by Michał56)
Tag: apiedit
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{{C-top}}{{Champion info|{{PAGENAME}}}}
Teemo8889
 
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==Abilities==
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{{Ability|I
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|name = Camouflage
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|icon = Camouflage.png
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|description = If '''Teemo''' stands still and takes no actions, or remains in [[brush]], while taking no damage for {{fd|1.5}} seconds, he gains [[stealth]].
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|description2 = If '''Teemo''' enters stealth while in brush, he can move around and maintain his stealth as long as he doesn't [[attack]], use an [[ability]] or exit the brush. If he enters stealth while outside of a brush, moving or {{cctip|airborne|being moved}} also breaks his camouflage.
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|description3 = When the stealth is broken, '''Teemo''' gains the [[File:Element of Surprise.png|20px|link=Teemo#Element of Surprise]] '''Element of Surprise''', granting him {{as|{{pp|4|20|40|60|80|1|5|10|15}}% bonus attack speed}} for 3 seconds.
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|targeting='''Camouflage''' is a passive ability.
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<br>'''Element of Surprise''' is a self-[[buff]].
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|damagetype=
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|spelleffects=
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|onhiteffects=
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|spellshield=
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|additional=
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* '''Camouflage''' will not trigger as long as '''Teemo''' is taking damage.
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* Once stealthed taking damage will not deactivate the stealth.
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* The following are things that will also break '''Teemo''' out of stealth:
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** Using certain [[summoner spell]]s: {{si|Clarity}}, {{si|Dash}}, {{si|Exhaust}}, {{si|Heal}}, {{si|Ignite}}, {{si|Mark}}, {{si|Recall}}, {{si|Smite}} and {{si|Teleport}}.
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** Using certain [[trinket]]s: {{ii|Sweeping Lens}} and {{ii|Oracle's Lens}}.
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* Placing wards or using consumable items will not break '''Camouflage's''' stealth.
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* '''Teemo''' can use {{si|Flash}} to get to a brush without breaking stealth.
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* If '''Element of Surprise''' is triggered twice in less than 3 seconds, it will get refreshed, it will '''not''' stack with itself.
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|video=Teemo IVideo
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}}
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{{Ability|Q
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|name = Blinding Dart
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|icon = Blinding Dart.png
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|description = {{sbc|Active:}} '''Teemo''' shoots a dart at the target enemy, dealing them magic damage and {{cctip|blind|blinding}} them for a short duration.
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|description2 = ''Blinding Dart'' does not reset '''Teemo's''' autoattack timer.
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|leveling = {{lcaps|Magic Damage|80|125|170|215|260|(+ 80% AP)}}
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{{lcap|Blind Duration|1.5|1.75|2|2.25|2.5}}
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|range = 580
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|cooldown = 8
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|cost = {{ap|70|80|90|100|110}}
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|costtype = mana
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|targeting='''Blinding Dart''' is a single target ability.
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|damagetype=magic
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|projectile=true
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|spelleffects=single target
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|onhiteffects=
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|spellshield=Will block the ability.
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|additional=
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|video=Teemo QVideo
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}}
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{{Ability|W
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|name = Move Quick
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|icon = Move Quick.png
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|description = {{sbc|Passive:}} '''Teemo''' gains bonus [[movement speed]] if he hasn't taken damage from enemy [[champion]]s or [[turret]]s for 5 seconds.
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|description2 = {{sbc|Active:}} '''Teemo''' doubles his bonus movement speed for 3 seconds and prevents it from being disabled by damage.
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|leveling = {{ft|{{lc|Bonus Movement Speed|nolist=}} {{ap|10|14|18|22|26%}}|{{lc|Active Bonus Movement Speed|nolist=}} {{ap|20|28|36|44|52%}}}}
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|cooldown = 17
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|cost = 40
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|costtype = mana
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|targeting='''Move Quick's''' active and passive are self-buffs.
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|damagetype=
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|spelleffects=
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|onhiteffects=
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|spellshield=
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|additional=
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* ''Move Quick's'' active cooldown starts when the ability is first activated, not when the effect ends.
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* When ''Move Quick's'' active buff expires Teemo will not regain the passive effect if he was damaged at any point during the buff's duration.
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|video=Teemo WVideo
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}}
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{{Ability|E
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|name = Toxic Shot
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|icon = Toxic Shot.png
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|description = {{sbc|Passive:}} '''Teemo's''' [[basic attack]]s deal bonus magic damage and {{cctip|poison}} his target, causing them to take additional magic damage over 4 seconds. Subsequent attacks refresh the {{cctip|poison}}'s duration.
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|leveling = {{ft|{{lc|Magic Damage per Second|nolist=}} {{ap|6|12|18|24|30}} {{as|(+ 10% AP)}}|{{lc|Total Magic Damage Over Time|nolist=}} {{ap|24|48|72|96|120}} {{as|(+ 40% AP)}}}}
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*{{ft|{{lc|Magic Damage On-Hit|nolist=}} {{ap|10|20|30|40|50}} {{as|(+ 30% AP)}}|{{lc|Total Damage on One Hit|nolist=}} {{ap|34|68|102|136|170}} {{as|(+ 70% AP)}}}}
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|targeting='''Toxic Shot''' adds an [[on-hit effect]] to Teemo's basic attacks.
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|damagetype=magic
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|spelleffects=false
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|onhiteffects=
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|additional=
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* ''Toxic Shot's'' damage over time is considered a {{cctip|poison}} and will trigger {{cai|Twin Fang|Cassiopeia}} cooldown reduction effect.
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** ''Toxic Shot's'' {{cctip|poison}} damage will get amplified by {{ai|Twin Fang|Cassiopeia}}.
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* ''Toxic Shot'' will apply {{ii|Morellonomicon|Morellonomicon's}} passive.
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|pet=
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|video=Teemo EVideo
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}}
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{{Ability|R
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|name = Noxious Trap
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|icon = Noxious Trap.png
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|description = {{sbc|Passive:}} '''Teemo''' stores a charge of ''Noxious Trap'' periodically, up to a maximum of 3 stored at once.
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|description2 = {{sbc|Active:}} '''Teemo''' tosses a mushroom trap on the ground which stealths and arms after {{fd|1}} second, lasting up to 5 minutes. While armed, mushrooms grant {{cctip|sight}} around them. If a thrown mushroom lands on another one, it bounces an additional distance before planting.
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|description3 = If an enemy steps on a mushroom, it detonates, {{cctip|poison|poisoning}} all nearby enemies, {{cctip|slow|slowing}}, granting {{cctip|sight}} of them and dealing them magic damage over 4 seconds.
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|description4 = Mushrooms have 6 health, can only be damaged by champion basic attacks and take 2 damage from ranged attacks and 3 from melee attacks.
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|leveling3 = {{ft|{{lc|Magic Damage per Second|nolist=}} {{ap|50|81.25|112.5}} {{as|(+ {{fd|12.5}}% AP)}}|{{lc|Total Magic Damage|nolist=}} {{ap|200|325|450}} {{as|(+ 50% AP)}}}}
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{{lcap|Slow|30|40|50%}}
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|range = {{ft|{{ap|{{tt|{{ap|400|650|900}}|Cast range}}}}|{{ap|{{tt|{{ap|700|1050|1400}}|Bounced cast range}}}}}} / {{ap|{{tt|<nowiki>212.5</nowiki>|Sight radius}}|{{tt|60|Trigger range}}|{{tt|200|Detonation radius}}}}
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|cooldown = 0.25
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|customlabel = {{tt|Recharge Time|This is affected by cooldown reduction.}}
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|custominfo = {{ap|34|28|22}}
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|cost = {{ap|75|100|125}}
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|costtype = mana + 1 Mushroom
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|targeting='''Noxious Trap''' is a [[area of effect|ground-targeted area of effect]] [[trap]].
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|damagetype=magic
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|projectile=true
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|spelleffects=area
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|onhiteffects=
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|spellshield=Will block the ability and prevent the trap from affecting nearby units.
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|quicksilver=Will remove the damage over time and the slow
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|additional=
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* ''Noxious Trap's'' damage over time is considered a {{cctip|poison}} and will trigger {{cai|Twin Fang|Cassiopeia}} cooldown reduction effect.
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** ''Noxious Trap's'' {{cctip|poison}} damage will get amplified by {{ai|Twin Fang|Cassiopeia}}.
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* ''Noxious Trap's'' damage over time effect does not stack. Enemies who detonate multiple traps will only have the duration refreshed per trap they detonate.
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* ''Noxious Trap's'' damage is determined at detonation, not at the time of being placed which means any ability power Teemo gains or loses will affect all active shrooms.
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* ''Noxious Trap'' can be targeted by any allied {{si|Teleport}} spell. The trap does not become indestructible during the channel but destroying it will not prevent the user from teleporting in.
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* ''Noxious Trap'' can only bounce once, even if it lands on a further ''Noxious Trap''.
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|video=Teemo RVideo
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}}
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==Map-Specific Differences==
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;[[Twisted Treeline]]
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* {{ai|Noxious Trap|Teemo}}
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** Duration reduced to 3 minutes from 5.
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==References==
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{{Reflist}}
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{{C-bot}}
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[[cs:Teemo]]
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[[de:Teemo]]
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[[es:Teemo]]
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[[fr:Teemo]]
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[[pl:Teemo]]
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[[pt-br:Teemo]]
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[[ru:Teemo]]
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[[zh:提莫]]
 
[[Category:Map specific balancing]]
 
[[Category:Map specific balancing]]
 
[[Category:2009 release]]
 
[[Category:2009 release]]

Revision as of 00:40, 12 March 2016

Template:C-topTemplate:Champion info

Abilities

Camouflage

Camouflage

If Teemo stands still and takes no actions, or remains in brush, while taking no damage for 1.5 seconds, he gains stealth.

If Teemo enters stealth while in brush, he can move around and maintain his stealth as long as he doesn't attack, use an ability or exit the brush. If he enters stealth while outside of a brush, moving or Template:Cctip also breaks his camouflage.

When the stealth is broken, Teemo gains the Element of Surprise Element of Surprise, granting him Error: Parameter '3' is not accepted.% bonus attack speed for 3 seconds.

Info
  • No additional details.

Blinding Dart

Blinding Dart

Active: Teemo shoots a dart at the target enemy, dealing them magic damage and Template:Cctip them for a short duration.

Template:Lcaps

Template:Lcap

Blinding Dart does not reset Teemo's autoattack timer.

Info
  • No additional details.

Move Quick

Move Quick

Passive: Teemo gains bonus movement speed if he hasn't taken damage from enemy champions or turrets for 5 seconds.

「 Bonus Movement Speed: 10 / 14 / 18 / 22 / 26% 」「 Active Bonus Movement Speed: 20 / 28 / 36 / 44 / 52% 」

Active: Teemo doubles his bonus movement speed for 3 seconds and prevents it from being disabled by damage.

Info
  • No additional details.

Toxic Shot

Toxic Shot

Passive: Teemo's basic attacks deal bonus magic damage and Template:Cctip his target, causing them to take additional magic damage over 4 seconds. Subsequent attacks refresh the Template:Cctip's duration.

「 Magic Damage per Second: 6 / 12 / 18 / 24 / 30 (+ 10% AP) 」「 Total Magic Damage Over Time: 24 / 48 / 72 / 96 / 120 (+ 40% AP) 」

  • 「 Magic Damage On-Hit: 10 / 20 / 30 / 40 / 50 (+ 30% AP) 」「 Total Damage on One Hit: 34 / 68 / 102 / 136 / 170 (+ 70% AP) 」

Info
  • No additional details.

Noxious Trap

Noxious Trap

Passive: Teemo stores a charge of Noxious Trap periodically, up to a maximum of 3 stored at once.

Active: Teemo tosses a mushroom trap on the ground which stealths and arms after 1 second, lasting up to 5 minutes. While armed, mushrooms grant Template:Cctip around them. If a thrown mushroom lands on another one, it bounces an additional distance before planting.

If an enemy steps on a mushroom, it detonates, Template:Cctip all nearby enemies, Template:Cctip, granting Template:Cctip of them and dealing them magic damage over 4 seconds.

「 Magic Damage per Second: 50 / 81.25 / 112.5 (+ 12.5% AP) 」「 Total Magic Damage: 200 / 325 / 450 (+ 50% AP) 」

Template:Lcap

Mushrooms have 6 health, can only be damaged by champion basic attacks and take 2 damage from ranged attacks and 3 from melee attacks.

Info
  • No additional details.

Map-Specific Differences

Twisted Treeline

References

Template:C-bot