Surrounded around the Shuriman Continent are several clans of Brackern, including clans in the Shuriman desert.
Dormun[]
Dormun 1
Dormun 2
A depiction of a Mwatis
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The Dormun are gigantic, slow-moving creatures protected with large chitinous plates covering their body. In the harsh conditions of Shurima they have evolved to survive the perpetual drought by utilizing an unknown sense to locate hidden reservoirs of water. Incidentally, certain nomadic tribes have built themselves a permanent home upon the backs of these beasts where they clean the creature and hunt any airborne pests who venture near.
Eka'Sul[]
Desert goats that travel in herds.
Mwatis[]
Mwatis are goatlike creatures with large plated casques on their heads. Mwati wool and plate are prised for felting and insulation.
Kmiros[]
Gigantic scarabs that roam in swarms, looking for unfortunate travelers to feed on. They seem to be common prey for Rammus.
Beside the Xer'Sai, other creatures from the Void, referred to as 'outerbeasts', can be found in the desert.
Xer'Sai: Creatures from the Void that plague the southern deserts. They are the size of big dogs on average, but can be smaller or much bigger. Rek'Sai, as the queen, is by far the largest and most dangerous of her species. Xer'sai burst from their small burrows and ravage anything nearby, to the detriment of desert caravans. Once dead, the Xer'sai decompose at an abnormally rapid rate and become inedible.
Ralsiji[]
A Ralsiji
A Shuriman Camel 1
A Shuriman Camel 2
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Large and aggressive minotaur-like creatures. They are humpbacked quadrupeds with long limbs and thick horns.
Shuriman Camel[]
A breed of camels native to the deserts of Shurima and are used by caravans as well as common folk as primary mode of transportation. Despite being well-suited for lengthy travels in the desert landscape, they are still prey to a many predator such as the Xer'Sai.
Sandswimmers[]
Sandswimmers
Sandswimmers are massive quadrupedal creatures that traverse the Shuriman desert in cyclical patterns. They got their name due to their preferred method of travel. Their narrow bodies and webbed feet are perfectly design for swimming under the sand. They feed on bugs and other small creatures most desert beasts ignore. Scavengers will often memorize the predictable paths these creatures take, and jump onto their backs to ride as far as they wish.
Skallashi[]
Skallashi
Skallashi in The Great Sai
Skallashi at The Zoantha Cascade
Skallashi near The Sun Disc
Skallashi in Nashramae
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The Skallashi are large quadrupedal herbivores. These hardy beasts of burden are common across Shurima, ideally suited to the harsh desert environment. Their key body feature is their long legs. Notoriously bad-tempered, they are nevertheless treated with great reverence. Their brown hides are often painted with sacred symbols of protection, and their horns hung with totems and charms. While these creatures are mostly used for travel and carrying heavy loads, on some larger skallashi people are able to built miniature rooms for more comfortable travel. To own one is often considered a sign of considerable prosperity.
Teemo is the fearless leader of the Bandle Scouts—a group of intrepid yordles dedicated to exploring Runeterra and learning about the great big world. He ventures far and wide, completing challenges to earn merit badges, writing new rules to add to the ever-growing Bandle Scout Handbook, and leaving exploding mushrooms around as a surprise gift for new friends. As a scout leader, nothing bad ever happens when Teemo’s around!
Teemo had humble beginnings as a member of the Bandle Scouts and being the worst creature ever, rising up the ranks with his survival expertise. Travelling across the material realm to obtain Bandle Scout badges, Teemo earned countless achievements throughout his career, which led to him being promoted to the Bandle Scouts' new leader. His diligence and enthusiasm inspired other yordles to join the Bandle Scouts, with his leadership garnering awe across Runeterra.
Appearance[]
Teemo is a short yordle with beige fur and brown markings on his eyes, which are always seen closed. He wears khaki gloves and boots, a furry red scarf, a telescope around his neck and his signature hat with red goggles on top. He carries a backpack which holds maps almost the same size as his body. He wields a blowgun with red, blue and yellow feathers tied to it.
Personality[]
A firm upholder of the Bandle Scouts' ideals, Teemo is always full of energy and holds dedication towards his scouting duties. As a role model among the Bandle Scouts and his fellow yordles, Teemo is welcoming towards new recruits and regularly documents his findings as well as the Bandle Scout rules, which he often updates whenever he makes up new ones. He usually has a calm, optimistic mood and is composed at all times.
Abilities[]
Yordle Physiology: Teemo is a Yordle, a being coming from the Spirit Realm and possesses several abilities natural of his species.
Immortality: Being spiritual beings, Yordles don't age the same way as normal humans, and they can't normally die.
Yordle Magic: Just like any Yordle, Teemo is capable of performing yordle magic, which he utilizes in tandem with his skills as a scout.
Scouting Expertise: As a veteran Bandle Scout, Teemo is well-versed at survival skills, leadership and navigation.
Stealth: Teemo is skilled at stealth, being able to silently evade detection from his enemies before ambushing them.
Toxicology Expertise: Teemo is knowledgeable with poisons, gathering Ajunta poison in Kumungu and cultivating poisonous puffcaps to use as traps.
Enhanced Speed: Teemo is capable of running at high speeds.
Teemo and Tristana have a strong bond, with him considering her to be an important figure in his life. Whether their relationship is romantic or not is open to interpretation.[1]
Wanna go cause a ruckus? When Teemo goes missing, Tristana finds plenty of volunteers to help bring him home to Bandle City—in all the ways that only yordles can!
Since its inception, Worlds has grown and evolved. Each unbelievable play and phenomenal match created moments and memories that will never be forgotten. In these iconic moments, players and teams reached for something incredible within themselves and brought it to life on the Summoner’s Rift...