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Guerrilla Warfare
Guerrilla Warfare

Innate: Teemo gains Twilight Shroud old2 invisibility if he stands still for 1.5 seconds without acting or being acted upon. He will remain stealthed so long as he doesn't move, doesn't act, or is Airborne icon displaced. If within a Brushmaker brush, Teemo gains stealth after 1.5 seconds even while moving and may move freely within its boundaries without breaking stealth.

Element of Surprise

Element of Surprise: When Teemo breaks stealth, he gains the Element of Surprise for 3 seconds, granting him Attack speed icon 20 / 40 / 60 / 80% (based on level) bonus attack speed.

Ability Details
Notes
  • Guerrilla Warfare will not grant Teemo stealth as long as he is taking damage (damage taken once stealthed will not reveal Teemo).
  • Teemo will break Guerrilla Warfare's stealth by using certain summoner spells (Clarity Clarity, Dash Dash, Exhaust Exhaust, Heal Heal, Ignite Ignite, Mark Mark, Recall Recall, Smite Smite, Teleport Teleport) and certain trinkets (Oracle Lens item Oracle Lens) but not when placing wards, when using consumable items, or when using Flash Flash to get within a brush (while already stealthed beforehand).
  • If Teemo triggers Element of Surprise twice in less than 3 seconds he will only refresh the bonus attack speed's duration (it will not stack with itself).
Teemo IVideo


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Blinding Dart
TARGET RANGE: 680
COST: 70 / 75 / 80 / 85 / 90 Mana
COOLDOWN: 8
Blinding Dart

Active: Teemo shoots a dart at the target enemy, dealing them Magic damage magic damage and Blind icon blinding them for a short duration.

Magic Damage:
80 / 125 / 170 / 215 / 260 (+ 80% AP)
Blind Duration:
1.5 / 1.75 / 2 / 2.25 / 2.5
Ability Details
Notes
  • Abilities that grant empowered attacks may go through blind, dealing damage and / or applying their effects. The situations where this happens are all case to case.
  • Blinding Dart will not make abilities that can trigger on-hit effects (Parrrley Parrrley, Mystic Shot Mystic Shot) miss.
  • When blinded, enemies have a green tint on their screen.
Teemo QVideo


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Move Quick
COST: 40 mana
COOLDOWN: 17
Move Quick

Passive: Teemo gains Movement speed icon bonus movement speed if he hasn't taken damage from enemy champions or turrets for 5 seconds.

Bonus Movement Speed:
10 / 14 / 18 / 22 / 26%

Active: Teemo doubles his Movement speed icon bonus movement speed for 3 seconds and prevents it from being disabled by damage for the duration.

Active Bonus Movement Speed:
20 / 28 / 36 / 44 / 52%
Ability Details
Notes
  • Move Quick's active's cooldown starts when the ability is first cast and not when the duration ends.
  • When Move Quick's active bonus movement speed ends Teemo will not regain the passive one if he was damaged during the active's duration.
  • Move Quick's passive will be disabled even if the damage is blocked with a spell shield.
Teemo WVideo


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Toxic Shot
Toxic Shot

Passive: Teemo's basic attacks deal bonus magic damage and Poison icon poison his target.

Magic Damage On-Hit:
10 / 20 / 30 / 40 / 50 (+ 30% AP)

Poison icon Poisoned targets suffer magic damage for 4 seconds, with subsequent attacks refreshing the Poison icon poison's duration.

Magic Damage per Second:
6 / 12 / 18 / 24 / 30 (+ 10% AP)
Total Magic Damage Over Time:
24 / 48 / 72 / 96 / 120 (+ 40% AP)
Total Magic Damage in a Single Hit:
34 / 68 / 102 / 136 / 170 (+ 70% AP)
Ability Details
Notes
Teemo EVideo


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Noxious Trap
TARGET RANGE: 400 / 650 / 900
COLLISION RADIUS: 75
EFFECT RADIUS: 450
COST: 75 Mana + 1 Charge
COOLDOWN: 0.25
RECHARGE: 30 / 25 / 20

Passive: Teemo stores a Noxious Trap charge periodically, up to a maximum amount at once.

Maximum Charges:
3 / 4 / 5
Noxious Trap

Active: Teemo tosses a Noxious Trap mushroom trap on the ground, which stealths and arms after 1 second, lasting up to 5 minutes. While armed, mushrooms grant Sight icon sight around them. Mushrooms bounce forward if they land on top of another mushroom. This can happen an infinite amount of times while Teemo is alive. If Teemo dies before the mushroom lands on another mushroom, the mushroom will disappear.

Bounce Range:
300 / 400 / 500

If an enemy steps on a mushroom, it detonates, Poison icon poisoning all nearby enemies, Slow icon slowing them, granting Sight icon sight of them, and dealing them magic damage over 4 seconds.

Magic Damage per Second:
50 / 81.25 / 112.5 (+ 12.5% AP)
Total Magic Damage:
200 / 325 / 450 (+ 50% AP)
Slow:
30 / 40 / 50%

Noxious Trap have Health icon 6 maximum health and can only be damaged by champion basic attacks (2 damage from Ranged role ranged and 3 from Melee role melee).

Ability Details
Notes
  • Rift ScuttlerSquare Rift Scuttler will not trigger Noxious Trap's explosion if it is not in combat.
  • Noxious Trap's poison will trigger Twin Fang Twin Fang's bonus effects for CassiopeiaSquare Cassiopeia.
  • Enemies who step on multiple Noxious Traps will only refresh the poison's duration (their damage does not stack).
  • Noxious Trap's damage is determined when it detonates and not when planted, meaning Teemo's ability power gain/loss will apply to all active mushrooms' damage so long as they don't explode.
  • Noxious Trap can be targeted by any allied Teleport Teleport. The mushroom will not become invulnerable but its detonation (if the teleportation is already channeling when so) will not be canceled.
  • Spell Shield Spell shield will only block the poison (self and allied) and the slow but will not prevent the detonation itself.
  • A thrown Noxious Trap will be destroyed when colliding with Wind Wall Wind Wall / Unbreakable Unbreakable.
Teemo RVideo


Map-Specific Differences

Howling Abyss icon Howling Abyss differences:
  • Deals 12% reduced damage.

References

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